Files
itgmania212121/stepmania/src/ScreenTestInput.h
T

38 lines
1.0 KiB
C++

/*
-----------------------------------------------------------------------------
Class: ScreenTestInput
Desc: Where the player maps device input to instrument buttons.
Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved.
Chris Danford
-----------------------------------------------------------------------------
*/
#include "ScreenWithMenuElements.h"
#include "Sprite.h"
#include "BitmapText.h"
#include "PrefsManager.h"
#include "InputMapper.h"
#include "RageInputDevice.h"
class ScreenTestInput : public ScreenWithMenuElements
{
public:
ScreenTestInput( CString sName );
virtual ~ScreenTestInput();
virtual void DrawPrimitives();
virtual void Update( float fDelta );
virtual void Input( const DeviceInput& DeviceI, const InputEventType type, const GameInput &GameI, const MenuInput &MenuI, const StyleInput &StyleI );
virtual void HandleScreenMessage( const ScreenMessage SM );
virtual void MenuStart( PlayerNumber pn );
virtual void MenuBack( PlayerNumber pn );
private:
BitmapText m_textInputs;
};