Files
itgmania212121/stepmania/src/ScoreDisplayLifeTime.cpp
T
2005-10-26 23:09:56 +00:00

161 lines
5.4 KiB
C++

#include "global.h"
#include "ScoreDisplayLifeTime.h"
#include "RageUtil.h"
#include "RageLog.h"
#include "PrefsManager.h"
#include "GameState.h"
#include "ThemeManager.h"
#include "PlayerState.h"
#include "StatsManager.h"
#include "CommonMetrics.h"
#include "ActorUtil.h"
#include "Course.h"
static const CString GAIN_LIFE_COMMAND_NAME = "GainLife";
ScoreDisplayLifeTime::ScoreDisplayLifeTime()
{
LOG->Trace( "ScoreDisplayLifeTime::ScoreDisplayLifeTime()" );
}
void ScoreDisplayLifeTime::Init( const PlayerState* pPlayerState, const PlayerStageStats* pPlayerStageStats )
{
ScoreDisplay::Init( pPlayerState, pPlayerStageStats );
const CString sType = "ScoreDisplayLifeTime";
// TODO: Remove use of PlayerNumber.
PlayerNumber pn = pPlayerState->m_PlayerNumber;
m_sprFrame.Load( THEME->GetPathG(sType,"frame") );
m_sprFrame->SetName( "Frame" );
this->AddChild( m_sprFrame );
ActorUtil::OnCommand( m_sprFrame, sType );
m_textTimeRemaining.LoadFromFont( THEME->GetPathF(sType, "TimeRemaining") );
m_textTimeRemaining.SetName( "TimeRemaining" );
this->AddChild( &m_textTimeRemaining );
ActorUtil::OnCommand( m_textTimeRemaining, sType );
m_textTimeRemaining.RunCommands( PLAYER_COLOR.GetValue(pn) );
m_textDeltaSeconds.LoadFromFont( THEME->GetPathF(sType,"DeltaSeconds") );
m_textDeltaSeconds.SetName( "DeltaSeconds" );
this->AddChild( &m_textDeltaSeconds );
ActorUtil::OnCommand( m_textDeltaSeconds, sType );
FOREACH_TapNoteScore( tns )
{
const CString &sCommand = TapNoteScoreToString(tns);
if( !m_textDeltaSeconds.HasCommand( sCommand ) )
ActorUtil::LoadCommand( m_textDeltaSeconds, sType, sCommand );
}
FOREACH_HoldNoteScore( hns )
{
const CString &sCommand = HoldNoteScoreToString(hns);
if( !m_textDeltaSeconds.HasCommand( sCommand ) )
ActorUtil::LoadCommand( m_textDeltaSeconds, sType, sCommand );
}
{
if( !m_textDeltaSeconds.HasCommand( GAIN_LIFE_COMMAND_NAME ) )
ActorUtil::LoadCommand( m_textDeltaSeconds, sType, GAIN_LIFE_COMMAND_NAME );
}
}
void ScoreDisplayLifeTime::Update( float fDelta )
{
ScoreDisplay::Update( fDelta );
float fSecs = m_pPlayerStageStats->fLifeRemainingSeconds;
CString s = SecondsToMSSMsMs(fSecs);
m_textTimeRemaining.SetText( s );
}
void ScoreDisplayLifeTime::OnLoadSong()
{
if( STATSMAN->m_CurStageStats.m_player[m_pPlayerState->m_PlayerNumber].bFailedEarlier )
return;
Course* pCourse = GAMESTATE->m_pCurCourse;
ASSERT( pCourse );
const CourseEntry *pEntry = &pCourse->m_vEntries[GAMESTATE->GetCourseSongIndex()];
PlayGainLoss( GAIN_LIFE_COMMAND_NAME, pEntry->fGainSeconds );
}
void ScoreDisplayLifeTime::OnSongEnded()
{
}
void ScoreDisplayLifeTime::OnJudgment( TapNoteScore tns )
{
if( STATSMAN->m_CurStageStats.m_player[m_pPlayerState->m_PlayerNumber].bFailedEarlier )
return;
float fMeterChange = 0;
switch( tns )
{
case TNS_W1: fMeterChange = PREFSMAN->m_fTimeMeterSecondsChange[SE_W1]; break;
case TNS_W2: fMeterChange = PREFSMAN->m_fTimeMeterSecondsChange[SE_W2]; break;
case TNS_W3: fMeterChange = PREFSMAN->m_fTimeMeterSecondsChange[SE_W3]; break;
case TNS_W4: fMeterChange = PREFSMAN->m_fTimeMeterSecondsChange[SE_W4]; break;
case TNS_W5: fMeterChange = PREFSMAN->m_fTimeMeterSecondsChange[SE_W5]; break;
case TNS_Miss: fMeterChange = PREFSMAN->m_fTimeMeterSecondsChange[SE_Miss]; break;
case TNS_HitMine: fMeterChange = PREFSMAN->m_fTimeMeterSecondsChange[SE_HitMine]; break;
default: ASSERT(0);
}
PlayGainLoss( TapNoteScoreToString(tns), fMeterChange );
}
void ScoreDisplayLifeTime::OnJudgment( HoldNoteScore hns, TapNoteScore tns )
{
if( STATSMAN->m_CurStageStats.m_player[m_pPlayerState->m_PlayerNumber].bFailedEarlier )
return;
float fMeterChange = 0;
switch( hns )
{
case HNS_Held: fMeterChange = PREFSMAN->m_fTimeMeterSecondsChange[SE_Held]; break;
case HNS_LetGo: fMeterChange = PREFSMAN->m_fTimeMeterSecondsChange[SE_LetGo]; break;
default: ASSERT(0);
}
PlayGainLoss( HoldNoteScoreToString(hns), fMeterChange );
}
void ScoreDisplayLifeTime::PlayGainLoss( const CString &sCommand, float fDeltaLifeSecs )
{
CString s;
if( fDeltaLifeSecs != 0 )
s = ssprintf( "%+1.1fs", fDeltaLifeSecs);
m_textDeltaSeconds.SetText( s );
m_textDeltaSeconds.PlayCommand( sCommand );
}
/*
* (c) 2001-2004 Chris Danford
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/