63 lines
1.4 KiB
C++
63 lines
1.4 KiB
C++
/*
|
|
-----------------------------------------------------------------------------
|
|
File: ScreenSelectGroup.h
|
|
|
|
Desc: Set the current song group by selecting from a list.
|
|
|
|
Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved.
|
|
Chris Danford
|
|
-----------------------------------------------------------------------------
|
|
*/
|
|
|
|
#include "Screen.h"
|
|
#include "Sprite.h"
|
|
#include "RandomSample.h"
|
|
#include "MenuElements.h"
|
|
#include "FadingBanner.h"
|
|
#include "MusicList.h"
|
|
#include "GroupList.h"
|
|
|
|
|
|
class ScreenSelectGroup : public Screen
|
|
{
|
|
public:
|
|
ScreenSelectGroup();
|
|
virtual ~ScreenSelectGroup();
|
|
|
|
virtual void DrawPrimitives();
|
|
virtual void Input( const DeviceInput& DeviceI, const InputEventType type, const GameInput &GameI, const MenuInput &MenuI, const StyleInput &StyleI );
|
|
virtual void HandleScreenMessage( const ScreenMessage SM );
|
|
|
|
void AfterChange();
|
|
|
|
void MenuLeft( PlayerNumber pn );
|
|
void MenuRight( PlayerNumber pn );
|
|
void MenuUp( PlayerNumber pn );
|
|
void MenuDown( PlayerNumber pn );
|
|
void MenuStart( PlayerNumber pn );
|
|
void MenuBack( PlayerNumber pn );
|
|
|
|
void TweenOffScreen();
|
|
void TweenOnScreen();
|
|
|
|
private:
|
|
|
|
MenuElements m_Menu;
|
|
|
|
Sprite m_sprExplanation;
|
|
Sprite m_sprFrame;
|
|
FadingBanner m_Banner;
|
|
BitmapText m_textNumber;
|
|
Sprite m_sprContents;
|
|
|
|
MusicList m_MusicList;
|
|
GroupList m_GroupList;
|
|
|
|
RandomSample m_soundChange;
|
|
RandomSample m_soundSelect;
|
|
|
|
bool m_bChosen;
|
|
};
|
|
|
|
|