Files
itgmania212121/src/ScoreKeeperGuitar.cpp
T
2011-03-17 01:47:30 -04:00

100 lines
3.5 KiB
C++

#include "global.h"
#include "ScoreKeeperGuitar.h"
#include "PlayerStageStats.h"
#include "MessageManager.h"
#include "PlayerState.h"
ScoreKeeperGuitar::ScoreKeeperGuitar( PlayerState *pPlayerState, PlayerStageStats *pPlayerStageStats ) :
ScoreKeeperNormal(pPlayerState, pPlayerStageStats)
{
m_fMusicSecondsHeldRemainder = 0;
}
void ScoreKeeperGuitar::AddTapScore( TapNoteScore tns )
{
}
void ScoreKeeperGuitar::AddHoldScore( HoldNoteScore hns )
{
}
void ScoreKeeperGuitar::HandleHoldActiveSeconds( float fMusicSecondsHeld )
{
int &iScore = m_pPlayerStageStats->m_iScore;
int &iCurMaxScore = m_pPlayerStageStats->m_iCurMaxScore;
const float fPointsPerSecond = 25;
const float fMusicSecondsHeldPlusRemainer = m_fMusicSecondsHeldRemainder + fMusicSecondsHeld;
const float fPoints = fMusicSecondsHeldPlusRemainer * fPointsPerSecond;
const int iPoints = (int)floorf( fPoints );
const float fPointsRemainder = fPoints - iPoints;
m_fMusicSecondsHeldRemainder = (fPointsRemainder) / fPointsPerSecond;
if( iPoints != 0 )
{
iScore += iPoints;
iCurMaxScore += iPoints;
Message msg( "ScoreChanged" );
msg.SetParam( "PlayerNumber", m_pPlayerState->m_PlayerNumber );
msg.SetParam( "MultiPlayer", m_pPlayerState->m_mp );
MESSAGEMAN->Broadcast( msg );
}
}
void ScoreKeeperGuitar::AddTapRowScore( TapNoteScore tns, const NoteData &nd, int iRow )
{
// calculate score multiplier
int iNewCurScoreMultiplier = m_pPlayerStageStats->m_iCurScoreMultiplier;
iNewCurScoreMultiplier = 1 + (m_pPlayerStageStats->m_iCurCombo / 10);
iNewCurScoreMultiplier = min( iNewCurScoreMultiplier, 4 );
if( iNewCurScoreMultiplier != m_pPlayerStageStats->m_iCurScoreMultiplier )
{
m_pPlayerStageStats->m_iCurScoreMultiplier = iNewCurScoreMultiplier;
MESSAGEMAN->Broadcast( Message_ScoreMultiplierChangedP1 );
}
int &iScore = m_pPlayerStageStats->m_iScore;
if( tns != TNS_Miss )
{
TapNoteScore scoreOfLastTap;
int iNumTapsInRow;
GetScoreOfLastTapInRow( nd, iRow, scoreOfLastTap, iNumTapsInRow );
ASSERT( iNumTapsInRow > 0 );
iScore += 50 * iNumTapsInRow * iNewCurScoreMultiplier;
Message msg( "ScoreChanged" );
msg.SetParam( "PlayerNumber", m_pPlayerState->m_PlayerNumber );
msg.SetParam( "MultiPlayer", m_pPlayerState->m_mp );
MESSAGEMAN->Broadcast( msg );
}
}
/*
* (c) 2001-2004 Chris Danford
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/