db47d0825b2e1bbb08f588dc93051a7d85564bfe
is finished, which reduces unnecessary delay. This also means that it's possible to have, say, an Extra stage screen with a long, complicated graphic, without having to make every screen delay that long before prepping. (It's currently not possible to have different switch delays for each type; eg. Stage 1 prepping in 1 second and switching in 3, and Extra prepping in 3 seconds and switching in 5; the switch time is constant, based on m_In. This would be useful in the longer-complicated-extra-stage case.)
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