Files
itgmania212121/stepmania/src/ScreenSelectMusic.h
T
2005-04-27 04:35:55 +00:00

182 lines
6.0 KiB
C++

/* ScreenSelectMusic - Choose a Song and Steps. */
#ifndef SCREEN_SELECT_MUSIC_H
#define SCREEN_SELECT_MUSIC_H
#include "ScreenWithMenuElements.h"
#include "Sprite.h"
#include "BitmapText.h"
#include "GameConstantsAndTypes.h"
#include "MusicWheel.h"
#include "Banner.h"
#include "FadingBanner.h"
#include "BPMDisplay.h"
#include "GrooveRadar.h"
#include "GrooveGraph.h"
#include "DifficultyIcon.h"
#include "DifficultyMeter.h"
#include "OptionIconRow.h"
#include "DifficultyDisplay.h"
#include "DifficultyList.h"
#include "CourseContentsList.h"
#include "HelpDisplay.h"
#include "PaneDisplay.h"
#include "Character.h"
#include "RageUtil_BackgroundLoader.h"
#include "ThemeMetric.h"
#include "ActorCommands.h"
class ScreenSelectMusic : public ScreenWithMenuElements
{
public:
ScreenSelectMusic( CString sName );
virtual ~ScreenSelectMusic();
virtual void Init();
virtual void DrawPrimitives();
virtual void Update( float fDeltaTime );
virtual void Input( const DeviceInput& DeviceI, const InputEventType type, const GameInput &GameI, const MenuInput &MenuI, const StyleInput &StyleI );
virtual void HandleScreenMessage( const ScreenMessage SM );
virtual void MenuStart( PlayerNumber pn );
virtual void MenuBack( PlayerNumber pn );
protected:
void TweenOnScreen();
void TweenOffScreen();
void TweenScoreOnAndOffAfterChangeSort();
enum DisplayMode { DISPLAY_SONGS, DISPLAY_COURSES, DISPLAY_MODES } m_DisplayMode;
void SwitchDisplayMode( DisplayMode dm );
void TweenSongPartsOnScreen( bool Initial );
void TweenSongPartsOffScreen( bool Final );
void TweenCoursePartsOnScreen( bool Initial );
void TweenCoursePartsOffScreen( bool Final );
void SkipSongPartTweens();
void SkipCoursePartTweens();
virtual void LoadHelpText();
void ChangeDifficulty( PlayerNumber pn, int dir );
void AfterStepsChange( const vector<PlayerNumber> &vpns );
void AfterTrailChange( const vector<PlayerNumber> &vpns );
void SwitchToPreferredDifficulty();
void AfterMusicChange();
void SortOrderChanged();
void UpdateOptionsDisplays();
void CheckBackgroundRequests();
vector<Steps*> m_vpSteps;
vector<Trail*> m_vpTrails;
int m_iSelection[NUM_PLAYERS];
ThemeMetric<float> FOV;
ThemeMetric<float> FOV_CENTER_X;
ThemeMetric<float> FOV_CENTER_Y;
ThemeMetric<float> BANNER_WIDTH;
ThemeMetric<float> BANNER_HEIGHT;
ThemeMetric<apActorCommands> SONG_OPTIONS_EXTRA_COMMAND;
ThemeMetric<float> SAMPLE_MUSIC_DELAY;
ThemeMetric<bool> SHOW_RADAR;
ThemeMetric<bool> SHOW_GRAPH;
ThemeMetric<bool> SHOW_PANES;
ThemeMetric<bool> SHOW_DIFFICULTY_LIST;
ThemeMetric<bool> SHOW_COURSE_CONTENTS;
ThemeMetric<bool> DO_ROULETTE_ON_MENU_TIMER;
ThemeMetric<bool> ALIGN_MUSIC_BEATS;
ThemeMetric<CString> CODES;
ThemeMetric<CString> MUSIC_WHEEL_TYPE;
ThemeMetric<bool> OPTIONS_MENU_AVAILABLE;
DynamicThemeMetric<bool> SELECT_MENU_AVAILABLE;
DynamicThemeMetric<bool> MODE_MENU_AVAILABLE;
CString m_sSectionMusicPath;
CString m_sSortMusicPath;
CString m_sRouletteMusicPath;
CString m_sRandomMusicPath;
CString m_sCourseMusicPath;
CString m_sFallbackCDTitlePath;
Sprite m_sprCharacterIcon[NUM_PLAYERS];
Sprite m_sprBannerMask;
FadingBanner m_Banner;
AutoActor m_sprBannerFrame;
AutoActor m_sprExplanation;
BPMDisplay m_BPMDisplay;
Sprite m_sprStage;
Sprite m_sprCDTitleFront, m_sprCDTitleBack;
Sprite m_sprDifficultyFrame[NUM_PLAYERS];
DifficultyIcon m_DifficultyIcon[NUM_PLAYERS];
Sprite m_AutoGenIcon[NUM_PLAYERS];
GrooveRadar m_GrooveRadar;
GrooveGraph m_GrooveGraph;
BitmapText m_textSongOptions;
BitmapText m_textNumSongs;
BitmapText m_textTotalTime;
OptionIconRow m_OptionIconRow[NUM_PLAYERS];
Sprite m_sprMeterFrame[NUM_PLAYERS];
Sprite m_sprNonPresence[NUM_PLAYERS];
DifficultyMeter m_DifficultyMeter[NUM_PLAYERS];
MusicSortDisplay m_MusicSortDisplay;
Sprite m_sprHighScoreFrame[NUM_PLAYERS];
BitmapText m_textHighScore[NUM_PLAYERS];
MusicWheel m_MusicWheel;
AutoActor m_MusicWheelUnder;
AutoActor m_sprLongBalloon;
AutoActor m_sprMarathonBalloon;
AutoActor m_sprCourseHasMods;
DifficultyDisplay m_DifficultyDisplay;
DifficultyList m_DifficultyList;
CourseContentsList m_CourseContents;
HelpDisplay m_Artist;
BitmapText m_MachineRank;
PaneDisplay m_PaneDisplay[NUM_PLAYERS];
bool m_bMadeChoice;
bool m_bGoToOptions;
Sprite m_sprOptionsMessage;
CString m_sSampleMusicToPlay;
TimingData *m_pSampleMusicTimingData;
float m_fSampleStartSeconds, m_fSampleLengthSeconds;
bool m_bAllowOptionsMenu, m_bAllowOptionsMenuRepeat;
bool m_bSelectIsDown;
Transition m_bgOptionsOut;
Transition m_bgNoOptionsOut;
RageSound m_soundDifficultyEasier;
RageSound m_soundDifficultyHarder;
RageSound m_soundOptionsChange;
RageSound m_soundLocked;
BackgroundLoader m_BackgroundLoader;
};
#endif
/*
* (c) 2001-2004 Chris Danford
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/