c4f7aab9a14dfa7de18f0dbeb68b9aeff1f746a1
NoteDataUtil::GetTotalHoldTicks() was not counting the last tick of holds which ended on the last row of the song. Extended the range to include the last row. NoteDataUtil::GetTotalHoldTicks() was counting number of rows held, when it should only count 1 regardless of number( at least to mimic pump ) Player::CrossedRows() was assuming a constant tick rate over the crossed rows, leading to potentially inaccurate tick counts. Pump holds were counting "HoldNote_Held" due to capitalization in the metrics. Fixed metrics and made "IsGame" function case insensitive.
StepMania
Advanced cross-platform rhythm game for home and arcade use.
Source is all MIT Licensed, songs are CC-NC, builds with MAD or GPL-licensed FFMPEG codecs are GPL.
- Website: http://www.stepmania.com/
- IRC: irc.freenode.net/#stepmania-devs
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