be09ae8e81b0f09998be65a6428703d17a395f36
not "default". Earlier it was set so that it would be that way if the user didn't pick any options, but after the user changed options, ScreenEdit would use the "default" NoteSkin. This involved adding a bit of static state to ScreenEdit so that between calls to GAMESTATE::Reset, new incarnations of ScreenEdits would keep the user's settings.
Languages
C++
85.7%
Lua
4.3%
C
4.3%
Rich Text Format
2.3%
CMake
1.1%
Other
2%