Files
itgmania212121/Themes/_themekit-piu/BGAnimations/ScreenSystemLayer overlay.lua
T
2011-04-29 14:58:59 -04:00

80 lines
2.5 KiB
Lua

local function PlayerName(player)
local puns = {
--TODO: add moar...
["asd"] = "qwe";
["qwe"] = "asd";
};
return LoadFont("_arial black 20px")..{
--Text="PlaceHolder";
InitCommand=cmd(zoomx,1);
SetCommand=function(self)
self:settext("");
if PROFILEMAN:IsPersistentProfile(player) then
local profile = PROFILEMAN:GetProfile(player)
local name = profile:GetDisplayName()
if name == "" then
name = string.gsub(player,"Number_P"," ")
end
--max 20 chars ºvº
name = string.sub(name,1,20)
--name = puns[name] or name
self:settext(name)
end
end;
PlayerJoinedMessageCommand=cmd(playcommand,"Set");
CoinInsertedMessageCommand=cmd(playcommand,"Set");
CoinModeChangedMessageCommand=cmd(playcommand,"Set");
ScreenChangedMessageCommand=cmd(playcommand,"Set");
StorageDevicesChangedMessageCommand=cmd(playcommand,"Set");
};
end
return Def.ActorFrame {
LoadFont("_fixedsys")..{
InitCommand=cmd(blend,'BlendMode_Add'xy,10,5;shadowlength,0;Stroke,{0,0,0,1};wrapwidthpixels,SCREEN_WIDTH*0.45;maxwidth,SCREEN_WIDTH*0.45;horizalign,left;SetTextureFiltering,false;vertalign,top;zoom,1.5);
SystemMessageMessageCommand=function(self,params)
self:settext(params.Message);
self:finishtweening();
self:diffusealpha(1);
self:sleep(3);
self:diffusealpha(0);
end;
HideSystemMessageMessageCommand=cmd(finishtweening);
};
LoadFont("_arial black 20px")..{
InitCommand=cmd(xy,SCREEN_CENTER_X,SCREEN_HEIGHT-20;zoom,1;shadowlength,0;playcommand,"Text");
TextCommand=function(self)
if GAMESTATE:GetCoinMode() == 'CoinMode_Pay' then
local Coins = GAMESTATE:GetCoins()
local CoinForCredit = GAMESTATE:GetCoinsNeededToJoin()
local Credits = math.floor(Coins/CoinForCredit)
local Remain = Coins % CoinForCredit
self:settext(string.format("CREDIT(S) %i[%i/%i]", Credits, Remain, CoinForCredit))
elseif GAMESTATE:GetCoinMode() == 'CoinMode_Free' then
self:settext("Free Play")
else --homemode
self:settext("Home Mode");
end
end;
PlayerJoinedMessageCommand=cmd(playcommand,"Text");
CoinInsertedMessageCommand=cmd(playcommand,"Text");
CoinModeChangedMessageCommand=cmd(playcommand,"Text");
ScreenChangedMessageCommand=cmd(playcommand,"Text");
};
ScreenChangedMessageCommand=function(self)
self:visible(THEME:GetMetric(SCREENMAN:GetTopScreen():GetName(),"ShowCreditDisplay"));
end;
PlayerName(PLAYER_1)..{
InitCommand=cmd(xy,20,SCREEN_HEIGHT-20;horizalign,left);
};
PlayerName(PLAYER_2)..{
InitCommand=cmd(xy,SCREEN_WIDTH-20,SCREEN_HEIGHT-20;horizalign,right);
};
}