758 lines
23 KiB
C++
758 lines
23 KiB
C++
#include "global.h"
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#include "ScreenRanking.h"
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#include "ScreenManager.h"
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#include "ThemeManager.h"
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#include "SongManager.h"
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#include "GameState.h"
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#include "GameManager.h"
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#include "Course.h"
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#include "song.h"
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#include "Steps.h"
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#include "ActorUtil.h"
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#include "ProfileManager.h"
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#include "Profile.h"
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#include "RageLog.h"
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#include "UnlockManager.h"
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#include "ScreenDimensions.h"
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#include "PercentageDisplay.h"
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static const CString PageTypeNames[] = {
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"Category",
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"Course",
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"AllSteps",
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"NonstopCourses",
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"OniCourses",
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"SurvivalCourses",
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};
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XToString( PageType, NUM_PAGE_TYPES );
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StringToX( PageType );
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#define TYPE THEME->GetMetric(m_sName,"Type")
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#define COURSES_TO_SHOW THEME->GetMetric(m_sName,"CoursesToShow")
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#define DIFFICULTY_X(col) (DIFFICULTY_START_X+COL_SPACING_X*col)
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#define SCORE_OFFSET_X(col) (SCORE_OFFSET_START_X+COL_SPACING_X*col)
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AutoScreenMessage( SM_ShowNextPage )
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AutoScreenMessage( SM_HidePage )
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static void GetAllSongsToShow( vector<Song*> &vpOut, bool bShowOnlyMostRecentScores, int iNumMostRecentScoresToShow )
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{
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vpOut.clear();
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FOREACH_CONST( Song*, SONGMAN->GetAllSongs(), s )
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{
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if( UNLOCKMAN->SongIsLocked(*s) )
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continue; // skip
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if( !(*s)->ShowInDemonstrationAndRanking() )
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continue; // skip
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vpOut.push_back( *s );
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}
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if( bShowOnlyMostRecentScores )
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{
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SongUtil::SortSongPointerArrayByTitle( vpOut );
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SongUtil::SortByMostRecentlyPlayedForMachine( vpOut );
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if( (int) vpOut.size() > iNumMostRecentScoresToShow )
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vpOut.erase( vpOut.begin()+iNumMostRecentScoresToShow, vpOut.end() );
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}
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}
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static void GetAllCoursesToShow( vector<Course*> &vpOut, CourseType ct, bool bShowOnlyMostRecentScores, int iNumMostRecentScoresToShow )
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{
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vpOut.clear();
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vector<Course*> vpCourses;
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SONGMAN->GetCourses( ct, vpCourses, false );
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FOREACH_CONST( Course*, vpCourses, c)
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{
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if( UNLOCKMAN->CourseIsLocked(*c) )
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continue; // skip
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if( !(*c)->ShowInDemonstrationAndRanking() )
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continue; // skip
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vpOut.push_back( *c );
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}
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if( bShowOnlyMostRecentScores )
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{
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CourseUtil::SortCoursePointerArrayByTitle( vpOut );
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CourseUtil::SortByMostRecentlyPlayedForMachine( vpOut );
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if( (int) vpOut.size() > iNumMostRecentScoresToShow )
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vpOut.erase( vpOut.begin()+iNumMostRecentScoresToShow, vpOut.end() );
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}
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}
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static CString STEPS_TYPE_COLOR_NAME( size_t i ) { return ssprintf("StepsTypeColor%d",int(i+1)); }
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REGISTER_SCREEN_CLASS( ScreenRanking );
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REGISTER_SCREEN_CLASS( ScreenRankingScroller );
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REGISTER_SCREEN_CLASS( ScreenRankingLines );
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ScreenRanking::ScreenRanking( CString sClassName ):
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ScreenAttract( sClassName, false /*dont reset GAMESTATE*/ )
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{
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}
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void ScreenRanking::Init()
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{
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STEPS_TYPES_TO_SHOW.Load ( m_sName,"StepsTypesToHide" );
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ROW_SPACING_X.Load ( m_sName,"RowSpacingX" );
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ROW_SPACING_Y.Load ( m_sName,"RowSpacingY" );
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STEPS_TYPE_COLOR.Load ( m_sName,STEPS_TYPE_COLOR_NAME,5 );
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SHOW_ONLY_MOST_RECENT_SCORES.Load ( m_sName,"ShowOnlyMostRecentScores" );
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SECONDS_PER_PAGE.Load ( m_sName,"SecondsPerPage" );
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PAGE_FADE_SECONDS.Load ( m_sName,"PageFadeSeconds" );
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NO_SCORE_NAME.Load ( m_sName,"NoScoreName" );
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MANUAL_SCROLLING.Load ( m_sName, "ManualScroling" );
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ScreenAttract::Init();
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m_PageType = StringToPageType( TYPE );
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m_textStepsType.SetName( "StepsType" );
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m_textStepsType.LoadFromFont( THEME->GetPathF(m_sName,"steps type") );
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m_textStepsType.SetShadowLength( 0 );
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this->AddChild( &m_textStepsType );
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m_sprPageType.Load( THEME->GetPathG(m_sName, "PageType "+PageTypeToString(m_PageType)) );
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m_sprPageType->SetName( "PageType" );
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this->AddChild( m_sprPageType );
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}
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void ScreenRanking::BeginScreen()
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{
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SET_XY( m_textStepsType );
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SET_XY( m_sprPageType );
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m_iNextPageToShow = 0;
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ScreenAttract::BeginScreen();
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this->HandleScreenMessage( SM_ShowNextPage );
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}
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void ScreenRanking::Input( const InputEventPlus &input )
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{
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LOG->Trace( "ScreenRanking::Input()" );
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// If manually scrolling, then pass the input to Scree::Input so it will call Menu*
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if( (bool)MANUAL_SCROLLING )
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Screen::Input( input );
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else
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ScreenAttract::Input( input );
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}
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void ScreenRanking::MenuStart( PlayerNumber pn )
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{
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if( !IsTransitioning() )
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StartTransitioning( SM_GoToNextScreen );
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}
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void ScreenRanking::MenuBack( PlayerNumber pn )
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{
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if( !IsTransitioning() )
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StartTransitioning( SM_GoToNextScreen );
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}
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void ScreenRanking::HandleScreenMessage( const ScreenMessage SM )
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{
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if( SM == SM_ShowNextPage )
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{
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if( m_iNextPageToShow < m_vPagesToShow.size() )
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{
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float fSecsToShow = SetPage( m_vPagesToShow[m_iNextPageToShow] );
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++m_iNextPageToShow;
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this->SortByDrawOrder();
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// If manually scrolling, don't automatically change pages.
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if( !(bool)MANUAL_SCROLLING )
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this->PostScreenMessage( SM_HidePage, fSecsToShow-PAGE_FADE_SECONDS );
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}
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else
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{
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StartTransitioning(SM_GoToNextScreen);
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}
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}
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else if( SM == SM_HidePage )
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{
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this->PlayCommand( "SwitchPage" );
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this->PostScreenMessage( SM_ShowNextPage, PAGE_FADE_SECONDS );
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}
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ScreenAttract::HandleScreenMessage( SM );
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}
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float ScreenRanking::SetPage( const PageToShow &pts )
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{
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// This is going to take a while to load. Possibly longer than one frame.
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// So, zero the next update so we don't skip.
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SCREENMAN->ZeroNextUpdate();
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//
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// init page
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//
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m_textStepsType.SetText( GameManager::StepsTypeToThemedString(pts.st) );
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return 0;
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}
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ScoreScroller::ScoreScroller()
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{
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this->DeleteChildrenWhenDone();
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}
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void ScoreScroller::SetStepsType( StepsType st, RageColor color )
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{
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m_StepsType = st;
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for( unsigned s=0; s<m_SubActors.size(); s++ )
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{
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ScoreRowItem *pItem = (ScoreRowItem *) m_SubActors[s];
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FOREACH_CONST( Difficulty, DIFFICULTIES_TO_SHOW.GetValue(), cd )
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pItem->m_textScore[*cd].SetDiffuse( color );
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}
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ShiftSubActors( INT_MAX );
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}
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void ScoreScroller::Scroll( int iDir )
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{
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float fDest = GetDestinationItem();
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float fOldDest = fDest;
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fDest += iDir;
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CLAMP( fDest, (SONG_SCORE_ROWS_TO_SHOW-1)/2.0f, m_vScoreRowItemData.size()-(SONG_SCORE_ROWS_TO_SHOW-1)/2.0f-1 );
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if( fOldDest != fDest )
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{
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// TODO: play sound
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SetDestinationItem( fDest );
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SetDestinationItem( fDest );
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}
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}
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void ScoreScroller::ScrollTop()
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{
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SetCurrentAndDestinationItem( (SONG_SCORE_ROWS_TO_SHOW-1)/2.0f );
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}
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void ScoreScroller::ConfigureActor( Actor *pActor, int iItem )
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{
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ScoreRowItemData &data = m_vScoreRowItemData[iItem];
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if( data.m_pSong != NULL )
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{
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ScoreRowItem &item = *(ScoreRowItem *) pActor;
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const Song* pSong = data.m_pSong;
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item.m_textTitle.SetText( pSong->GetDisplayFullTitle() );
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item.m_textTitle.SetDiffuse( SONGMAN->GetSongColor(pSong) );
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FOREACH_CONST( Difficulty, m_DifficultiesToShow, iter )
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{
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const Steps* pSteps = pSong->GetStepsByDifficulty( m_StepsType, *iter, false );
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if( pSteps && UNLOCKMAN->StepsIsLocked(pSong, pSteps) )
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pSteps = NULL;
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BitmapText* pTextStepsScore = &item.m_textScore[*iter];
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pTextStepsScore->SetHidden( pSteps == NULL );
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if( pSteps == NULL )
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continue;
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const HighScoreList &hsl = PROFILEMAN->GetMachineProfile()->GetStepsHighScoreList(pSong,pSteps);
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SetScoreFromHighScoreList( pTextStepsScore, hsl );
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}
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}
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else if( data.m_pCourse != NULL )
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{
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const Course* pCourse = data.m_pCourse;
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ScoreRowItem &item = *(ScoreRowItem *) pActor;
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item.m_textTitle.SetText( pCourse->GetDisplayFullTitle() );
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item.m_textTitle.SetDiffuse( SONGMAN->GetCourseColor(pCourse) );
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FOREACH_CONST( Difficulty, m_DifficultiesToShow, cd )
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{
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BitmapText* pTextStepsScore = &item.m_textScore[*cd];
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const Trail *pTrail = pCourse->GetTrail( m_StepsType, *cd );
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if( UNLOCKMAN->CourseIsLocked(pCourse) )
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pTrail = NULL;
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pTextStepsScore->SetHidden( pTrail==NULL );
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if( pTrail == NULL )
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continue;
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const HighScoreList &hsl = PROFILEMAN->GetMachineProfile()->GetCourseHighScoreList( pCourse, pTrail );
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SetScoreFromHighScoreList( pTextStepsScore, hsl );
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}
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}
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}
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ScoreScroller::ScoreRowItem::ScoreRowItem()
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{
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this->AddChild( &m_textTitle );
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}
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ScoreScroller::ScoreRowItem::ScoreRowItem( const ScoreRowItem &cpy ):
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m_sprFrame( cpy.m_sprFrame ),
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m_textTitle( cpy.m_textTitle ),
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m_textScore( cpy.m_textScore )
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{
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if( m_sprFrame.IsLoaded() )
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this->AddChild( m_sprFrame );
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this->AddChild( &m_textTitle );
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FOREACH( BitmapText, m_textScore, bt )
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this->AddChild( &*bt );
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}
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void ScoreScroller::LoadSongs( bool bOnlyRecentScores, int iNumRecentScores )
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{
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vector<Song*> vpSongs;
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GetAllSongsToShow( vpSongs, bOnlyRecentScores, iNumRecentScores );
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m_vScoreRowItemData.resize( vpSongs.size() );
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for( unsigned i=0; i<m_vScoreRowItemData.size(); ++i )
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m_vScoreRowItemData[i].m_pSong = vpSongs[i];
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}
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void ScoreScroller::LoadCourses( CourseType ct, bool bOnlyRecentScores, int iNumRecentScores )
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{
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vector<Course*> vpCourses;
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GetAllCoursesToShow( vpCourses, ct, bOnlyRecentScores, iNumRecentScores );
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m_vScoreRowItemData.resize( vpCourses.size() );
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for( unsigned i=0; i<m_vScoreRowItemData.size(); ++i )
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m_vScoreRowItemData[i].m_pCourse = vpCourses[i];
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}
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void ScoreScroller::Load(
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CString sClassName,
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const vector<Difficulty> &DifficultiesToShow,
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float fItemHeight )
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{
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SCORE_OFFSET_START_X.Load (sClassName, "ScoreOffsetStartX");
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SCORE_OFFSET_Y.Load (sClassName, "ScoreOffsetY");
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SHOW_SURVIVAL_TIME.Load (sClassName, "ShowSurvivalTime");
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NO_SCORE_NAME.Load (sClassName, "NoScoreName");
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COL_SPACING_X.Load (sClassName, "ColSpacingX");
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SONG_SCORE_SECONDS_PER_ROW.Load (sClassName, "SongScoreSecondsPerRow");
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SONG_SCORE_ROWS_TO_SHOW.Load (sClassName, "SongScoreRowsToShow");
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m_DifficultiesToShow = DifficultiesToShow;
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ScoreScroller::ScoreRowItem ItemTemplate;
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{
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ItemTemplate.m_sprFrame.Load( THEME->GetPathG(sClassName,"list frame") );
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ItemTemplate.m_sprFrame->SetName( "Frame" );
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ActorUtil::LoadAllCommands( *ItemTemplate.m_sprFrame, sClassName );
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ItemTemplate.m_textTitle.SetName( "Title" );
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ItemTemplate.m_textTitle.LoadFromFont( THEME->GetPathF(sClassName,"list title") );
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ActorUtil::LoadAllCommands( ItemTemplate.m_textTitle, sClassName );
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ItemTemplate.m_textScore.resize( NUM_DIFFICULTIES );
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FOREACH_CONST( Difficulty, m_DifficultiesToShow, d )
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{
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ItemTemplate.m_textScore[*d].SetName( "Score" );
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ItemTemplate.m_textScore[*d].LoadFromFont( THEME->GetPathF(sClassName,"list score") );
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ItemTemplate.m_textScore[*d].SetXY( SCORE_OFFSET_X(*d), SCORE_OFFSET_Y );
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ActorUtil::LoadAllCommands( ItemTemplate.m_textScore[*d], sClassName );
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}
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}
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for( int i=0; i<SONG_SCORE_ROWS_TO_SHOW; ++i )
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this->AddChild( new ScoreRowItem(ItemTemplate) );
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DynamicActorScroller::Load2( (float) SONG_SCORE_ROWS_TO_SHOW, SCREEN_WIDTH, fItemHeight, false, SONG_SCORE_SECONDS_PER_ROW, 0 );
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m_iNumItems = m_vScoreRowItemData.size();
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}
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// PAGE_TYPE_ALL_STEPS:
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// PAGE_TYPE_NONSTOP_COURSES:
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// PAGE_TYPE_ONI_COURSES:
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// PAGE_TYPE_SURVIVAL_COURSES:
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ScreenRankingScroller::ScreenRankingScroller( CString sName ):
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ScreenRanking( sName ),
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DIFFICULTIES_TO_SHOW (m_sName,"DifficultiesToShow"),
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COL_SPACING_X (m_sName,"ColSpacingX"),
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COL_SPACING_Y (m_sName,"ColSpacingY"),
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DIFFICULTY_START_X (m_sName,"DifficultyStartX"),
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DIFFICULTY_Y (m_sName,"DifficultyY"),
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NUM_MOST_RECENT_SCORES_TO_SHOW (m_sName,"NumMostRecentScoresToShow")
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{
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}
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void ScreenRankingScroller::Init()
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{
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ScreenRanking::Init();
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FOREACH_CONST( Difficulty, DIFFICULTIES_TO_SHOW.GetValue(), d )
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{
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if( m_PageType == PAGE_TYPE_ALL_STEPS )
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m_sprDifficulty[*d].Load( THEME->GetPathG(m_sName,"difficulty "+DifficultyToString(*d)) );
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else
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m_sprDifficulty[*d].Load( THEME->GetPathG(m_sName,"CourseDifficulty "+CourseDifficultyToString(*d)) );
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m_sprDifficulty[*d]->SetName( "Difficulty"+DifficultyToString(*d) );
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m_sprDifficulty[*d]->SetXY( DIFFICULTY_X(*d), DIFFICULTY_Y );
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this->AddChild( m_sprDifficulty[*d] );
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}
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m_ListScoreRowItems.SetName( "ListScoreRowItems" );
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if( m_PageType == PAGE_TYPE_ALL_STEPS )
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m_ListScoreRowItems.LoadSongs( SHOW_ONLY_MOST_RECENT_SCORES, NUM_MOST_RECENT_SCORES_TO_SHOW );
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else if( m_PageType == PAGE_TYPE_NONSTOP_COURSES ||
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m_PageType == PAGE_TYPE_ONI_COURSES ||
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m_PageType == PAGE_TYPE_SURVIVAL_COURSES )
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{
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CourseType ct = m_PageType == PAGE_TYPE_NONSTOP_COURSES? COURSE_TYPE_NONSTOP :
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m_PageType == PAGE_TYPE_ONI_COURSES? COURSE_TYPE_ONI :
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COURSE_TYPE_SURVIVAL;
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m_ListScoreRowItems.LoadCourses( ct, SHOW_ONLY_MOST_RECENT_SCORES, NUM_MOST_RECENT_SCORES_TO_SHOW );
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}
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m_ListScoreRowItems.Load( m_sName, DIFFICULTIES_TO_SHOW.GetValue(), ROW_SPACING_Y );
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this->AddChild( &m_ListScoreRowItems );
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for( unsigned i=0; i<STEPS_TYPES_TO_SHOW.GetValue().size(); i++ )
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{
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PageToShow pts;
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pts.colorIndex = i;
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pts.st = STEPS_TYPES_TO_SHOW.GetValue()[i];
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m_vPagesToShow.push_back( pts );
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}
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}
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void ScreenRankingScroller::BeginScreen()
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{
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ScreenRanking::BeginScreen();
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SET_XY( m_ListScoreRowItems );
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}
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void ScoreScroller::SetScoreFromHighScoreList( BitmapText *pTextStepsScore, const HighScoreList &hsl )
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{
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HighScore hs = hsl.GetTopScore();
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bool bRecentHighScore = false;
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if( !hsl.vHighScores.empty() )
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{
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hs = hsl.GetTopScore();
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const CString *psName = hsl.GetTopScore().GetNameMutable();
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bRecentHighScore = find( GAMESTATE->m_vpsNamesThatWereFilled.begin(), GAMESTATE->m_vpsNamesThatWereFilled.end(), psName ) != GAMESTATE->m_vpsNamesThatWereFilled.end();
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}
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else
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{
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hs.SetName( NO_SCORE_NAME );
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}
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CString s = hs.GetDisplayName() + "\n" + PercentageDisplay::FormatPercentScore( hs.GetPercentDP() );
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if( SHOW_SURVIVAL_TIME )
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s += " " + SecondsToMSSMsMs(hs.GetSurvivalSeconds());
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pTextStepsScore->SetText( s );
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}
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float ScreenRankingScroller::SetPage( const PageToShow &pts )
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{
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ScreenRanking::SetPage( pts );
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m_ListScoreRowItems.SetStepsType( pts.st, STEPS_TYPE_COLOR.GetValue(pts.colorIndex) );
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if( (bool)MANUAL_SCROLLING )
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|
m_ListScoreRowItems.ScrollTop();
|
|
else
|
|
m_ListScoreRowItems.ScrollThroughAllItems();
|
|
|
|
return m_ListScoreRowItems.GetSecondsForCompleteScrollThrough();
|
|
}
|
|
|
|
// PAGE_TYPE_CATEGORY:
|
|
// PAGE_TYPE_TRAIL:
|
|
ScreenRankingLines::ScreenRankingLines( CString sName ):
|
|
ScreenRanking( sName ),
|
|
BULLET_START_X (m_sName,"BulletStartX"),
|
|
BULLET_START_Y (m_sName,"BulletStartY"),
|
|
NAME_START_X (m_sName,"NameStartX"),
|
|
NAME_START_Y (m_sName,"NameStartY"),
|
|
SCORE_START_X (m_sName,"ScoreStartX"),
|
|
SCORE_START_Y (m_sName,"ScoreStartY"),
|
|
POINTS_START_X (m_sName,"PointsStartX"),
|
|
POINTS_START_Y (m_sName,"PointsStartY"),
|
|
TIME_START_X (m_sName,"TimeStartX"),
|
|
TIME_START_Y (m_sName,"TimeStartY")
|
|
{
|
|
}
|
|
|
|
#define BULLET_X(row) (BULLET_START_X+ROW_SPACING_X*row)
|
|
#define BULLET_Y(row) (BULLET_START_Y+ROW_SPACING_Y*row)
|
|
#define NAME_X(row) (NAME_START_X+ROW_SPACING_X*row)
|
|
#define NAME_Y(row) (NAME_START_Y+ROW_SPACING_Y*row)
|
|
#define SCORE_X(row) (SCORE_START_X+ROW_SPACING_X*row)
|
|
#define SCORE_Y(row) (SCORE_START_Y+ROW_SPACING_Y*row)
|
|
#define POINTS_X(row) (POINTS_START_X+ROW_SPACING_X*row)
|
|
#define POINTS_Y(row) (POINTS_START_Y+ROW_SPACING_Y*row)
|
|
#define TIME_X(row) (TIME_START_X+ROW_SPACING_X*row)
|
|
#define TIME_Y(row) (TIME_START_Y+ROW_SPACING_Y*row)
|
|
|
|
void ScreenRankingLines::Init()
|
|
{
|
|
ScreenRanking::Init();
|
|
|
|
if( m_PageType == PAGE_TYPE_CATEGORY )
|
|
{
|
|
m_textCategory.SetName( "Category" );
|
|
m_textCategory.LoadFromFont( THEME->GetPathF(m_sName,"category") );
|
|
m_textCategory.SetShadowLength( 0 );
|
|
this->AddChild( &m_textCategory );
|
|
|
|
for( unsigned i=0; i<STEPS_TYPES_TO_SHOW.GetValue().size(); i++ )
|
|
{
|
|
for( int c=0; c<NUM_RANKING_CATEGORIES; c++ )
|
|
{
|
|
PageToShow pts;
|
|
pts.colorIndex = i;
|
|
pts.category = (RankingCategory)c;
|
|
pts.st = STEPS_TYPES_TO_SHOW.GetValue()[i];
|
|
m_vPagesToShow.push_back( pts );
|
|
}
|
|
}
|
|
}
|
|
|
|
if( m_PageType == PAGE_TYPE_TRAIL )
|
|
{
|
|
m_Banner.SetName( "Banner" );
|
|
this->AddChild( &m_Banner );
|
|
|
|
m_textCourseTitle.SetName( "CourseTitle" );
|
|
m_textCourseTitle.LoadFromFont( THEME->GetPathF(m_sName,"course title") );
|
|
m_textCourseTitle.SetShadowLength( 0 );
|
|
this->AddChild( &m_textCourseTitle );
|
|
|
|
vector<CString> asCoursePaths;
|
|
split( COURSES_TO_SHOW, ",", asCoursePaths, true );
|
|
for( unsigned i=0; i<STEPS_TYPES_TO_SHOW.GetValue().size(); i++ )
|
|
{
|
|
for( unsigned c=0; c<asCoursePaths.size(); c++ )
|
|
{
|
|
PageToShow pts;
|
|
pts.colorIndex = i;
|
|
pts.st = STEPS_TYPES_TO_SHOW.GetValue()[i];
|
|
pts.pCourse = SONGMAN->GetCourseFromPath( asCoursePaths[c] );
|
|
if( pts.pCourse == NULL )
|
|
continue;
|
|
|
|
pts.pTrail = pts.pCourse->GetTrail( pts.st );
|
|
if( pts.pTrail == NULL )
|
|
continue;
|
|
|
|
m_vPagesToShow.push_back( pts );
|
|
}
|
|
}
|
|
}
|
|
|
|
for( int l=0; l<NUM_RANKING_LINES; l++ )
|
|
{
|
|
m_sprBullets[l].Load( THEME->GetPathG( m_sName, ssprintf("bullets 1x%d",NUM_RANKING_LINES) ) );
|
|
m_sprBullets[l]->SetName( ssprintf("Bullet%d",l+1) );
|
|
m_sprBullets[l]->StopAnimating();
|
|
m_sprBullets[l]->SetState( l );
|
|
m_sprBullets[l]->SetXY( BULLET_X(l), BULLET_Y(l) );
|
|
ActorUtil::LoadAllCommands( *m_sprBullets[l], m_sName );
|
|
this->AddChild( m_sprBullets[l] );
|
|
|
|
m_textNames[l].SetName( ssprintf("Name%d",l+1) );
|
|
m_textNames[l].LoadFromFont( THEME->GetPathF(m_sName,"name") );
|
|
m_textNames[l].SetXY( NAME_X(l), NAME_Y(l) );
|
|
ActorUtil::LoadAllCommands( m_textNames[l], m_sName );
|
|
this->AddChild( &m_textNames[l] );
|
|
|
|
m_textScores[l].SetName( ssprintf("Score%d",l+1) );
|
|
m_textScores[l].LoadFromFont( THEME->GetPathF(m_sName,"score") );
|
|
m_textScores[l].SetXY( SCORE_X(l), SCORE_Y(l) );
|
|
ActorUtil::LoadAllCommands( m_textScores[l], m_sName );
|
|
this->AddChild( &m_textScores[l] );
|
|
|
|
m_textPoints[l].SetName( ssprintf("Points%d",l+1) );
|
|
m_textPoints[l].LoadFromFont( THEME->GetPathF(m_sName,"points") );
|
|
m_textPoints[l].SetHidden( true );
|
|
m_textPoints[l].SetXY( POINTS_X(l), POINTS_Y(l) );
|
|
ActorUtil::LoadAllCommands( m_textPoints[l], m_sName );
|
|
this->AddChild( &m_textPoints[l] );
|
|
|
|
m_textTime[l].SetName( ssprintf("Time%d",l+1) );
|
|
m_textTime[l].LoadFromFont( THEME->GetPathF(m_sName,"time") );
|
|
m_textTime[l].SetHidden( true );
|
|
m_textTime[l].SetXY( TIME_X(l), TIME_Y(l) );
|
|
ActorUtil::LoadAllCommands( m_textTime[l], m_sName );
|
|
this->AddChild( &m_textTime[l] );
|
|
}
|
|
}
|
|
|
|
float ScreenRankingLines::SetPage( const PageToShow &pts )
|
|
{
|
|
ScreenRanking::SetPage( pts );
|
|
|
|
bool bShowScores = false;
|
|
bool bShowPoints = false;
|
|
bool bShowTime = false;
|
|
switch( m_PageType )
|
|
{
|
|
case PAGE_TYPE_CATEGORY:
|
|
bShowScores = true;
|
|
break;
|
|
case PAGE_TYPE_TRAIL:
|
|
bShowScores = !pts.pCourse->IsOni();
|
|
bShowPoints = pts.pCourse->IsOni();
|
|
bShowTime = pts.pCourse->IsOni();
|
|
break;
|
|
}
|
|
|
|
for( int l=0; l<NUM_RANKING_LINES; l++ )
|
|
{
|
|
m_textNames[l].SetDiffuse( STEPS_TYPE_COLOR.GetValue(pts.colorIndex) );
|
|
|
|
m_textScores[l].SetHidden( !bShowScores );
|
|
m_textScores[l].SetDiffuse( STEPS_TYPE_COLOR.GetValue(pts.colorIndex) );
|
|
|
|
m_textPoints[l].SetHidden( !bShowPoints );
|
|
m_textPoints[l].SetDiffuse( STEPS_TYPE_COLOR.GetValue(pts.colorIndex) );
|
|
|
|
m_textTime[l].SetHidden( !bShowTime );
|
|
m_textTime[l].SetDiffuse( STEPS_TYPE_COLOR.GetValue(pts.colorIndex) );
|
|
}
|
|
|
|
switch( m_PageType )
|
|
{
|
|
case PAGE_TYPE_CATEGORY:
|
|
{
|
|
m_textCategory.SetText( ssprintf("Type %c", 'A'+pts.category) );
|
|
|
|
for( int l=0; l<NUM_RANKING_LINES; l++ )
|
|
{
|
|
HighScoreList& hsl = PROFILEMAN->GetMachineProfile()->GetCategoryHighScoreList(pts.st,pts.category);
|
|
HighScore hs;
|
|
bool bRecentHighScore = false;
|
|
if( l < (int)hsl.vHighScores.size() )
|
|
{
|
|
hs = hsl.vHighScores[l];
|
|
CString *psName = hsl.vHighScores[l].GetNameMutable();
|
|
bRecentHighScore = find( GAMESTATE->m_vpsNamesThatWereFilled.begin(), GAMESTATE->m_vpsNamesThatWereFilled.end(), psName ) != GAMESTATE->m_vpsNamesThatWereFilled.end();
|
|
}
|
|
else
|
|
{
|
|
hs.SetName( NO_SCORE_NAME );
|
|
}
|
|
|
|
m_textNames[l].SetText( hs.GetDisplayName() );
|
|
m_textScores[l].SetText( ssprintf("%09i",hs.GetScore()) );
|
|
m_textNames[l].SetDiffuse( STEPS_TYPE_COLOR.GetValue(pts.colorIndex) );
|
|
m_textScores[l].SetDiffuse( STEPS_TYPE_COLOR.GetValue(pts.colorIndex) );
|
|
|
|
if( bRecentHighScore )
|
|
{
|
|
m_textNames[l].SetEffectGlowBlink(0.1f);
|
|
m_textScores[l].SetEffectGlowBlink(0.1f);
|
|
}
|
|
else
|
|
{
|
|
m_textNames[l].StopEffect();
|
|
m_textScores[l].StopEffect();
|
|
}
|
|
}
|
|
}
|
|
return SECONDS_PER_PAGE;
|
|
case PAGE_TYPE_TRAIL:
|
|
{
|
|
m_textCourseTitle.SetText( pts.pCourse->GetDisplayFullTitle() );
|
|
|
|
m_Banner.LoadFromCourse( pts.pCourse );
|
|
|
|
const HighScoreList &hsl = PROFILEMAN->GetMachineProfile()->GetCourseHighScoreList( pts.pCourse, pts.pTrail );
|
|
for( int l=0; l<NUM_RANKING_LINES; l++ )
|
|
{
|
|
HighScore hs;
|
|
bool bRecentHighScore = false;
|
|
if( l < (int)hsl.vHighScores.size() )
|
|
{
|
|
hs = hsl.vHighScores[l];
|
|
const CString *psName = hsl.vHighScores[l].GetNameMutable();
|
|
bRecentHighScore = find( GAMESTATE->m_vpsNamesThatWereFilled.begin(), GAMESTATE->m_vpsNamesThatWereFilled.end(), psName ) != GAMESTATE->m_vpsNamesThatWereFilled.end();
|
|
}
|
|
else
|
|
{
|
|
hs.SetName( NO_SCORE_NAME );
|
|
}
|
|
|
|
m_textNames[l].SetText( hs.GetDisplayName() );
|
|
if( pts.pCourse->IsOni() )
|
|
{
|
|
m_textPoints[l].SetText( ssprintf("%04d",hs.GetScore()) );
|
|
m_textTime[l].SetText( SecondsToMMSSMsMs(hs.GetSurviveSeconds()) );
|
|
m_textScores[l].SetText( "" );
|
|
} else {
|
|
m_textPoints[l].SetText( "" );
|
|
m_textTime[l].SetText( "" );
|
|
m_textScores[l].SetText( ssprintf("%09d",hs.GetScore()) );
|
|
}
|
|
m_textNames[l].SetDiffuse( STEPS_TYPE_COLOR.GetValue(pts.colorIndex) );
|
|
m_textPoints[l].SetDiffuse( STEPS_TYPE_COLOR.GetValue(pts.colorIndex) );
|
|
m_textTime[l].SetDiffuse( STEPS_TYPE_COLOR.GetValue(pts.colorIndex) );
|
|
m_textScores[l].SetDiffuse( STEPS_TYPE_COLOR.GetValue(pts.colorIndex) );
|
|
|
|
if( bRecentHighScore )
|
|
{
|
|
m_textNames[l].SetEffectGlowBlink(0.1f);
|
|
m_textScores[l].SetEffectGlowBlink(0.1f);
|
|
}
|
|
else
|
|
{
|
|
m_textNames[l].StopEffect();
|
|
m_textScores[l].StopEffect();
|
|
}
|
|
}
|
|
}
|
|
return SECONDS_PER_PAGE;
|
|
default:
|
|
ASSERT(0);
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
void ScreenRankingLines::BeginScreen()
|
|
{
|
|
if( m_PageType == PAGE_TYPE_CATEGORY )
|
|
SET_XY( m_textCategory );
|
|
|
|
if( m_PageType == PAGE_TYPE_TRAIL )
|
|
{
|
|
SET_XY( m_Banner );
|
|
SET_XY( m_textCourseTitle );
|
|
}
|
|
|
|
ScreenRanking::BeginScreen();
|
|
}
|
|
|
|
/*
|
|
* (c) 2001-2005 Chris Danford, Glenn Maynard
|
|
* All rights reserved.
|
|
*
|
|
* Permission is hereby granted, free of charge, to any person obtaining a
|
|
* copy of this software and associated documentation files (the
|
|
* "Software"), to deal in the Software without restriction, including
|
|
* without limitation the rights to use, copy, modify, merge, publish,
|
|
* distribute, and/or sell copies of the Software, and to permit persons to
|
|
* whom the Software is furnished to do so, provided that the above
|
|
* copyright notice(s) and this permission notice appear in all copies of
|
|
* the Software and that both the above copyright notice(s) and this
|
|
* permission notice appear in supporting documentation.
|
|
*
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
|
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
|
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
|
|
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
|
|
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
|
|
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
|
|
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
|
|
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
|
|
* PERFORMANCE OF THIS SOFTWARE.
|
|
*/
|