Glenn Maynard b67091b396 Splitting the glow and diffuse passes may have been a
win with the note skins ~4 years ago, where the hold
note parts were all in one texture.  Now, they're split
into several parts, and we're changing the texture for
each part, which is a bigger state change than changing
the glow mode.  Simplify this a bit and push DrawHoldHeadTail
and DrawActor together..
2007-01-06 21:27:05 +00:00
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