46 lines
2.3 KiB
Markdown
46 lines
2.3 KiB
Markdown
StepMania
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=========
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StepMania is an advanced cross-platform rhythm game for home and arcade use.
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Advanced cross-platform rhythm game for home and arcade use.
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[](https://travis-ci.org/stepmania/stepmania)
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[](https://ci.appveyor.com/project/Nickito12/stepmania)
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## Installation
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### From Packages
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For those that do not wish to compile the game on their own and use a binary right away, be aware of the following issues:
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* Windows users are expected to have installed the [Microsoft Visual C++ x86 Redistributable for Visual Studio 2015](http://www.microsoft.com/en-us/download/details.aspx?id=48145) prior to running the game. For those on a 64-bit operating system, grab the x64 redistributable as well. Windows 7 is the minimum supported version.
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* Mac OS X users need to have Mac OS X 10.6.8 or higher to run StepMania.
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* Linux users should receive all they need from the package manager of their choice.
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### From Source
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StepMania can be compiled using [CMake](http://www.cmake.org/). More information about using CMake can be found in both the `Build` directory and CMake's documentation.
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## Resources
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* Website: http://www.stepmania.com/
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* IRC: irc.freenode.net/#stepmania-devs
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* Lua for SM5: https://dguzek.github.io/Lua-For-SM5/
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* Lua API Documentation can be found in the Docs folder.
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## Licensing Terms
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In short- you can do anything you like with the game (including sell products made with it), provided you *do not*:
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1. Sell the game *with the included songs*
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2. Claim to have created the engine yourself or remove the credits
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3. Not provide source code for any build which differs from any official release which includes MP3 support.
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(It's not required, but we would also appreciate it if you link back to http://www.stepmania.com/)
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For specific information/legalese:
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* All of our source code is under the [MIT license](http://opensource.org/licenses/MIT).
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* Any songs that are included within this repository are under the [<abbr title="Creative Commons Non-Commercial">CC-NC</abbr> license](https://creativecommons.org/).
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* The [MAD library](http://www.underbit.com/products/mad/) and [FFmpeg codecs](https://www.ffmpeg.org/) when built with our code use the [GPL license](http://www.gnu.org).
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