1861 lines
70 KiB
Plaintext
1861 lines
70 KiB
Plaintext
StepMania 5 Changelog
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________________________________________________________________________________
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The StepMania 5 Changelog covers all post-sm-ssc changes. For a list of changes
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from StepMania 4 alpha 5 to sm-ssc v1.2.5, see Changelog_sm-ssc.txt.
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________________________________________________________________________________
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2015/02/04
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----------
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* [ActorFrame] GetUpdateRate added. [kyzentun]
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* [Background] Using the wrong transition name no longer crashes.
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Playback rate is applied to videos.
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Checkerboard and other BackgroundEffects that use the same file twice no
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longer play videos back at multiplied speed. [kyzentun]
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* [Sprite] Get/SetDecodeMovie added. [kyzentun]
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2015/02/02
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----------
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* [ActorMultiVertex] ForceStateUpdate and Get/SetDecodeMovie added. [kyzentun]
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* [RageTexture] Get<thing>Width and Height functions added.
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(<thing> means Source, Texture, or Image) [kyzentun]
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* [Scripts] find_missing_strings_in_theme_translations function added to
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_fallback scripts to assist translators in finding what needs to be
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translated. If you need/want to run it on your them, write a piece of lua
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like this:
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find_missing_strings_in_theme_translations("_fallback", "en.ini")
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The first arg is the folder name of the theme to look at.
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The second arg is the name of the language that is fully translated. All
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other languages will be compared to it to decide what is missing or unused.
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[kyzentun]
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* [Song] GetBGChanges added. [kyzentun]
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2015/02/01
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----------
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* [ActorMultiVertex] Animation state system added. AMVs can now have
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animated textures controlled by states written in lua. [kyzentun]
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2015/01/31
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----------
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* [EditMode] Want more lead in time before recording starts?
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It's a preference. [kyzentun]
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2015/01/30
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----------
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* [Actor] Wrapper states added. This makes wrapping an Actor inside an
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ActorFrame for any reason unnecessary, and makes it possible to do things
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that were only possible by wrapping an Actor in an ActorFrame to Actors
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that you couldn't put inside a frame before. [kyzentun]
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2015/01/20
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----------
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* [ScreenSelect] ChoiceNames can be a lua command that is evaluated to get a
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list of the gamecommands. The main use of this is to get rid of the huge
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list of metrics that ScreenSelectStyle requires. A single lua function
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instead of a metric for every style for every game type. [kyzentun]
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* [ScreenSelectMaster] IconChoicePosFunction metric added. This metric is
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optional, if it's set, it must be set to a function that returns a table
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of positions. Each position is a table of the form "{x, y, z}", where x,
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y, and z are numbers and any that is not a number defaults to 0.
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The function is passed the number of choices for the screen.
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IconChoiceOnCommand and IconChoiceOffCommand metrics added so each choice
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doesn't require its own On/OffCommand pair. These are also optional, but
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if they are set, they will override the individual commands if they exist.
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(If "IconChoiceCactusOnCommand" and "IconChoiceOnCommand" both exist,
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"IconChoiceOnCommand" will be used.) [kyzentun]
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Example:
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# in metrics.ini
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IconChoicePosFunction=choice_positions
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-- In a file in Scripts/
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function choice_positions(count)
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local ret= {}
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for i= 1, ret do ret[i]= {i*24, i*48} end
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return ret
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end
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2015/01/16
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----------
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* [ScreenSelectMusic] HardCommentMeter metric added. Sets the meter that
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will trigger the "select music comment hard" announcer sound. [kyzentun]
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2015/01/12
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----------
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* [ScreenOptions] GetNumRows function added. [kyzentun]
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2015/01/09
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----------
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* [Sprite] SetStateProperties function added. [kyzentun]
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2015/01/06
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----------
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* [ActorMultiVertex] GetSpline and SetVertsFromSplines functions added.
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[kyzentun]
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* [NoteColumnRenderer] Functions for fetching the spline handlers for the
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column added. [kyzentun]
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* [NCSplineHandler] New class for setting various parameters of a spline used
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by a NoteColumnRenderer and containing the spline. [kyzentun]
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* [CubicSplineN] New class that provides spline functionality. [kyzentun]
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2014/12/26
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----------
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* [NoteField] Columns turned into actors that can be fetched with
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get_column_actors. [kyzentun]
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Tiny boost in fps when there is a large number of notes on screen.
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* [NoteColumnRenderer] New class for controlling one column. [kyzentun]
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2014/12/20
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----------
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* [Preferences] AllowMultipleHighScoreWithSameName, ComboContinuesBetweenSongs
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Disqualification, FailOffForFirstStageEasy, FailOffInBeginner,
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LockCourseDifficulties, InputDebounceTime, MaxHighScoresPerListForMachine,
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and MaxHighScoresPerListForPlayer added to service options.
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InputDebounceTime is in Input Options, the rest are in Arcade Options.
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(might not show up in themes that customize the order and placement of the
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preferences) [kyzentun]
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2014/12/18
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----------
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* [Profile] GetTotalDancePoints added. [kyzentun]
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2014/12/10
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----------
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* [EditMode] Play whole song and play from current beat will now play until
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either the music or the notes end, whichever is greater. [kyzentun]
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The screens used for setting the options used to play the screen and for
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adding attacks can be set through the "OptionsScreen" and "SetModScreen"
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metrics in the ScreenEdit section.
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* [GameState] ApplyPreferredSongOptionsToOtherLevels function added. [kyzentun]
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* [Player] "ComboBreakOnImmediateHoldLetGo" theme metric added. [sillybear]
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* [PlayerState] ApplyPreferredOptionsToOtherLevels function added. [kyzentun]
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2014/12/07
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----------
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* [Game] GetSeparateStyles function added. Use this to detect whether a game
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allows the players to play different styles. [kyzentun] (used by kickbox)
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* [GameManager] Lua Scripts/ folders are now reloaded when the Game mode is
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changed. [kyzentun]
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* [GameState] CanSafelyEnterGameplay function added. [kyzentun]
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In kickbox game mode, players can have different styles set, pass a
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PlayerNumber when using SetCurrentStyle or GetCurrentStyle.
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* [kickbox] New game mode with 4 styles. [kyzentun]
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* [ScreenGameplay] Notefield positioning is handled a bit differently now.
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See comments in _fallback/metrics.ini above the [ScreenGameplay]
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MarginFunction metric. Basically, you can define a lua function that
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returns the space you want at the edges and in the center instead of
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setting position metrics. Do NOT use Style:GetWidth to calculate the
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margins your function returns.
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ScreenGameplay now handles zooming the notefield to fit in the space
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instead of using the NeedsZoomOutWith2Players flag in the style.
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If the notefield doesn't fit in the space between the margins, and there is
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only one player, the player will be centered even if the Center1Player pref
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is false. [kyzentun]
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* [Style] NeedsZoomOutWith2Players decapitated. Always returns false now.
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GetWidth added. [kyzentun]
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* [techno] Techno game mode no longer has special column width for versus.
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Techno was the only game mode that used the NeedsZoomOutWith2Players flag,
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and the zoom factor it applied was 0.6, and the special versus column width
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was 0.6*normal, so this should make no difference. [kyzentun]
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2014/12/03
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----------
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* [command line arg] --game command line arg added for setting the game type
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when starting stepmania. [sillybear]
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* [Announcer] "evaluation full combo W3" and "evaluation full combo W4"
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responses added. [sillybear]
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2014/12/01
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----------
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* [ScreenMapControllers] Forced sanity checking of key mappings added.
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Start, MenuLeft, MenuRight, and Operator keys must be mapped.
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Reset key mappings option added to debug menu for recovering from an
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unusuble keymap without needing to find and delete KeyMaps.ini. [kyzentun]
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2014/11/30
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----------
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* [NoteField] New functions added for controlling the receptor and ghost arrow
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(explosion) flashes. [kyzentun]
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2014/11/28
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----------
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* [Profile] Guest and Test profile types added. All existing and new
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profiles are Normal. If a profile is changed to Guest through the profile
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management screen, it will always show at the top of the list. A profile
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set to Test will always be at the bottom of the list. Profiles can be
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moved around in the list.
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GetType and GetPriority lua functions added to Profile.
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Bug that caused a crash when a profile dir was renamed to a non-number and
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a new profile was created fixed. [kyzentun]
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* [Everything] Actor and singleton functions that formerly returned nothing now
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return the actor or singleton. Example (set zoom, x, y, and diffuse in one):
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self:zoom(.5):xy(_screen.cx, _screen.h-60):diffuse(color("#dc322f"))
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This also works for PlayerOptions and SongOptions API functions. Pass true
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as an extra arg, and they can be chained.
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2014/11/22
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----------
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* [Preferences] MinTNSToHideNotes preference added. [kyzentun]
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* [PlayerOptions] MinTNSToHideNotes mod added. [kyzentun]
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2014/11/15
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----------
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* [Preferences] Default Fail Type preference mechanism changed internally again.
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Set your Default Fail Type preference again. [kyzentun]
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2014/11/05
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----------
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* [ScreenPrompt] Answer OnCommand metrics fixed to actually work. [kyzentun]
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2014/11/01
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----------
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* [RollingNumbers] Cropping and color during tweens fixed. [kyzentun]
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2014/10/27
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----------
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* [Changelog] Vospi read the release notes.
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2014/10/23
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----------
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* [Global] approach, multiapproach, lerp, and lerp_color lua functions added. [kyzentun]
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2014/10/20
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----------
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* [StageStats] GetStepsSeconds function added. [kyzentun]
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* [Steps] If an unrecognized step type is saved, preserve that step instead of
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deleting it. A warning will be placed in the log file during song load. [kyzentun]
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================================================================================
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StepMania 5.0 beta 4a | 20141015
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--------------------------------------------------------------------------------
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2014/10/19
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----------
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* [BackgroundEffects] Fixed errors in StretchNoLoop and StretchRewind.
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2014/10/13
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----------
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* [NoteDisplay] Var Player and Var Controller work for non-receptor arrows. [hanubeki]
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* [Mac OS X] Allow StepMania to be built and run in Yosemite.
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2014/10/11
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----------
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* [NoteDisplay] Add two noteskin metrics, {PartName}NoteColorType and
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{PartName}NoteColorCount. View https://github.com/stepmania/stepmania/pull/328
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for more information. [hanubeki]
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================================================================================
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StepMania 5.0 beta 4 | 20140930
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--------------------------------------------------------------------------------
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To reduce the number of entries in this file, entries are dated to the Saturday after they occurred.
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2014/09/27
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----------
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* [Preferences] DebounceCoinInput time pref added for machines that need a
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different debounce time for coin input.
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* [Preferences] DefaultFailtype preference reinstated to resolve default fail
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type problems.
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* [TimingData] TimingData::GetReturnsNumbers metric added to make TimingData
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functions return tables of numbers instead of strings.
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2014/09/20
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----------
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* [ScreenOptionsCustomizeProfile] New screen added for setting profile stats.
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2014/09/13
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----------
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* [Endless] Songs are repicked on each repeat of the course.
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* [GameState] GetCurrentStage logic fixed to correctly return Stage_Final in
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all cases where it should.
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* [JudgmentMessage] Tracks parameter replaced with Notes and Holds parameters.
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* [NumPadEntry] New customizable lua class for custom screens.
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* [ScreenHeartEntry] New screen added to default.
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* [TapNote] Class exposed to lua through JudgmentMessage with all data on the
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TapNote.
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2014/09/06
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----------
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* Changed ES/OMES speed mod to 2x from 1.5x.
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* [ActorMultiVertex] GetTexture lua function added.
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* [BitmapText] max_dimension_use_zoom lua function added.
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* [Edit Mode] Swap Up/Down and Arbitrary Remap added to Alter menu.
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* [GameState] InsertCoin and InsertCredit lua functions added.
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* [PrefsManager] FastNoteRendering preference added.
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* [RageTexture] Reload lua function added.
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* [RageTexture?] "__screen__" added as special screenshot texture name.
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Causes a skip.
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* [Screen] SetNextScreenName lua function added.
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* [ScreenCredits] New ScreenCredits. Please update your theme if you applied
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theme changes to this screen.
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* [ScreenMapControllers] Massively changed to make it not suck. New elements,
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new metrics, new actions.
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* [WheelItemBase] IsLoaded lua function added.
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2014/08/30
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----------
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* [ActorScroller] wrap parameter added for controlling looping behavior better.
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* Life difficulty matches StepMania 3.9's again.
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2014/08/16
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----------
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* [ActorFrame] Internal diffuse and glow now apply to BitmapText children.
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* [GameState] SetCurrentPlayMode and SetCurrentStyle lua functions added.
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* [PrefsManager] BackgroundFitMode preference added to settle all problems
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with how backgrounds are stretched or fit.
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* [ScreenSetBGFit] New screen for presenting the BackgroundFitMode preference.
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See _fallback/BGAnimations/ScreenSetBGFitMode overlay.lua for documentation.
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* [ThemeManager] HasMetric/String now return false when the group name or
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metric name is an empty string.
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2014/08/09
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----------
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* [GameManager] GetStylesForGame lua function added.
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* [LifeMeterBattery] CourseSongRewardLives metric added.
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* [LifeMeter] LifeType, DrainType, and BatteryLives moved to PlayerOptions so
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the players can have different settings.
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* [ScreenGameplay] LifeMeterChangedP1 message is no longer broadcast for for
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P2's lifemeter. Use LifeMeterChangedP2. "Life" and "StepsSecond" are passed
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in the params table for the message.
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2014/08/02
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----------
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* [MusicWheel] Added GetSelectedSection lua function.
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2014/07/26
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----------
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* [ActorScroller] Accidental "permanent loop" bug fixed.
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* [Common metrics] AfterThemeChangeScreen, AfterGameChangeScreen, and
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AfterGameAndThemeChangeScreen optional metrics added to Common section.
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* [GameManager] SetGame lua function added.
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* [Globals] OldStyleStringToDifficulty lua function added.
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* [PrefsManager] SavePreferences lua function added.
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ThreeKeyNavigation preference added.
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* [SoundManager] IsTimingDelayed lua function added.
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* [ThemeManager] SetTheme lua function added.
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* [ScreenHowToPlay] CharacterName metric works again.
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2014/07/18
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----------
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* [BitmapText] LoadFont is now obsolete. Set the Font attribute of the
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BitmapText instead.
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* [ErrorReporting] New system that reports theme errors through dialogs and
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an on screen display. (Sorry guys, your themes are all full of errors, and
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you should fix them)
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* [LogDisplay] New actor class used by ErrorReporting, possibly useful more
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widely. See _fallback/Scripts/04 LogDisplay.lua for docs.
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2014/07/05
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----------
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* [Actor] GetDestX/Y/Z lua functions added.
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* [Profile] Lua functions for calculating calories based on heart rate added.
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See ThemerDocs/calories.txt
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2014/06/28
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----------
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* [ArrowEffects] New namespace of lua functions.
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* [Screen] AddInputCallback and RemoveInputCallback lua functions added.
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2014/06/21
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----------
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* [Gameplay] CMods and MMods now automatically compensate for music rate.
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* [Globals] SaveScreenshot lua function added.
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* [ScreenPlayerOptions] ArbitrarySpeedMods system added.
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* [ScreenSelectMusic] Pad codes that set modifiers disabled.
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2014/06/07
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----------
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* [ScreenSelectMusic] SelectMenuInput message is now always sent when Select
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is pressed.
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2014/05/17
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----------
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* [GameState] StoreRankingName lua function added. Ranking names now allow
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lowercase.
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* [Profile] SetLastUsedHighScoreName and GetHighScoreListIfExists lua
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functions added.
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2014/05/10
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----------
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* [Player] Tracks param added to JudgmentMessageCommand. (will change before
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beta 4)
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* [ScreenGameplay] Themable haste system added.
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GetTrueBPS lua function added.
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* [ThemeManager] GetMetricNamesInGroup and GetStringNamesInGroup lua functions
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added.
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2014/05/03
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----------
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* [ActorFrame] GetChild and GetChildren modified, see Lua.xml.
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* [NoteSkinManager] GetMetric function added.
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* [PlayerOptions] Entirely new API for setting player options. Superior
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alternative to ApplyGameCommand.
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* [SongOptions] Entirely new API for setting song options. Same design as new
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PlayerOptions API.
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* [NoteField] NoteField Board can now use any AutoActor class instead of just
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Sprite/Sprite-derived ones.
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2014/04/26
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----------
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* [Style] GetColumnInfo and GetColumnDrawOrder lua functions added.
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2014/04/19
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----------
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* [ActorMultiVertex] New actor class added.
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* [ScreenGameplay] GetHasteRate lua function added. GiveUpSeconds metric added.
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* [SoundManager] StopMusic lua function added.
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2014/04/05
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----------
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* [GameState] HaveProfileToLoad/Save and Load/SaveProfiles lua functions added.
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* [ScreenWithMenuElements] StartTransitioningScreen lua function added.
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2014/03/22
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----------
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* [Player] HoldNoteScore_MissedHold added.
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2014/03/05
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----------
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* [ScreenNetSelectBase] Fix colors when unicode characters are in chat box.
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2014/03/08
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----------
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* [ActorScroller] DrawByZPosition fixed for looping ActorScrollers.
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* [Globals?] GetTimeSinceStart global lua function added.
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* [Player] FirstTrack parameter added to JudgmentMessageCommand. (will change
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before beta 4)
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================================================================================
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StepMania 5.0 beta 3 | 20140224
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--------------------------------------------------------------------------------
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2014/02/22
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----------
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* [Actor] texturetranslate lua function added.
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* [BitmapText] distort lua function added.
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* [ComboGraph] Added BodyHeight metric.
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* [GameState] JoinInput lua function added.
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* [PlayerOptions] "resetspeed" mod added.
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* [PlayerStageStats] GetComboList and GetLifeRecord lua functions added.
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* [Preferences] ComboContinuesBetweenSongs preference added.
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* [ScreenWithMenuElements] SetAllowLateJoin lua function added.
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* [SoundManager] loop and applyRate args added to PlayMusicPart lua function.
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* [Sprite] SetCustomPosCoords lua function added.
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* [Utils] XML backwards compatibility added.
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2014/02/08
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----------
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* [Actor] Added heading, pitch, and roll lua functions.
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2013/10/09
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----------
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* [CombinedLifeMeterTug] Added names and commands to Separator and Frame items.
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[SSC]
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* [MeterDisplay] Added names to Stream and Tip items. [SSC]
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2013/10/06
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----------
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* [ScreenOptions] Allow for the use of per-screen Start sounds instead of a forced
|
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Common Start. [SSC]
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2013/10/03
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----------
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* [GameConstantsAndTypes] Declared RankingCategory as a type. [SSC]
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* [Profile] Added GetCategoryHighScoreList(StepsType,RankingCategory) Lua
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binding. [SSC]
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2013/09/23
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----------
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* PIUIO: Fix default mapping for lights on five-panel setups.
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2013/09/06
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----------
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* Re-implement CustomSpeedMods to use new Lua hooks. Fixes assertion when
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loading SpeedMods.txt from unmounted card.
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* Add Lua hooks for themes to load/save custom data to/from profiles.
|
|
* [Linux] Ignore comments in /etc/fstab.
|
|
|
|
2013/08/30
|
|
----------
|
|
* Fix editor behavior when deleting/shifting timing changes.
|
|
* Re-enabled "convert to stop/delay" at beat 0.
|
|
|
|
2013/08/29
|
|
----------
|
|
* Fix hack pertaining to ModIcons and Lua-based option rows.
|
|
|
|
2013/08/22
|
|
----------
|
|
* [FFmpeg] Fix several video timing issues (delay, stutter, looping) with the
|
|
FFmpeg driver.
|
|
|
|
2013/08/14
|
|
----------
|
|
* [ThemePrefs] Fix saving of ThemePrefs in default theme.
|
|
|
|
2013/08/12
|
|
----------
|
|
* [ScreenEdit] Fix Undo for the Alter and Turn commands. Previously, trying
|
|
to undo one of these commands would erase the notes instead. Now it behaves
|
|
as expected.
|
|
|
|
2013/08/08
|
|
----------
|
|
* [SoundDriver_JACK] New sound driver (experimental!). To use this, specify
|
|
JACK in your SoundDrivers preference, and set SoundDevice to a
|
|
comma-separated list of ports to connect to, for example:
|
|
"SoundDevice=system:playback_1,system:playback_2".
|
|
|
|
2013/07/18
|
|
----------
|
|
* [ScreenEdit] Display scroll segments in editor and preview for both Song and
|
|
Steps Timing.
|
|
|
|
2013/07/09
|
|
----------
|
|
* [MemoryCardDriver] Allow Unix fstab to specify memory card devices by alias
|
|
(e.g. /dev/disk/by-path/*)
|
|
|
|
2013/06/29
|
|
----------
|
|
* [ArchHooks_Unix] Support the GoToUrl function. [phantom10111]
|
|
|
|
2013/06/18
|
|
----------
|
|
* [InputHandler_DirectInput] Add support for all possible input device types
|
|
under new DirectX library. [Shenjoku]
|
|
* Add --enable-lto option for configure on Linux. [phantom10111]
|
|
|
|
================================================================================
|
|
StepMania 5.0 beta 2a | 20130616
|
|
--------------------------------------------------------------------------------
|
|
|
|
2013/06/15
|
|
----------
|
|
* Fix some minor DLL issues on Windows. [wolfman2000]
|
|
* Theme updates to make it faster. [Midiman]
|
|
|
|
2013/06/09
|
|
----------
|
|
* [ScreenJukebox] Check for existing steps when starting jukebox.
|
|
* [ScreenEdit] Fix crash related to keysounds. [wolfman2000]
|
|
|
|
2013/06/04
|
|
----------
|
|
* Fix theme glitches caused by the change to Home/Free modes.
|
|
* [UnlockManager] Allow entries to be explicitly locked by the theme.
|
|
[wolfman2000]
|
|
|
|
================================================================================
|
|
StepMania 5.0 beta 2 | 20130602
|
|
--------------------------------------------------------------------------------
|
|
|
|
2013/06/02
|
|
----------
|
|
* Add several video container formats that are supported by FFmpeg: mkv, mp4,
|
|
mov, flv, f4v.
|
|
|
|
2013/05/31
|
|
----------
|
|
* [ArchHooks_MacOSX] Add per-user folders in ~/Application Support.
|
|
|
|
2013/05/30
|
|
----------
|
|
* [ScreenSelectMusic] Fix crash when sorting in Oni mode.
|
|
|
|
2013/05/28
|
|
----------
|
|
* [ActorFrame] Propagate glow and diffuse to children of ActorFrames. This
|
|
should fix any visual problems with layered noteskins and mods.
|
|
|
|
2013/05/25
|
|
----------
|
|
* Remove the "random" part of the Random Vanish mod to prevent crashing.
|
|
[wolfman2000]
|
|
|
|
2013/05/21
|
|
----------
|
|
* [MovieTexture_FFMpeg] Fix crashing with large videos.
|
|
|
|
2013/05/20
|
|
----------
|
|
* [NotesLoaderSM] New algorithm for converting negative BPMs and stops to
|
|
warps, more closely matching the behavior of old StepManias.
|
|
|
|
2013/03/24
|
|
----------
|
|
* [MusicWheel] Add the ChangeSort method to the Lua interface to allow the
|
|
theme to switch sorting methods.
|
|
|
|
2013/02/04
|
|
----------
|
|
* [Player] Add a "Column" parameter to the StepMessage to allow the theme or
|
|
chart to discover which column is being triggered.
|
|
* [ArchHooks] Unix: Move UserPackages to Packages in the per-user directory,
|
|
and remove Data from the per-user directory. Users who have installed
|
|
packages to UserPackages will need to migrate them to Packages instead.
|
|
|
|
2013/02/03
|
|
----------
|
|
* [Player] Fix a stutter that can take place when mines are skipped during
|
|
warp segments. [phantom, wolfman2000]
|
|
|
|
2013/01/23
|
|
----------
|
|
* [TimingData, ScreenEdit] Fixed behavior in the editor whereby making changes
|
|
to Song Timing would unexpectedly change all charts to Steps Timing.
|
|
(Thanks to DJ OMiY for reporting and isolating the problem.)
|
|
|
|
2013/01/11
|
|
----------
|
|
* [Screen] Allow overlay screens to accept codes.
|
|
|
|
2013/01/06
|
|
----------
|
|
* [TimingChanges, ScreenEdit] Fix a bug in the editor where adding BPM changes
|
|
that differ by a very small amount from the previous BPM change were not
|
|
added at all. [vulture/wolfman2000]
|
|
|
|
2013/01/03
|
|
----------
|
|
* [ScreenGameplayShared] Fix routine mode. [djpohly/FSX/shakesoda/wolfman2000]
|
|
|
|
================================================================================
|
|
StepMania 5.0 beta 1a | 20121228
|
|
--------------------------------------------------------------------------------
|
|
|
|
2012/12/28
|
|
----------
|
|
* [default] Improved autogen icon and Oni life display. [Midiman]
|
|
* [ScreenSelectMusic] Fix mouse events being eaten. [shakesoda]
|
|
* [ScreenEdit] Remove extra zeroes from editor text entry. [djpohly]
|
|
* [WheelBase] Add WheelBase.Move Lua binding. [shakesoda]
|
|
|
|
2012/12/27
|
|
----------
|
|
* [default] Various theme improvements. [Midiman]
|
|
* [PlayerStageStats] Restore SetScore and SetCurMaxScore Lua bindings. [shakesoda]
|
|
|
|
2012/12/26
|
|
----------
|
|
* Code restructuring. [djpohly/wolfman2000]
|
|
|
|
================================================================================
|
|
StepMania 5.0 beta 1 | 20121225
|
|
--------------------------------------------------------------------------------
|
|
|
|
2012/12/25
|
|
----------
|
|
* [PlayerStageStats] Remove SetScore and SetCurMaxScore Lua bindings. [FSX]
|
|
|
|
2012/12/24
|
|
----------
|
|
* [ScreenDebugOverlay] Don't reset the gamestate when reloading screens. Reloading
|
|
ScreenSelectMusic or any other screen which relies on that works now. [shakesoda]
|
|
* [RageUtil] Fix math.random() never returning > 0.5. [vyhd]
|
|
|
|
2012/12/18
|
|
----------
|
|
* [default] Fix Final Stage not appearing on StageInformation if a Long or Marathon song is
|
|
played as the last song. [FSX]
|
|
* [fallback] Add Song:GetStageCost() [FSX]
|
|
|
|
2012/12/17
|
|
----------
|
|
* [Font] Fix a unicode-related crash which would sometimes happen on SMO. [shakesoda]
|
|
* [GameState] Fix arrow stuttering for cases where you get duplicated values between
|
|
updates. This helped significantly for PulseAudio on Ubuntu 12.04, for me. [shakesoda]
|
|
|
|
2012/12/13
|
|
----------
|
|
* [RageDisplay_GLES2] Carry over a bunch of functionality from RageDisplay_OGL, still not
|
|
usable however. [shakesoda]
|
|
|
|
2012/11/26
|
|
----------
|
|
* [ScreenSelectMusic] Only unchoose steps if there are more than 10 seconds on the timer
|
|
to prevent unchoosing steps for an infinite timer. [Marcio Barrientos]
|
|
|
|
2012/11/22
|
|
----------
|
|
* [ProfileManager] Added SaveProfile, SaveLocalProfile, GetLocalProfileIDs,
|
|
ProfileFromMemoryCardIsNew, GetSongNumTimesPlayed, LocalProfileIDToDir, and
|
|
GetLocalProfileDisplayNames Lua bindings. [Alfred Sorenson]
|
|
* [Profile] Add GetGUID Lua binding. [Alfred Sorenson]
|
|
|
|
2012/11/13
|
|
----------
|
|
* [RageDisplay_OGL] Try to fix the shader compilation crash once and for all. [shakesoda]
|
|
|
|
2012/10/31
|
|
----------
|
|
* [RageDisplay_GLES2] Initial GLES2 commit. Not functional. [shakesoda]
|
|
|
|
2012/10/20
|
|
----------
|
|
* [NotesLoaderSMA] Fix default speed length for SMA files. [Aldo MX]
|
|
* [NotesLoaderSMA] First segment required a zero. [Aldo MX]
|
|
|
|
|
|
2012/10/17
|
|
----------
|
|
* [ScreenEdit] Don't allow ratings of 0. [shakesoda]
|
|
|
|
2012/08/10
|
|
----------
|
|
* [InputHandler_Linux_PIUIO] Add interface to PIUIO kernel module. [djpohly]
|
|
|
|
2012/08/04
|
|
----------
|
|
* General theme updates: made things faster, title menu updated. [Midiman]
|
|
|
|
2012/07/26
|
|
----------
|
|
* [ScreenDebugOverlay] Added BackgroundColor metric. [AJ]
|
|
|
|
2012/07/19
|
|
----------
|
|
* [OptionRow] Set text after running OnCommand so commands like "uppercase,true"
|
|
actually have a chance to work. [AJ]
|
|
|
|
2012/07/17
|
|
----------
|
|
* [SongManager] Fix a bug where DVNO wouldn't always be gold. [AJ]
|
|
|
|
================================================================================
|
|
StepMania 5.0 alpha 3 | 20120711
|
|
--------------------------------------------------------------------------------
|
|
|
|
2012/07/11
|
|
----------
|
|
* [ScreenEditMenu] Don't use "Blank" in the description for blank steps;
|
|
use a blank string instead. [AJ]
|
|
|
|
2012/07/10
|
|
----------
|
|
* [ScreenSelectMusic] Fix an issue where Control+<Letter> wouldn't work. [AJ]
|
|
|
|
2012/07/09
|
|
----------
|
|
* [InputMapper] Use "|" for separating entries instead of ",", since some
|
|
companies have names like "x Ltd., something". [Mordae, AJ]
|
|
|
|
2012/07/06
|
|
----------
|
|
* [ScoreDisplayRave] Add FrameBase and FrameOver to the metrics. [AJ]
|
|
* [PlayerStageStats] Added GetSongsPassed and GetSongsPlayed Lua bindings. [AJ]
|
|
|
|
2012/07/05
|
|
----------
|
|
* [ScreenRanking] Added "NextPage" command. "SwitchPage" command is
|
|
now "SwitchedPage". [AJ]
|
|
* [ScreenRanking] Don't clobber alpha values when applying colors in SetPage. [AJ]
|
|
|
|
2012/07/03
|
|
----------
|
|
* [ScreenHowToPlay] Actually shows notes again. [AJ]
|
|
* [ScreenGameplay] When ShowLifeMeterForDisabledPlayers is true, don't fill up
|
|
life in the meter for the disabled player. (LifeMeterBar only) [AJ]
|
|
|
|
2012/07/02
|
|
----------
|
|
* [ScreenHowToPlay] Run InitCommand on Characters if enabled. [AJ]
|
|
* [RageUtil] Add detection of ".hg" to StripCvsAndSvn. [AJ]
|
|
|
|
2012/06/27
|
|
----------
|
|
* [SongManager] Ending a group's name in PreferredSongs with "/*" will now load
|
|
all songs from that group automatically. [AJ]
|
|
|
|
2012/06/21
|
|
----------
|
|
* [ProfileManager] Added GetPlayerName(pn) Lua binding. [AJ]
|
|
|
|
2012/06/05
|
|
----------
|
|
* [GrooveRadar] Added SetFromValues(pn,{f1,f2,f3,f4,f5}) Lua binding. [AJ]
|
|
|
|
2012/06/02
|
|
----------
|
|
* [PrefsManager] Added StretchBackgrounds preference. [AJ]
|
|
* [BMSLoader] Add #banner support. [hanubeki]
|
|
Source: http://code.google.com/r/hanubeki-modified-sm-ssc/source/detail?r=bf8b57b9a662af59de66b9d06ca282f38f9126d9
|
|
|
|
2012/05/31
|
|
----------
|
|
* [PaneDisplay] Added NullCountString metric. [AJ]
|
|
* [PlayerOptions] Fixes to Get/Set[C, M, X]Mod Lua bindings. [hanubeki]
|
|
Source: http://code.google.com/r/hanubeki-modified-sm-ssc/source/detail?r=97761b5dc87b8c8a1b296985a09814337578c745
|
|
|
|
2012/05/27
|
|
----------
|
|
* [MusicWheel] Added EmptyColor metric. [AJ]
|
|
* [PlayerState] Enabled GetPlayerController Lua binding.
|
|
|
|
2012/05/21
|
|
----------
|
|
* [NotesLoaderBMS] Support for #BMP based background changes. [theDtTvB]
|
|
* [SongManager] Add song to the list of songs before loading it, this fixes
|
|
crashes in some BMS files. [theDtTvB]
|
|
* [ScreenEdit] Allow a new way of creating and modifying attacks using the
|
|
Area Menu. Note: Using the C or V keys is no longer allowed for attacks.
|
|
It will simplify things for later. [Wolfman2000]
|
|
* [Steps] Modified HasSignificantTimingChanges; the following now disqualify
|
|
when using a CMod: Stops, Delays, Warps, Speed Changes, Scroll Changes.
|
|
Songs with a non-constant BPM will only disqualify if the High/Low difference
|
|
is greater than 3.00. [AJ]
|
|
|
|
2012/05/19
|
|
----------
|
|
* [Actor] Made the xy command a source-code level command. [AJ]
|
|
|
|
2012/05/17
|
|
----------
|
|
* [LoadingWindow_Gtk] Actually resolve the path to the Splash file. [djpohly]
|
|
|
|
2012/05/16
|
|
----------
|
|
* [ScreenWithMenuElements] Added DelayMusicSeconds metric. [AJ]
|
|
* [ScreenOptionsMasterPrefs] Allow for FastLoadAdditionalSongs preference
|
|
to be called via the "conf" command. [AJ]
|
|
|
|
2012/05/14
|
|
----------
|
|
* [Course] Added AllSongsAreFixed() Lua binding. [AJ]
|
|
|
|
================================================================================
|
|
StepMania 5.0 alpha 2 | 20120504
|
|
--------------------------------------------------------------------------------
|
|
|
|
2012/05/03
|
|
----------
|
|
* Add Var "Player" and Var "Controller" for NoteSkin. [hanubeki]
|
|
Sourced from http://code.google.com/r/hanubeki-modified-sm-ssc/source/detail?r=824cff29912d1c29a667046ba463d195e81c524a
|
|
* [CustomSpeedMods] If a player decides to remove 1x from the machine profile's
|
|
custom speed mods, re-add it back in to avoid crashes. [AJ]
|
|
|
|
2012/05/02
|
|
----------
|
|
* Make ReceptorArrowRow and GhostArrowRow respect the column draw order. [hanubeki]
|
|
Sourced from http://code.google.com/r/hanubeki-modified-sm-ssc/source/detail?r=8ccf7449651eef51e8c42d031aa64da49a0b72ce
|
|
|
|
2012/04/25
|
|
----------
|
|
* [Profile] Added GetLastPlayedSong and GetLastPlayedCourse Lua bindings. [AJ]
|
|
|
|
2012/04/22
|
|
----------
|
|
* [LifeMeterBar] Reverted a change from 2010 that messed with how the life meter
|
|
subtracts life. The life difficulty should match StepMania 3.9 again. [AJ]
|
|
|
|
2012/04/08
|
|
----------
|
|
* [ScreenNetworkOptions] Fixed a bug where localized text would not show up
|
|
properly. Fixes issue 759. [AJ]
|
|
* [Steps, Song] Replace Steps:UsesSplitTiming with
|
|
Song:IsStepsUsingDifferentTiming for both C++ and Lua. [wolfman2000]
|
|
|
|
2012/04/06
|
|
----------
|
|
* Modify Jousway's planned noteskin to allow it to work with Technomotion
|
|
style gameplay. Expect minor bugs. [Jousway, Wolfman2000]
|
|
|
|
2012/04/03
|
|
----------
|
|
* [PlayerOptions] Fix setting some effect mods that were always set to Drunk.
|
|
I wonder who had too much to drink. [TaroNuke]
|
|
|
|
2012/03/31
|
|
----------
|
|
* [GameManager] Allow beat single7 and versus7 to be shown in Demonstration. [AJ]
|
|
|
|
2012/03/28
|
|
----------
|
|
* [ScoreKeeperRave] Actually handle hold scores in HandleHoldScore().
|
|
Players should please provide feedback on how this affects gameplay, as this
|
|
is a temporary feature. [AJ]
|
|
* [GameConstantsAndTypes] Made StageResult Lua-aware. [AJ]
|
|
* [GameState] Added GetStageResult(pn) Lua binding. [AJ]
|
|
* [Player] Keysounds now respect the volume settings. [hanubeki]
|
|
Sourced from hanubeki-modified-sm-ssc rev. 16fc5b714582
|
|
|
|
2012/03/27
|
|
----------
|
|
* [ScreenEditMenu] Don't hardcode stopping the music on pressing the back button.
|
|
This interferes with the StopMusicOnBack metric. [AJ]
|
|
|
|
2012/03/20
|
|
----------
|
|
* [Background] Fix 3D noteskins and dancing characters from clashing with each other. [shakesoda, AJ]
|
|
* [NoteField] Fix 3D noteskins overlapping. [shakesoda, AJ]
|
|
* [ScreenEdit] Don't use Step timing by default. [Midiman]
|
|
* [ScreenEdit] Allow playback of course modifiers in Course Edit mode [Midiman]
|
|
|
|
2012/03/15
|
|
----------
|
|
* [04 Scoring.lua] Added various 3.9 and 3.9+ scoring methods. [hanubeki]
|
|
|
|
2012/03/12
|
|
----------
|
|
* Remove libtheora support since ffmpeg already supports theora videos. [cvpcs]
|
|
|
|
2012/03/10
|
|
----------
|
|
* Update ffmpeg support to v0.10. [cvpcs]
|
|
|
|
2012/03/09
|
|
----------
|
|
* [PlayerOptions] Don't display x-mods when using m-mods.
|
|
Sourced from hanubeki-modified-sm-ssc rev. bd08a58dd7cf and OpenITG.
|
|
|
|
2012/03/08
|
|
----------
|
|
* [MusicWheel] Added RouletteStopped message, which is broadcast when Roulette
|
|
is finished and the wheel is locked. [AJ]
|
|
* [WheelBase] Made WheelState a Lua-enabled enum and added
|
|
GetWheelState() Lua binding. Deprecated IsLocked() Lua binding. [AJ]
|
|
|
|
2012/03/07
|
|
----------
|
|
* [ScreenSelectMaster] Now updates choices on player join; it will move the
|
|
scroller to the correct location, but the GainFocus/LoseFocus commands don't
|
|
seem to work. [AJ]
|
|
|
|
2012/03/05
|
|
----------
|
|
* [GameCommand] Added GetDifficulty(), GetCourseDifficulty(), GetPlayMode(),
|
|
GetSortOrder(), GetAnnouncer(), GetPreferredModifiers(), and
|
|
GetStageModifiers() Lua bindings. [AJ]
|
|
|
|
2012/03/04
|
|
----------
|
|
* [Player] Changed default Hold window to 0.250f, like it was in 3.9. [AJ]
|
|
|
|
2012/03/02
|
|
----------
|
|
* [NotesLoaderBMS] Fix calculating stops, Support for #LNOBJ, Don't use #BACKBMP
|
|
as song background if main StepsType is beat-*. [hanubeki]
|
|
These changes constitute revisions f26caccf103e, 2d114b38c6c9, and b60f021d2b67
|
|
of hanubeki-modified-sm-ssc. (http://code.google.com/r/hanubeki-modified-sm-ssc/)
|
|
|
|
2012/03/01
|
|
----------
|
|
* [MemoryCardManager] Disable Memory Cards by default. If you want to use them,
|
|
set MemoryCards=1 in Save/Preferences.ini (or Save/Static.ini). [AJ]
|
|
* [GameState] Set Premium to Premium_DoubleFor1Credit by default. [AJ]
|
|
* [ScreenSelectMusic] Added PlaySoundOnEnteringOptionsMenu metric. [AJ]
|
|
* [MusicWheel, WheelBase] Added collapse sound. [AJ]
|
|
|
|
================================================================================
|
|
StepMania 5.0 alpha 1a | 20120219
|
|
--------------------------------------------------------------------------------
|
|
|
|
2012/02/19
|
|
----------
|
|
* [Style] Added LockedDifficulty() Lua binding. [AJ]
|
|
|
|
2012/02/15
|
|
----------
|
|
* [HighScore] Added Max Combo, Stage Award and Peak Award. New Lua bindings for
|
|
HighScore: GetMaxCombo(), GetStageAward(), GetPeakComboAward(). [AJ]
|
|
(the specifics of this are subject to change.)
|
|
|
|
2012/02/10
|
|
----------
|
|
* [WheelBase, WheelItemBase] Turned WheelItemDataType into a Lua type,
|
|
made WheelBase:GetSelectedType() return the enum instead of a number. [AJ]
|
|
|
|
2012/02/08
|
|
----------
|
|
* [ScreenEdit] Added support for editing keysounds. Use the Area Menu (Enter)
|
|
to either modify what sounds play on that row, or even remove a sound from
|
|
the list. Any sounds assigned to empty notes will automatically become
|
|
an AutoKeysound, and any AutoKeysounds that have their sound removed will
|
|
become empty notes. [Wolfman2000]
|
|
|
|
2012/02/08
|
|
----------
|
|
* [ScreenOptionsMaster] Added StepsRowLayoutType metric.
|
|
(Valid values are "ShowAllInRow" or "ShowOneInRow".) [AJ]
|
|
|
|
2012/01/23
|
|
----------
|
|
* [Player] Tap Note Scores (tns) can now be "AvoidMine" or "HitMine" in
|
|
JudgmentMessageCommand. [Saturn2888, shakesoda]
|
|
|
|
2012/01/15
|
|
----------
|
|
* [WheelNotifyIcon] Add the NumIconsToShow metric. [Wolfman2000]
|
|
* [PlayerOptions] Fix a problem with m-mods where you would get m200 as
|
|
the default speed modifier. [AJ]
|
|
|
|
2012/01/11
|
|
----------
|
|
* [ScreenEdit] Fix a floating point issue when dealing with speed segments.
|
|
[Wolfman2000]
|
|
|
|
2012/01/09
|
|
----------
|
|
* [Song] Fix a bug introduced with "Only read certain tags during first load"
|
|
where song graphic files wouldn't load. [theDtTvB]
|
|
|
|
================================================================================
|
|
StepMania 5.0 alpha 1 | 20120108
|
|
--------------------------------------------------------------------------------
|
|
|
|
2012/01/08
|
|
----------
|
|
* [Song] Add HasPreviewVid and GetPreviewVidPath lua binding [cerbo]
|
|
|
|
2012/01/08
|
|
----------
|
|
* [ScreenManager] Made AddScreenToTop take a second (optional) parameter for
|
|
posting a ScreenMessage on screen pop. [AJ]
|
|
* Only read certain tags during first load; makes song loading faster. [theDtTvB]
|
|
|
|
2012/01/07
|
|
----------
|
|
* Fix Portable.ini not working on Mac OS X. [shakesoda]
|
|
|
|
2012/01/05
|
|
----------
|
|
* [PercentageDisplay] Remove unused ApplyScoreDisplayOptions metric;
|
|
added PercentFormat and RemainderFormat metrics. [AJ]
|
|
* Fix Portable.ini not working in Linux. [FSX]
|
|
|
|
2012/01/04
|
|
----------
|
|
* Fix a scoring/grading bug with Lifts. [FSX]
|
|
|
|
2011/12/27
|
|
----------
|
|
* [MusicWheel] Add IsRouletting Lua binding. [AJ]
|
|
* [LuaManager] Remove GetOSName Lua binding; use GetArchName instead. [AJ]
|
|
|
|
2011/12/26
|
|
----------
|
|
* [ArchHooks_OSX] Worked around a crash when language detection goes wrong.
|
|
Note: a real fix should be looked into. [shakesoda]
|
|
|
|
2011/12/23
|
|
----------
|
|
* [Song] Fixed a bug where a sample start of 0 wouldn't work. [AJ]
|
|
* [Game] Added CountNotesSeparately and GetMapJudgmentTo(TapNoteScore)
|
|
Lua bindings. [AJ]
|
|
* [StepMania.cpp] Fix initial aspect ratio on first boot, hopefully.
|
|
(See issues 6 and 27) [AJ]
|
|
|
|
2011/12/22
|
|
----------
|
|
* [LuaManager] Added ProductFamily() Lua binding. [AJ]
|
|
|
|
2011/12/17
|
|
----------
|
|
* [Various] Allow loading of *.jpeg in addition to *.jpg. [AJ]
|
|
|
|
2011/12/16
|
|
----------
|
|
* [StreamDisplay] Added VelocityMultiplier, VelocityMin, VelocityMax,
|
|
SpringMultiplier and ViscosityMultiplier metrics. [AJ]
|
|
|
|
2011/12/12
|
|
----------
|
|
* [ScreenEdit] Add the GAMESTATE:InStepEditor Lua binding. [Wolfman2000]
|
|
* [Player, ScreenGameplay] Allow failing on Oni without crashing. This one
|
|
took awhile. [Wolfman2000]
|
|
* [LifeMeterBattery] Fixed various issues (lives not fully disappearing on fail,
|
|
P2 lose life animation having the wrong x zoom, hide the lives number if it
|
|
falls below 0). [AJ]
|
|
|
|
2011/12/11
|
|
----------
|
|
* [ScreenEdit] Restore cycling the timing segments for jumping between.
|
|
The required line somehow never got replaced. [Wolfman2000]
|
|
|
|
2011/11/30
|
|
----------
|
|
* [PlayerOptions] Added IsEasierForSongAndSteps(Song,Steps,PlayerNumber) and
|
|
IsEasierForCourseAndTrail(Course, Trail) Lua bindings. [AJ]
|
|
* [PlayerState] Added GetSuperMeterLevel() Lua binding. [AJ]
|
|
|
|
2011/11/28
|
|
----------
|
|
* [ScreenGameplay] Add the SurvivalModOverride metric. Let the themer decide
|
|
if mods should be overridden on survival or not. Funny enough, this used
|
|
to be true for the old Oni style mode, but...well, we'll cross that bridge
|
|
later. [Wolfman2000]
|
|
* [LifeMeterBattery] Added MaxLives metric, which limits the maximum amount of
|
|
lives. Setting this to 0 will remove the limit. [AJ]
|
|
|
|
2011/11/27
|
|
----------
|
|
* [PlayerOptions] Pretty large changes here, namely a bunch of new bindings.
|
|
Fixed the logic for GetReversePercentForColumn; It will now return nil for
|
|
invalid columns. Also fixed the logic for UsingReverse (now checks for 1.0f)
|
|
and SetPassmark (no longer allows values < 0.00f and > 1.0f). [AJ]
|
|
* [ScreenEdit] Allow inserting and removing beats and timing changes in
|
|
specific note increments instead of just quarter notes (a whole beat).
|
|
Those that prefer to keep using the shortcut keys will note that the
|
|
behavior has not changed for that: only by going into the Area menu can you
|
|
deal with more specific changes. [Wolfman2000]
|
|
|
|
2011/11/26
|
|
----------
|
|
* [ScreenEdit] Restore using F9 and F10 to adjust stops by a fixed amount.
|
|
Sorry for the delay in this. [Wolfman2000]
|
|
* [ScreenEdit] Minor convenience. If you attempt to create a negative stop
|
|
segment from scratch, it does not create, and you are not requested to
|
|
save on exit, for there is nothing to save. [Wolfman2000]
|
|
* [ScreenEdit] Allow Shift + F9/F10 for adjusting delays. This works the same
|
|
way as adjusting stops. [Wolfman2000]
|
|
|
|
2011/11/25
|
|
----------
|
|
* [PlayerStageStats] Hitting a mine no longer gives you full combo when
|
|
[Gameplay] MineHitIncrementsMissCombo=true. [AJ]
|
|
|
|
2011/11/24
|
|
----------
|
|
* [PlayerStageStats] Added GetFailed and GetNumControllerSteps Lua bindings. [AJ]
|
|
|
|
2011/11/15
|
|
----------
|
|
* [LifeMeterBar] Added the ForceLifeDifficultyOnExtraStage metric and
|
|
the ExtraStageLifeDifficulty metric. Let the themer decide if extra stages
|
|
should have their own life bar behavior. Note that this metric does NOT
|
|
change the lifebar to the battery style. [Wolfman2000/FSX]
|
|
|
|
2011/11/14
|
|
----------
|
|
* [Mac OS X] Restore JPEG functionality. [Wolfman2000]
|
|
|
|
2011/11/06
|
|
----------
|
|
* [GameState] Add the RefreshNoteSkinData lua binding. This will only
|
|
refresh the NS data for the present game, not all games. [Wolfman2000]
|
|
* [ScreenSelectMusic] Fixed Rave difficulties not being synced on late join.
|
|
Fixes issue 577. [AJ]
|
|
* [GameplayAssist] Don't play sounds if the player is dead. Fixes issue 621. [AJ]
|
|
|
|
2011/11/04
|
|
----------
|
|
* [ScoreKeeperRave] Revert fix from 2011/10/28. [AJ]
|
|
* [ScoreKeeperRave] Fixed Miss and HitMine giving meter life.
|
|
(Fixes issue 622.) [AJ]
|
|
|
|
2011/11/02
|
|
----------
|
|
* [ArchHooks] Add the GetArchName lua binding. To the themers that use
|
|
GetOSName, that function may be deprecated in the future. For now,
|
|
both options exist. [vyhd, Wolfman2000]
|
|
|
|
2011/11/01
|
|
----------
|
|
* [ArrowEffects] Fix Expand, and possibly other mods, from breaking if
|
|
using a second player. [Wolfman2000]
|
|
* [ArchHooks] Add the AppHasFocus lua binding. [vyhd, Wolfman2000]
|
|
|
|
2011/10/29
|
|
----------
|
|
* [GameState] Add the ResetPlayerOptions lua binding. [Wolfman2000]
|
|
|
|
2011/10/28
|
|
----------
|
|
* [ScoreKeeperRave] Fix an issue where the super meter would not decrease back
|
|
to 1 after hitting the end of 3. (Fixes issue 314.) [AJ]
|
|
|
|
2011/10/27
|
|
----------
|
|
* [Default theme] Fixed the pref controlling timing segments on song meter. [FSX]
|
|
|
|
2011/10/18
|
|
----------
|
|
* [LightsManager] Use song beat for menu button lights, allow demonstration to
|
|
flash pad lights when BlinkGameplayButtonLightsOnNote is true, light custom
|
|
game buttons when pressed during attract mode, general optimizations. [vyhd]
|
|
|
|
2011/10/17
|
|
----------
|
|
* [ScreenEdit/NoteField] Fix an editor crash when you exit without saving
|
|
after creating new steps. [Wolfman2000]
|
|
|
|
2011/10/16
|
|
----------
|
|
* [NoteDataUtil] Add the Backwards mod for games where the intended
|
|
definition of Mirror is different. Regarding Pump gameplay, what was
|
|
called Mirror in Preview 4 is considered Backwards now, and the original
|
|
Mirror is back in its old position. [Wolfman2000]
|
|
|
|
2011/10/12
|
|
----------
|
|
* [Steps] Fix a bug where e.g. ".SM" ".DWI" ".Sm" ".sM" files
|
|
wouldn't properly load since the code was expecting lowercase. [AJ]
|
|
|
|
2011/10/10
|
|
----------
|
|
* [NotesLoaderBMS] Add the time signature segments. [theDtTvB]
|
|
|
|
2011/10/09
|
|
----------
|
|
* [NotesLoaderBMS] Fix the bug where keysounds that points to nonexistant file
|
|
gets assigned a random one. [theDtTvB]
|
|
* [NotesLoaderBMS] Use BMSLoader to load PMS files. [theDtTvB]
|
|
* [RageSoundReader_WAV] Fix ADPCM support. [theDtTvB]
|
|
|
|
2011/10/08
|
|
----------
|
|
* [GameSoundManager] Add the PlayMusicPart lua binding. [Wolfman2000]
|
|
* [ScreenEdit] Add the FadeInPreview and FadeOutPreview metrics. This controls
|
|
how long the fade in and fade outs are for playing the preview music.
|
|
The default values are 0 and 1.5 respectively. [Wolfman2000]
|
|
|
|
2011/10/07
|
|
----------
|
|
* [RageDisplay] Add the GetFPS, GetVPF, and GetCumFPS bindings. [Wolfman2000]
|
|
|
|
2011/10/06
|
|
----------
|
|
* Various scoring fixes sourced from http://www47.atwiki.jp/waiei/pages/21.html
|
|
[A.C/@waiei, 桜為小鳩/@sakuraponila]
|
|
|
|
================================================================================
|
|
StepMania 5.0 Preview 4 | 20111005
|
|
--------------------------------------------------------------------------------
|
|
|
|
2011/10/04
|
|
----------
|
|
* [NoteDataUtil] More accurate Left, Right, and Mirror mods for Pump gameplay.
|
|
Major thanks to Hudson Felker and Bill Shillito here. [Wolfman2000]
|
|
|
|
2011/10/01
|
|
----------
|
|
* [ScreenHighScores] Disable forced screen transition behavior when
|
|
ManualScrolling=true. [AJ]
|
|
|
|
2011/09/30
|
|
----------
|
|
* [GameState] Added CurrentOptionsDisqualifyPlayer(player),
|
|
ApplyPreferredModifiers(player,string) and ApplyStageModifiers(player,string)
|
|
Lua bindings. [AJ]
|
|
|
|
2011/09/29
|
|
----------
|
|
* [Fallback theme] Fix ImmediateHoldLetGo function. [Wolfman2000]
|
|
* [GameState] Add the EditAllowedForExtra metric. Use this if you want edit
|
|
steps to be allowed for accessing the extra stage. By default, this is
|
|
false. [Wolfman2000]
|
|
|
|
2011/09/26
|
|
----------
|
|
* [Default theme] Added Song Timing Display user preference. [AJ]
|
|
* [ThemeManager] Add global Scripts dir. [shakesoda]
|
|
|
|
2011/09/25
|
|
----------
|
|
* [WheelItemBase] Added GetColor and GetText Lua bindings. [AJ]
|
|
|
|
2011/09/24
|
|
----------
|
|
* [ScreenEdit] Disable shifting timing changes down one beat if starting on
|
|
beat 0. Important information must stay on that beat. [Wolfman2000]
|
|
* [ScreenEdit] Disable converting rows to a stop or beat starting on beat 0.
|
|
There should be no reason for this at this time. [Wolfman2000]
|
|
* [MusicWheelItem] Add/reinstate MusicWheelItem Mode Normal/Color/OverPart. [AJ]
|
|
* [FadingBanner] Added LoadFromSortOrder(SortOrder) Lua binding. [AJ]
|
|
|
|
2011/09/23
|
|
----------
|
|
* [ScreenEvaluation] Added RollingNumbersMaxComboClass metric. [AJ]
|
|
* [NotesLoaderSM] Fix loading .sm files with non standard difficulty names.
|
|
It should be Hard, not Heavy. [Wolfman2000]
|
|
|
|
2011/09/22
|
|
----------
|
|
* [ScreenDebugOverlay] Replaced hardcoded toggle command with
|
|
ButtonTextToggledCommand metric. [AJ]
|
|
* [LoadingWindow_Win32] Make the StepMania window gain focus after the
|
|
loading window closes. Fixes issue 424. [AJ]
|
|
|
|
2011/09/21
|
|
----------
|
|
* [FadingBanner] Added LoadRandom(), LoadRoulette(), LoadFallback(),
|
|
LoadCourseFallback(), and GetBanner(int) Lua bindings. [AJ]
|
|
|
|
2011/09/18
|
|
----------
|
|
* [Song] Added GetSampleStart() and GetSampleLength() Lua bindings. [Wolfman2000]
|
|
|
|
2011/09/16
|
|
----------
|
|
* [UnlockManager] Added GetNumLockedSongs() Lua binding. [Wolfman2000]
|
|
* [UnlockManager] Added IsSongLocked() Lua binding. [Wolfman2000]
|
|
|
|
2011/09/12
|
|
----------
|
|
* [NotesLoaderSSC/WriterSSC] Allow all timing tags regardless of what timing
|
|
is used. [Wolfman2000]
|
|
|
|
2011/09/11
|
|
----------
|
|
* [ScreenEvaluation] Added "evaluation full combo W1" and
|
|
"evaluation full combo W2" announcer cues. [AJ]
|
|
* [Banner] Added "Banner group fallback" graphic. [AJ]
|
|
|
|
2011/09/09
|
|
----------
|
|
* [NotesLoaderBMS] Rewrite the BMS loader, should fix issues 430 and 500. [theDtTvB]
|
|
|
|
2011/09/08
|
|
----------
|
|
* [GameManager] Fix shifting of 2P notes in beat mode. [1a2a3a2a1a]
|
|
|
|
2011/09/07
|
|
----------
|
|
* [Model] Added GetDefaultAnimation() Lua binding. [AJ]
|
|
* [GameState] Added GetEarnedExtraStage() Lua binding. [AJ]
|
|
|
|
2011/09/02
|
|
----------
|
|
* [MenuTimer] Added start(), disable() Lua bindings. Also renamed setseconds to
|
|
SetSeconds to match GetSeconds. [AJ]
|
|
* [GameManager] beat "versus" -> "versus5"; fix beat versus7 being "single7". [1a2a3a2a1a]
|
|
|
|
2011/08/27
|
|
----------
|
|
* Updated libjpeg to 8c.
|
|
* [SongManager] Added GetCoursesInGroup(sCourseGroup,bIncludeAutogen),
|
|
GetSongGroupBannerPath(songGroup), GetCourseGroupBannerPath(courseGroup),
|
|
DoesSongGroupExist(songGroup), DoesCourseGroupExist(courseGroup) and
|
|
GetPopularSongs() Lua bindings. [AJ]
|
|
* [SongManager] Added GetPreferredSortSongs(), GetPreferredSortCourses(courseType,bIncludeAutogen),
|
|
and GetPopularCourses(courseType) Lua bindings. [AJ]
|
|
* [SongManager] Add SongToPreferredSortSectionName(song), WasLoadedFromAdditionalSongs(song),
|
|
and WasLoadedFromAdditionalCourses(course) Lua bindings. [AJ]
|
|
* [CryptManager] Add GenerateRandomUUID() Lua binding. [AJ]
|
|
* [ThemeManager] Added DoesThemeExist(sTheme), IsThemeSelectable(sTheme),
|
|
DoesLanguageExist(sLang), GetCurThemeName(), HasMetric(sGroup,sValue), and
|
|
HasString(sGroup,sValue) Lua bindings. [AJ]
|
|
|
|
2011/08/23
|
|
----------
|
|
* [Makefile.am] Fixed version date and time handling. [AJ]
|
|
|
|
2011/08/22
|
|
----------
|
|
* [PrefsManager, X11Helper] Added ShowMouseCursor preference. [AJ]
|
|
* [UnlockManager] Added GetStepOfAllTypes Lua binding. This gets the locked
|
|
Steps for all game types based on the difficulty specified. [Wolfman2000]
|
|
* [UnlockManager] Added requirepasschallengesteps Lua binding. This is more
|
|
self-explanitory: pass challenge to be able to play edits. [Wolfman2000]
|
|
|
|
2011/08/21
|
|
----------
|
|
* [NotesLoaderSSC] Fix loading pre-split timing files that had blank timing
|
|
tags inside of them. Thanks to Vin.il for the catch. [Wolfman2000]
|
|
* [Song] Added Jacket, CD image (a la early DDR), and Disc (PIU-style) support.
|
|
Added GetJacketPath(), GetCDImagePath(), GetDiscPath(), HasJacket(), HasDisc(),
|
|
and HasCDImage() Lua bindings. [AJ]
|
|
|
|
================================================================================
|
|
StepMania 5.0 Preview 3 | 20110820
|
|
--------------------------------------------------------------------------------
|
|
|
|
2011/08/20
|
|
----------
|
|
* [PlayerOptions] Add GetMMod() Lua binding. [AJ]
|
|
* [Player] Make keysounds respect volume preference. Fixes issue 344. [AJ]
|
|
|
|
2011/08/19
|
|
----------
|
|
* [Steps] Add PredictMeter() and GetDisplayBPMType() Lua bindings. [AJ]
|
|
* [Song] Add ShowInDemonstrationAndRanking() Lua binding. [AJ]
|
|
* Turn off Autogen by default. [shakesoda]
|
|
* Disable automatic aspect ratio guessing, default to 854x480
|
|
(16:9 because most newer displays are wide). [shakesoda]
|
|
* Turn on FastLoad and FastLoadAdditionalSongs by default. [shakesoda]
|
|
|
|
2011/08/18
|
|
----------
|
|
* [RageInput] Added "No input devices were loaded." string to languages. [AJ]
|
|
* [RageInputDevice] Added localized names for InputDeviceState. [AJ]
|
|
* [Course] Add IsPlayableIn(StepsType) and IsRanking() Lua bindings. [AJ]
|
|
* [Trail] Added GetTotalMeter(), GetLengthSeconds(), IsSecret()
|
|
and ContainsSong(song) Lua bindings. [AJ]
|
|
|
|
2011/08/16
|
|
----------
|
|
* Added PrettyPercent(numerator,denominator) Lua binding. [AJ]
|
|
|
|
2011/08/14
|
|
----------
|
|
* [Foreground] Restore Foreground Changes for use in gameplay. Note that it
|
|
is recommended to use lua for #FGCHANGES from now on: not all XML changes
|
|
will work. [infamouspat]
|
|
|
|
2011/08/13
|
|
----------
|
|
* [Theme-side] Added Fancy UI Background preference to Theme Options. [AJ]
|
|
* [LowLevelWindow_X11] Don't force the window into the upper left corner. [ZipFile]
|
|
|
|
2011/08/07
|
|
----------
|
|
* [LifeMeterBattery] Added LostLife param to LifeChanged message. [AJ]
|
|
* [LifeMeterBattery] Converted LifeMeterBattery lives to an AutoActor. [AJ]
|
|
* [TimingData] Add HasDelays() Lua binding; HasStops() now only checks stops. [AJ]
|
|
* [GameState, SongUtil] Fix Issue 263 by not charging 2x stages for doubles when
|
|
not using joint premium. [AJ]
|
|
* [BeginnerHelper] Made BeginnerHelper run the OnCommand. [AJ]
|
|
* [GameState] add GetExpandedSectionName() Lua binding. [AJ]
|
|
* [ScreenSelectMusic] Added IdleCommentSeconds metric and
|
|
"ScreenSelectMusic IdleComment" announcer sound. [AJ]
|
|
* [NotesLoaderBMS] "Send the actual song file to LoadFromBMSFile in
|
|
BMSLoader::LoadNoteDataFromSimfile instead of the dummy one...
|
|
This fixes the wrong sound issue [423]..." [theDtTvB]
|
|
|
|
2011/08/06
|
|
----------
|
|
* [NoteSkins/beat/default] Fix Issue 425. [AJ]
|
|
* [ScoreDisplayRave] Allow (Meter/Level)(X/Y) metrics to work again. [AJ]
|
|
|
|
2011/08/05
|
|
----------
|
|
* [NoteField] Added AreaHighlightColor metric. [AJ]
|
|
|
|
2011/08/04
|
|
----------
|
|
* [NoteTypes, ScreenEdit] Removed artificial MAX_NOTES_PER_MEASURE limit. [AJ]
|
|
|
|
2011/08/02
|
|
----------
|
|
* [NotesSSC] Only write timing/attack tags for the step if there is a
|
|
difference from the song. For timing tags, at this time it means that if even
|
|
one tag is different, all tags are written. [Wolfman2000]
|
|
|
|
2011/08/01
|
|
----------
|
|
* [MusicWheel, RoomWheel] Moved the "- EMPTY -" string to the languages file. [AJ]
|
|
|
|
2011/07/31
|
|
----------
|
|
* [ScreenGameplay, LyricDisplay] Stop lyrics from animating on failure.
|
|
Fixes issue 298. [AJ]
|
|
|
|
2011/07/30
|
|
----------
|
|
* [ProfileManager] Fix an issue when deleting recently created profiles. [AJ]
|
|
* Start removing anything related to Guitar mode. This was rushed in, and it
|
|
is not worth us keeping at this time. [Wolfman2000]
|
|
|
|
2011/07/26
|
|
----------
|
|
* [ScreenEdit] Add a semi working implementation of the often requested
|
|
copy/paste selected timing data feature. This should make it easier for
|
|
some charters. [Wolfman2000]
|
|
|
|
2011/07/21
|
|
----------
|
|
* [BeginnerHelper] Removed DancePadAngle metric in favor of DancePadOnCommand.
|
|
The same goes for PlayerAngle, dancer rotation is now handled in
|
|
PlayerP1/2OnCommand. [AJ]
|
|
* [Course] Bumped up max edit course title length to 16 (still feels too short).
|
|
Also added #DESCRIPTION tag and Course:GetDescription() Lua binding. [AJ]
|
|
|
|
2011/07/20
|
|
----------
|
|
* [Win32/CrashHandlerChild] Crashlog and log now open in the player's default
|
|
text editor. Also, the Show Log button works again, including for people using
|
|
Portable.ini. [AJ]
|
|
|
|
2011/07/19
|
|
----------
|
|
* [LoadingWindow] Added the ability for themes to have custom splash banners.
|
|
(Currently Windows-only.) [AJ]
|
|
|
|
2011/07/17
|
|
----------
|
|
* [Cache] No longer store #NOTES in the cache. This should speed things up
|
|
on the first load if there is not much to write. (General note: this was
|
|
taken from another branch, but results at that point were great.)
|
|
[Wolfman2000]
|
|
|
|
2011/07/13
|
|
----------
|
|
* [Difficulty] Allow ALL StepsTypes to use CustomDifficulty properly.
|
|
There was some unfair targeting of Couple and Routine. [Wolfman2000]
|
|
* [Steps] Calculate accurate radar values for Couple charts. [Wolfman2000]
|
|
* [ScreenEdit] Display more accurate chart data for Couple and Routine charts
|
|
for the future. No more having (almost) every row as a jump! [Wolfman2000]
|
|
|
|
2011/07/12
|
|
----------
|
|
* [OptionRowHandler] Add a new metric to ScreenOptionsMaster:
|
|
StepsUseChartName. Use this if you want your charts to have a unique name
|
|
in the options menu. If there is no #CHARTNAME or it is "Blank", it reverts
|
|
to the original behavior. This metric is false by default. [Wolfman2000]
|
|
* [ScreenEdit] Fixed a bug involving #ATTACKS. Now when you set an attack,
|
|
the mods are reverted back to how they were prior to the attack being set.
|
|
[Wolfman2000]
|
|
|
|
2011/07/09
|
|
----------
|
|
* [NotesTheUsual] Update the #COMBOS tag to allow for a Miss Combo attribute.
|
|
Any files that only use the Combo attribute will have that value copied to
|
|
miss combo on next launch. [Wolfman2000]
|
|
* [ScoreKeeperNormal] Better match #COMBOS with eval. Scoring formulas should
|
|
not be affected, but it may require more testing. [Wolfman2000]
|
|
* [Metrics] Have Pump mode lump the checkpoint judgments with Flawless and
|
|
Miss judgments on eval. Of course, this goes down to Perfect and Miss if
|
|
that is disabled. [Wolfman2000]
|
|
|
|
2011/07/07
|
|
----------
|
|
* [ScreenEdit] Fix the NoMines transformation bug, issue 363. [Wolfman2000]
|
|
* [CourseLoaderCRS] Don't load BEST# and WORST# where # is greater than the
|
|
number of songs installed. Fixes issue 373. [AJ]
|
|
* [NotesAllSSC] Add the #CHARTNAME tag to the Steps. #DESCRIPTION is now for
|
|
more detailed descriptions, or perhaps some short hand lingo. All files
|
|
that used #DESCRIPTION will have their values moved to #CHARTNAME on
|
|
load. [Wolfman2000]
|
|
* [ScreenEdit] Add a Steps Data menu for getting numerical step data on the
|
|
chart. This is a read only menu. Edit Steps Information contains writable
|
|
information. [Wolfman2000]
|
|
* [NotesAllSSC] Add the Steps version of #DISPLAYBPM. The Song version is
|
|
still there, so themes should not have to worry about breakage.
|
|
[Wolfman2000]
|
|
|
|
2011/07/06
|
|
----------
|
|
* [ScreenEdit] Fix the bug where hitting Enter during playing wouldn't take
|
|
the user back to the editor. [Wolfman2000]
|
|
* [Gameplay] Fix Fail mods being dishonored. [Midiman]
|
|
|
|
2011/07/05
|
|
----------
|
|
* [ScreenEdit] Restore dance-couple and pump-couple for editing purposes.
|
|
Saving should still work, but this was never tested yet. [Wolfman2000]
|
|
* [ScreenOptions] Mini is now ITG Mini, and Tiny is now Pump Pro Mini.
|
|
This will prevent many prior courses from breaking. [sharksoda, Wolfman2000]
|
|
* [CharacterManager] Add a lua function to check how many characters you have.
|
|
For an example of how this is used, check the default theme's scripts
|
|
folder, specifically 03 ThemePrefs.lua. [Wolfman2000]
|
|
|
|
2011/07/04
|
|
----------
|
|
* [ScreenEdit] Add a function to switch the notes the routine players have to
|
|
hit. In simple terms, Player 1's notes are now Player 2's and vice~versa.
|
|
Check it out in the Alter Menu. [Wolfman2000]
|
|
* [ScreenEdit] Add two routine mirroring functions. Now you can build sections
|
|
of a chart for one player, and mirror the effect for the other player when
|
|
finished. For Pump players, it is not a straight mirror, but is more akin
|
|
to what is found via normal routine charts. In other words, you'll be happy.
|
|
Check it out in the Alter Menu. [Wolfman2000]
|
|
|
|
2011/07/03
|
|
----------
|
|
* [ScreenEdit] Fix a crash if one tries to remove an attack that doesn't
|
|
exist at that time. [Wolfman2000]
|
|
|
|
================================================================================
|
|
StepMania 5.0 Preview 2 | 20110703
|
|
--------------------------------------------------------------------------------
|
|
|
|
2011/07/03
|
|
----------
|
|
* [Player] Bring mMods from OpenITG over. Also, a metric was added,
|
|
"MModHighCap", to cap the speed mod if required for playing songs like
|
|
Tsuhsuixamush. Set the metric to 0 or less to remove the cap. [AJ, sharksoda,
|
|
Wolfman2000]
|
|
|
|
2011/07/02
|
|
----------
|
|
* [ScreenEdit] Fixed a crash when hitting Enter in the F1 help menu. [AJ]
|
|
|
|
2011/06/30
|
|
----------
|
|
* [NotesAll] Use #FIRSTSECOND, #LASTSECOND, and #LASTSECONDHINT instead of the
|
|
former BEAT equivalents. Split Timing has made this a necessity thanks to
|
|
certain files that abuse Stops/Delays more than usual. [Wolfman2000]
|
|
* [ScreenEdit] Add a function in the Area Menu to designate the current beat
|
|
as the last second of the song. Please try to be smart and not use this too
|
|
early. [Wolfman2000]
|
|
|
|
2011/06/28
|
|
----------
|
|
* [ScreenEdit] Add a function to copy/paste the TimingData of a player's
|
|
choice. Remember to be in the appropriate mode when copying and pasting.
|
|
By default, the song timing is already located in the clipboard, ready for
|
|
use. [Wolfman2000]
|
|
|
|
2011/06/27
|
|
----------
|
|
* [Steps] Make sure #ATTACKS are copied when requested. [Wolfman2000]
|
|
* [ScreenEdit] Have Step Author up front instead of Chart Style. This is
|
|
probably going to be better overall. [Wolfman2000]
|
|
* [TimingData] Preserve the length of time for Speed Segment scaling when using
|
|
beats. [Wolfman2000]
|
|
* [NotesLoader/WriterSSC] #OFFSET is to be before #ATTACKS. This is required if
|
|
we pursue beat based attacks and not just second based. [Wolfman2000]
|
|
|
|
2011/06/26
|
|
----------
|
|
* [UnlockManager] New metric: AutoLockEditSteps. Use this to hide bonus charts
|
|
until the Expert steps are beaten. No guarantee that this works with no
|
|
challenge steps in the song. This defaults to false. [Wolfman2000]
|
|
* [UnlockManager] New metric: SongsNotAdditional. Set to true to keep the
|
|
default behavior, false to have the AdditionalSongs folder contain
|
|
unlockable material. This is set to true to start. [Wolfman2000]
|
|
* [ScreenEdit] Allow jumping between all segments, not just Label segments.
|
|
You still use Ctrl + ,/. to jump, but now you use Ctrl + N/M to cycle the
|
|
segments. By default, it starts with Label. [Wolfman2000]
|
|
* [PlayerOptions] No longer display StepAttacks in the player's list.
|
|
Instead, show NoAttacks if attacks are disabled. [Wolfman2000]
|
|
|
|
2011/06/24
|
|
----------
|
|
* [Actor] Implement compound(length,tweens) in _fallback/02 Actor.lua. [AJ]
|
|
* [UnlockManager] Add a new unlock reward: StepsType. This is similar to
|
|
unlocking Steps, but it is targeted for one step in one stepstype rather
|
|
than one step in all stepstypes. This needs testing. [Wolfman2000]
|
|
* [ScreenEdit] Add the option to convert delays to beats. Just find a better
|
|
song to use this on besides Uprock. [Wolfman2000]
|
|
* [ScreenEdit] Fix a crash if you don't save any steps on a new song.
|
|
[Wolfman2000]
|
|
* [NotesLoader/WriterSSC] Add support for Step #ATTACKS. Furthermore, Song
|
|
Attacks (or rather, Step Attacks as it should be called now) are turned on
|
|
by default instead of off. [Wolfman2000]
|
|
|
|
2011/06/19
|
|
----------
|
|
* [EditMenu] Allow all songs to work in Practice Mode, regardless of folder
|
|
location. This fixes a crash if everyone had songs in AdditionalSongs.
|
|
[Wolfman2000]
|
|
|
|
2011/06/17
|
|
----------
|
|
* [LifeMeterBattery] Fixed a bug where MinesSubtractLives was not being honored.
|
|
Also added LifeChanged message to changing of life on holds. [AJ]
|
|
|
|
2011/06/15
|
|
----------
|
|
* [TimingData] Added many lua bindings for the other timing segments. GetWarps,
|
|
GetCombos, GetTimeSignatures, GetTickcounts, GetFakes, GetScrolls, GetSpeeds.
|
|
This should cover all of them now. [Wolfman2000]
|
|
|
|
2011/06/13
|
|
----------
|
|
* [InputHandler_DirectInput] Fixed MouseWheel input not resetting. [AJ]
|
|
* [ScreenTextEntry] Make it so only the keyboard's Enter key can finish the
|
|
screen. Should fix issues with buttons whose secondary function is MenuStart. [AJ]
|
|
* [InputMapper] Modify default mappings. Use the Hyphen key instead of the
|
|
Numlock key for Player 2's GAME_BUTTON_BACK. This should address some
|
|
issues with Player 2 being unable to back out if they use a laptop.
|
|
[Wolfman2000]
|
|
* [NoteDisplay] Add two new metrics.
|
|
* DrawRollHeadForTapsOnSameRow: bool, similar to DrawHoldHeadForTapsOnSameRow
|
|
* TapHoldRollOnRowMeansHold: bool, true means hold and false means roll
|
|
* No noteskins should require updating, as these were placed in common/common
|
|
for ease of use. [Wolfman2000]
|
|
* [LifeMeterBattery] Added ChangeLives(int) Lua binding. [AJ]
|
|
* [LifeMeterBattery] Added DangerThreshold metric. [AJ]
|
|
* [LifeMeterBattery] Added some important metrics. [AJ]
|
|
* MinScoreToKeepLife='TapNoteScore_*' - any score below this = loss of life.
|
|
* SubtractLives=1 - how many lives are lost when going below MinScoreToKeepLife.
|
|
* MinesSubtractLives=1 - how many lives are lost when hitting a mine.
|
|
* HeldAddLives=0 - how many lives are gained when a hold is completed.
|
|
* LetGoSubtractLives=1 - how many lives are lost on a dropped hold.
|
|
|
|
2011/06/12
|
|
----------
|
|
* [ScreenNetSelectMusic] Add PlayerOptionsScreen metric. [AJ]
|
|
* [ScreenEdit] Restore the old PageUp/PageDown behavior, added Control +
|
|
PageUp/PageDown to use recent time signature behavior. Laptop users, that
|
|
includes you guys too: semicolon and apostrophe are still good. [Wolfman2000]
|
|
|
|
2011/06/11
|
|
----------
|
|
* [ScreenEdit] Allow setting the Music Preview via the Alter Menu. Just select
|
|
your area, enter the menu, and choose "Designate as Music Preview". No more
|
|
math calculations needed! [Wolfman2000]
|
|
* [SongUtil] Added GetPlayableSteps(Song) Lua binding. [AJ]
|
|
* [Steps] Allow 255 characters for all chart descriptions, including edits.
|
|
We are no longer bound by In The Groove I think. [Wolfman2000]
|
|
* [Player] Add GetPlayerTimingData() Lua binding. [Wolfman2000]
|
|
|
|
2011/06/10
|
|
----------
|
|
* [ScreenEdit] Split the Area Menu into the Area Menu and Alter Menu. Use the
|
|
"A" key to enter the Alter Menu when a selection of notes/rows are
|
|
highlighted. Use the Enter key to enter the old Area Menu for the options that
|
|
do not depend on selecting NoteData. [Wolfman2000]
|
|
* [ScreenEdit] Allow converting selections to Delays, Warps, or Fakes as well
|
|
as Stops. Remember, use the Alter Menu for this. [Wolfman2000]
|
|
|
|
2011/06/09
|
|
----------
|
|
* [ScreenSyncOverlay] Ensure that F11 / F12 work with all charts due to Split
|
|
Timing. [Wolfman2000]
|
|
|
|
2011/06/08
|
|
----------
|
|
* Any notes in a fake segment or warp segment are completely ignored for
|
|
scoring purposes. Now you can get 100% on your warping goodness!
|
|
[Wolfman2000]
|
|
|
|
2011/06/06
|
|
----------
|
|
* [PlayerOptions] Removed the ScoreDisplay mod choices. Use lua to make your
|
|
own scoring formulas that work in reverse instead. [Wolfman2000]
|
|
* [ScreenGameplay] Fix an assist tick bug if there was no Player 1. Note that
|
|
this changes the behavior slightly: it is the first enabled player, or
|
|
master player, that gets the ticks now. A better solution will be looked at
|
|
in the future. [Wolfman2000]
|
|
* [NoteDataUtil] Fix a radar issue involving hands. Unfortunately, this means
|
|
yet another cache reload for accuracy purposes. [Wolfman2000]
|
|
|
|
2011/06/04
|
|
----------
|
|
* Changed default MusicWheelSwitchSpeed to 15 (was 10). [AJ]
|
|
* [AnnouncerManager] Fixed a bug where no announcers would be loaded. [AJ]
|
|
* Restored the UserPrefAutoSetStyle behavior. [Wolfman2000]
|
|
* [NotesLoaderSMA] Better way of identifying beats and seconds. [Wolfman2000]
|
|
|
|
================================================================================
|
|
StepMania 5.0 Preview 1a | 20110603
|
|
--------------------------------------------------------------------------------
|
|
|
|
2011/06/03
|
|
----------
|
|
* [LifeMeterBattery] Added LivesLeft param to LifeChanged message. [AJ]
|
|
* [Windows] Set up directories for pictures and app data in their proper
|
|
location. [Henke]
|
|
* [NotesLoaderSM] Fix an Offset load bug. [Wolfman2000]
|
|
|
|
2011/06/02
|
|
----------
|
|
* [BPMDisplay] Added SetFromSteps Lua binding. [AJ]
|
|
* [ScreenDebugOverlay] Switch the R and T keys to be Volume Down and Up
|
|
respectively. I have to admit, it makes more sense to have volume up be
|
|
on the right instead of the left. [Wolfman2000]
|
|
* [SongManager] Make autogen courses have "Autogen" as the Scripter. [AJ]
|
|
|
|
2011/06/01
|
|
----------
|
|
* [TimingData] Added the HasScrollChanges lua binding. [Wolfman2000]
|
|
* [ScreenEdit] Fix Song Timing behaviors. [Wolfman2000]
|
|
|
|
2011/05/31
|
|
----------
|
|
* [Player] Added the BattleRaveMirror metric. This determines if Battle and
|
|
Rave mode will have the two players with mirrored charts or not. By default,
|
|
this is set to true, preserving the ITG style behavior. [Wolfman2000]
|
|
* [TimingData] Added the HasScrollChanges lua binding. [Wolfman2000]
|
|
|
|
================================================================================
|
|
StepMania 5.0 Preview 1 | 20110529
|
|
--------------------------------------------------------------------------------
|
|
|
|
2011/05/27
|
|
----------
|
|
* [ScreenEdit] Added the LoopOnChartEnd metric. Once you get to the end of
|
|
the chart while playing it in the editor, this controls whether it loops and
|
|
plays again, or simply stops. By default, this is true, replicating current
|
|
behavior. Set to false to replicate older StepMania behavior. [Wolfman2000]
|
|
|
|
2011/05/26
|
|
----------
|
|
* [ScoreKeeperNormal] Added the MissComboIsPerRow metric. Similar to the
|
|
ComboIsPerRow metric, this determines how much miss combo is earned on missing
|
|
a row of notes. By default, this is true. Set to false to replicate Pump Pro
|
|
behavior. [Wolfman2000]
|
|
|
|
2011/05/25
|
|
----------
|
|
* [NotesLoaderSSC/NotesWriterSSC] Added the ScrollSegments. Think BPM change,
|
|
but not. [theDtTvB]
|
|
|
|
2011/05/23
|
|
----------
|
|
* [Steps] Added the UsesSplitTiming Lua binding. [Wolfman2000]
|
|
|
|
2011/05/20
|
|
----------
|
|
* [CryptManager] Added SHA1File Lua binding. [AJ]
|
|
|
|
2011/05/19
|
|
----------
|
|
* [BPMDisplay] Add CourseCycleSpeed metric. [AJ]
|
|
|
|
2011/05/17
|
|
----------
|
|
* [NotesWriterSM] Write out OpenITG compatible SM files from here on out.
|
|
This includes turning Warps into Negative Stops. For those that wanted
|
|
negative BPMs specifically, my apologies, but stops are easier on math.
|
|
[Wolfman2000]
|
|
|
|
2011/05/16
|
|
----------
|
|
* [ProfileManager] Added ProfileWasLoadedFromMemoryCard(PlayerNumber)
|
|
Lua binding. [AJ]
|
|
* Added #FAKES to the SSC format. Similar to the fake arrows, these blocks
|
|
prevent all judgments within the range. [Wolfman2000]
|
|
* Changed the syntax of #WARPS slightly. Now the second value is the relative
|
|
distance that is skipped, not the absolute value when you start hitting
|
|
arrows again. [Wolfman2000]
|
|
|
|
2011/05/15
|
|
----------
|
|
* [ScreenGameplay] Removed hardcoded commands for Debug (give up text) and
|
|
replace them with DebugStartOnCommand, DebugBackOnCommand, and
|
|
DebugTweenOffCommand. [AJ]
|
|
* Added #SPEEDS to the SSC format. This multiplies your scrolling speed during
|
|
gameplay, not replaces it (see mod attacks for replacing). [Wolfman2000]
|
|
|
|
2011/05/14
|
|
----------
|
|
* [ModIcon] Added StopWords metric. [AJ]
|
|
* [ScreenSelectMaster] Add "ScreenEmpty" param to MenuStartP# when the GameCommand
|
|
doesn't set a screen. [AJ]
|
|
* [StepsDisplay] Added MeterFormatString metric. [AJ]
|
|
* [MusicWheel] Added ShowSectionsInBPMSort and ShowSectionsInLengthSort metrics. [AJ]
|
|
* [ScreenEvaluation] Stop the Bonus bars from overflowing in course modes. [AJ]
|
|
* [Banner] Added ScrollMode and ScrollSortOrder metrics. [AJ]
|
|
|
|
2011/05/13
|
|
----------
|
|
* Added Split Timing to .SSC files. All older .SSC files and other file
|
|
formats are converted to split timing on cache load. We are no longer bound
|
|
by Song Timing for everything. [theDtTvB, Wolfman2000, TeruFSX]
|
|
|
|
2011/05/11
|
|
----------
|
|
* [GameSoundManager] Added PlayAnnouncer Lua binding. [AJ]
|
|
* [AnnouncerManager] Add support for "gameplay combo #" for announcer. [AJ]
|
|
|
|
2011/05/10
|
|
----------
|
|
* [Sprite] Added SetSecondsIntoAnimation Lua binding. [AJ]
|
|
* [BPMDisplay] Added SetFromCourse Lua binding. [AJ]
|
|
|
|
2011/05/03
|
|
----------
|
|
* [ScreenEdit] Allow changing the Beat 0 Offset, Music Sample Start, and
|
|
Music Sample Length via Edit Song Info menu. [Wolfman2000]
|
|
|
|
2011/05/02
|
|
----------
|
|
* [ScreenSelectMusic] Added NullScoreString metric. [AJ]
|
|
|
|
2011/04/17
|
|
--------
|
|
* Use lua for all primary score keeping. Course modes right now still use the
|
|
old fashioned system. [TeruFSX, Wolfman2000]
|
|
|
|
2011/04/09
|
|
--------
|
|
* [Player] Force hold judgments to take place before setting the score.
|
|
[theDtTvB]
|
|
|
|
2011/04/05
|
|
--------
|
|
* [NotesLoaderSSC, NotesWriterSSC] Add the #LABELS tag. This is meant for step
|
|
editors to label different parts of their stepcharts. Use Control + , or . to
|
|
jump to different labels made. [Wolfman2000]
|
|
|