54 lines
997 B
C++
54 lines
997 B
C++
#ifndef RAGE_SOUND_WAVEOUT
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#define RAGE_SOUND_WAVEOUT
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#include "RageSoundDriver.h"
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#include "RageThreads.h"
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class RageSound_OSS: public RageSoundDriver
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{
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int fd;
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struct sound {
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RageSound *snd;
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bool stopping;
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int flush_pos; /* state == STOPPING only */
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sound() { snd = NULL; stopping=false; }
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};
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/* List of currently playing sounds: */
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vector<sound *> sounds;
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bool shutdown;
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int last_cursor_pos;
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int samplerate;
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static int MixerThread_start(void *p);
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void MixerThread();
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RageThread MixingThread;
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public:
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bool GetData();
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void Update(float delta);
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int GetSampleRate() const { return samplerate; }
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/* virtuals: */
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void StartMixing(RageSound *snd); /* used by RageSound */
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void StopMixing(RageSound *snd); /* used by RageSound */
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int GetPosition(const RageSound *snd) const;
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float GetPlayLatency() const;
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RageSound_OSS();
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~RageSound_OSS();
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};
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#endif
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/*
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* Copyright (c) 2002 by the person(s) listed below. All rights reserved.
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*
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* Glenn Maynard
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*/
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