Files
itgmania212121/stepmania/src/arch/LoadingWindow/LoadingWindow_SDL.cpp
T
2003-06-16 20:54:10 +00:00

65 lines
1.8 KiB
C++

#include "global.h"
#include "SDL_utils.h"
#include "SDL_image.h"
#include "SDL_rotozoom.h"
#include "LoadingWindow_SDL.h"
#include "loading.xpm"
#include "StepMania.xpm" /* icon */
LoadingWindow_SDL::LoadingWindow_SDL()
{
/* Initialize the SDL library */
if( SDL_InitSubSystem(SDL_INIT_VIDEO) < 0 )
RageException::Throw( "Couldn't initialize SDL: %s\n", SDL_GetError() );
/* Set window title and icon */
SDL_WM_SetCaption("Loading StepMania", "");
SDL_Surface *srf = IMG_ReadXPMFromArray(icon);
SDL_SetColorKey( srf, SDL_SRCCOLORKEY, SDL_MapRGB(srf->format, 0xFF, 0, 0xFF));
/* Windows icons are 32x32 and SDL can't resize them for us, which
* causes mask corruption. (Actually, the above icon *is* 32x32;
* this is here just in case it changes.) */
ConvertSDLSurface(srf, srf->w, srf->h,
32, 0xFF000000, 0x00FF0000, 0x0000FF00, 0x000000FF);
zoomSurface(srf, 32, 32);
SDL_SetAlpha( srf, SDL_SRCALPHA, SDL_ALPHA_OPAQUE );
SDL_WM_SetIcon(srf, NULL /* derive from alpha */);
SDL_FreeSurface(srf);
/* Load the BMP - we need it's dimensions */
SDL_Surface *image = IMG_ReadXPMFromArray(loading);
if( image == NULL )
RageException::Throw("Couldn't load loading.bmp: %s\n",SDL_GetError());
/* Initialize the window */
loading_screen = SDL_SetVideoMode(image->w, image->h, 16, SDL_SWSURFACE|SDL_ANYFORMAT|SDL_NOFRAME);
if( loading_screen == NULL )
RageException::Throw( "Couldn't initialize loading window: %s\n", SDL_GetError() );
SDL_BlitSurface(image, NULL, loading_screen, NULL);
SDL_FreeSurface(image);
}
LoadingWindow_SDL::~LoadingWindow_SDL()
{
SDL_QuitSubSystem( SDL_INIT_VIDEO );
}
void LoadingWindow_SDL::Paint()
{
SDL_UpdateRect(loading_screen, 0,0,0,0);
}
/*
* Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved.
*
* Chris Danford
* Glenn Maynard
*/