Files
itgmania212121/stepmania/src/RageSoundReader_Preload.cpp
T
Glenn Maynard 111eeef550 use RageSoundReader_Resample
(almost not tied to 44100 ...)
2003-04-23 19:11:59 +00:00

146 lines
2.7 KiB
C++

#include "global.h"
#include "RageSoundReader_Preload.h"
#include "PrefsManager.h"
const int channels = 2;
const int samplesize = 2 * channels; /* 16-bit */
/* If a sound is smaller than this, we'll load it entirely into memory. */
const int max_prebuf_size = 1024*256;
int SoundReader_Preload::total_samples() const
{
return buf.get().size() / samplesize;
}
bool SoundReader_Preload::Open(SoundReader *source)
{
ASSERT(source);
samplerate = source->GetSampleRate();
/* Check the length, and see if we think it'll fit in the buffer. */
int len = source->GetLength_Fast();
if(len != -1)
{
float secs = len / 1000.f;
int pcmsize = int(secs * samplerate * samplesize); /* seconds -> bytes */
if(pcmsize > max_prebuf_size)
return false; /* Don't bother trying to preload it. */
buf.get_owned().reserve(pcmsize);
}
while(1) {
char buffer[1024];
int cnt = source->Read(buffer, sizeof(buffer));
if(cnt < 0) {
/* XXX untested */
SetError(source->GetError());
return false;
}
if(!cnt) break; /* eof */
/* Add the buffer. */
buf.get_owned().append(buffer, buffer+cnt);
if(buf.get_owned().size() > max_prebuf_size)
return false; /* too big */
}
position = 0;
delete source;
return true;
}
int SoundReader_Preload::GetLength() const
{
return int(float(total_samples()) * 1000.f / samplerate);
}
int SoundReader_Preload::GetLength_Fast() const
{
return GetLength();
}
int SoundReader_Preload::SetPosition_Accurate(int ms)
{
const int sample = int((ms / 1000.0f) * samplerate);
position = sample * samplesize;
if(position >= int(buf.get().size()))
position = 0;
return position;
}
int SoundReader_Preload::SetPosition_Fast(int ms)
{
return SetPosition_Accurate(ms);
}
int SoundReader_Preload::Read(char *buffer, unsigned len)
{
const unsigned bytes_avail = buf.get().size() - position;
len = min(len, bytes_avail);
memcpy(buffer, buf.get().data()+position, len);
position += len;
return len;
}
SoundReader *SoundReader_Preload::Copy() const
{
return new SoundReader_Preload(*this);
}
rc_string::rc_string()
{
buf = new string;
cnt = new int(1);
}
rc_string::rc_string(const rc_string &rhs)
{
buf = rhs.buf;
cnt = rhs.cnt;
(*cnt)++;
}
rc_string::~rc_string()
{
(*cnt)--;
if(!*cnt)
{
delete buf;
delete cnt;
}
}
string &rc_string::get_owned()
{
if(*cnt != 1)
{
(*cnt)--;
buf = new string(*buf);
cnt = new int(1);
}
return *buf;
}
const string &rc_string::get() const
{
return *buf;
}
/*
-----------------------------------------------------------------------------
Copyright (c) 2003 by the person(s) listed below. All rights reserved.
Glenn Maynard
-----------------------------------------------------------------------------
*/