Files
itgmania212121/stepmania/src/HoldJudgment.cpp
T
2006-09-27 20:10:14 +00:00

136 lines
3.8 KiB
C++

#include "global.h"
#include "HoldJudgment.h"
#include "RageUtil.h"
#include "GameConstantsAndTypes.h"
#include "ThemeManager.h"
#include "ThemeMetric.h"
#include "ActorUtil.h"
#include "StatsManager.h"
#include "XmlFile.h"
REGISTER_ACTOR_CLASS( HoldJudgment )
HoldJudgment::HoldJudgment()
{
m_mpToTrack = MultiPlayer_INVALID;
}
void HoldJudgment::Load( const RString &sPath )
{
m_sprJudgment.Load( sPath );
m_sprJudgment->StopAnimating();
m_sprJudgment->SetName( "HoldJudgment" );
ActorUtil::LoadAllCommands( *m_sprJudgment, "HoldJudgment" );
ResetAnimation();
this->AddChild( m_sprJudgment );
}
void HoldJudgment::LoadFromNode( const RString& sDir, const XNode* pNode )
{
RString sFile;
if( !pNode->GetAttrValue("File", sFile) )
RageException::Throw( "HoldJudgment node in \"%s\" is missing the attribute \"File\"", sDir.c_str() );
LuaHelpers::RunAtExpressionS( sFile );
if( sFile.Left(1) != "/" )
sFile = sDir+sFile;
CollapsePath( sFile );
Load( sFile );
ActorFrame::LoadFromNode( sDir, pNode );
}
void HoldJudgment::ResetAnimation()
{
ASSERT( m_sprJudgment.IsLoaded() );
m_sprJudgment->SetDiffuse( RageColor(1,1,1,0) );
m_sprJudgment->SetXY( 0, 0 );
m_sprJudgment->StopTweening();
m_sprJudgment->StopEffect();
}
void HoldJudgment::SetHoldJudgment( HoldNoteScore hns )
{
//LOG->Trace( "Judgment::SetJudgment()" );
ResetAnimation();
switch( hns )
{
case HNS_None:
ASSERT(0);
case HNS_Held:
m_sprJudgment->SetState( 0 );
m_sprJudgment->PlayCommand( "Held" );
break;
case HNS_LetGo:
m_sprJudgment->SetState( 1 );
m_sprJudgment->PlayCommand( "LetGo" );
break;
default:
ASSERT(0);
}
}
void HoldJudgment::LoadFromMultiPlayer( MultiPlayer mp )
{
ASSERT( m_mpToTrack == MultiPlayer_INVALID ); // assert only load once
m_mpToTrack = mp;
this->SubscribeToMessage( enum_add2(Message_ShowHoldJudgmentMuliPlayerP1,m_mpToTrack) );
}
void HoldJudgment::HandleMessage( const RString &sMessage )
{
ASSERT( m_mpToTrack != MultiPlayer_INVALID );
if( sMessage == MessageToString( enum_add2(Message_ShowHoldJudgmentMuliPlayerP1,m_mpToTrack) ) )
SetHoldJudgment( STATSMAN->m_CurStageStats.m_multiPlayer[m_mpToTrack].hnsLast );
ActorFrame::HandleMessage( sMessage );
}
// lua start
#include "LuaBinding.h"
class LunaHoldJudgment: public Luna<HoldJudgment>
{
public:
static int LoadFromMultiPlayer( T* p, lua_State *L ) { p->LoadFromMultiPlayer( Enum::Check<MultiPlayer>(L, 1) ); return 0; }
LunaHoldJudgment()
{
LUA->Register( Register );
ADD_METHOD( LoadFromMultiPlayer );
}
};
LUA_REGISTER_DERIVED_CLASS( HoldJudgment, ActorFrame )
// lua end
/*
* (c) 2001-2004 Chris Danford
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/