54 lines
1.9 KiB
Lua
54 lines
1.9 KiB
Lua
local t = Def.ActorFrame {
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LoadSongBackground() .. {
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OnCommand=cmd(diffusealpha,0;sleep,0.5;linear,0.5;diffusealpha,1);
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};
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-- Cleared
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Def.ActorFrame {
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Condition=GAMESTATE:GetPlayMode() ~= PLAY_MODE_BATTLE and GAMESTATE:GetPlayMode() ~= PLAY_MODE_RAVE and not GAMESTATE:IsDemonstration();
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LoadActor("extra1") .. {
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Condition=GAMESTATE:IsExtraStage();
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StartTransitioningCommand=cmd(hide_if,not GAMESTATE:HasEarnedExtraStage());
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};
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LoadActor("extra2") .. {
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Condition=GAMESTATE:IsExtraStage2();
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StartTransitioningCommand=cmd(hide_if,not GAMESTATE:HasEarnedExtraStage());
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};
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LoadActor("cleared") .. {
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InitCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y);
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StartTransitioningCommand=cmd(hide_if,GAMESTATE:HasEarnedExtraStage());
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OnCommand=cmd(diffusealpha,0;sleep,1;linear,0.5;diffusealpha,1;sleep,2);
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};
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};
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-- Winner
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Def.ActorFrame {
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Condition=GAMESTATE:GetPlayMode() == PLAY_MODE_BATTLE or GAMESTATE:GetPlayMode() == PLAY_MODE_RAVE;
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LoadActor("p1 win") .. {
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InitCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y);
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StartTransitioningCommand=cmd(hide_if,not GAMESTATE:IsWinner(PLAYER_1));
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OnCommand=cmd(diffusealpha,0;sleep,1.5;linear,0.5;diffusealpha,1;sleep,2);
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};
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LoadActor("p2 win") .. {
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InitCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y);
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StartTransitioningCommand=cmd(hide_if,not GAMESTATE:IsWinner(PLAYER_2));
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OnCommand=cmd(diffusealpha,0;sleep,1.5;linear,0.5;diffusealpha,1;sleep,2);
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};
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LoadActor("draw") .. {
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InitCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y);
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StartTransitioningCommand=cmd(hide_if,not GAMESTATE:IsDraw());
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OnCommand=cmd(diffusealpha,0;sleep,1.5;linear,0.5;diffusealpha,1;sleep,2);
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};
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};
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-- Demonstration
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Def.ActorFrame {
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Condition=GAMESTATE:IsDemonstration();
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Def.Quad {
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InitCommand=cmd(stretchto,SCREEN_LEFT,SCREEN_TOP,SCREEN_RIGHT,SCREEN_BOTTOM;diffuse,color("0,0,0,1"));
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OnCommand=cmd(sleep,1.5;diffusealpha,0);
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};
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};
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};
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return t;
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