Glenn Maynard 89f80eb2e5 more easily themable sort text
(Not sure whether to use the choice name or the GameCommand m_sName.
The GameCommand name is used to identify asset names.  However, we
already have a Choice name here, and it's weird having two names: the
GC name just seems like a confusing extra layer of indirection.  Hmm ...)
2005-10-30 18:31:18 +00:00
2005-10-30 18:31:18 +00:00
S
Description
Languages
C++ 85.7%
Lua 4.3%
C 4.3%
Rich Text Format 2.3%
CMake 1.1%
Other 2%