tl-dr: view the Build directory to see. This is intended to replace the project files that we presently maintain so that only a single set is needed instead of multiples. The following setups were used for testing: * Windows 8 and Visual Studio 2013 Desktop Express * Windows 7 and Visual Studio 2012 * Mac OS X Mavericks and Xcode * Ubuntu and makefiles * Fedora 21 and makefiles All three operating systems can generate projects, compile, link, and run. Windows and Mac OS X users will find their compiled binary in the same location as before, but Linux users will be surprised: it goes straight into the root directory, along with a symlinked GtkModules.so as appropriate. There is no more need for a manual symlinking step. Known issues: * At this time, MinGW likely does not work. Extra time will be needed. * The WITH_JPEG option may go away, and we'll just always require it. * Some linux libraries can use the system equivalents, but that is not up yet. For more information, check out the Build directory.
21 lines
656 B
Markdown
21 lines
656 B
Markdown
Warning
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==
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Make sure you read README.md first if you have not.
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Installing StepMania
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==
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To use StepMania on your computer, it is first assumed that cmake is run (see README.md for more information). Then, follow the guide based on your operating system.
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Windows
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===
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Using Visual Studio, simply build and it will place the .exe file in the correct directory.
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Mac OS X
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===
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Using Xcode, simply build in Xcode and it will place the .app file in the correct directory.
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Linux
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===
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Using the command line, simply type make and it will place stepmania and GtkModule.so (if requested) in the root StepMania directory. There is no more need to symlink the files.
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