616f0742be
This will save me a headache for later.
218 lines
7.6 KiB
C++
218 lines
7.6 KiB
C++
/* ScreenMiniMenu - Displays a simple menu over the top of another screen. */
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#ifndef SCREEN_MINI_MENU_H
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#define SCREEN_MINI_MENU_H
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#include "ScreenOptions.h"
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#include "GameConstantsAndTypes.h"
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typedef bool (*MenuRowUpdateEnabled)();
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struct MenuRowDef
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{
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int iRowCode;
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RString sName;
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bool bEnabled;
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MenuRowUpdateEnabled pfnEnabled; // if ! NULL, used instead of bEnabled
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EditMode emShowIn;
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int iDefaultChoice;
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vector<RString> choices;
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bool bThemeTitle;
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bool bThemeItems;
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MenuRowDef(): iRowCode(0), sName(""), bEnabled(false),
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pfnEnabled(), emShowIn(), iDefaultChoice(0),
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choices(), bThemeTitle(false), bThemeItems(false) {}
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MenuRowDef( int r, RString n, MenuRowUpdateEnabled pe, EditMode s,
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bool bTT, bool bTI, int d, const char *c0=NULL,
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const char *c1=NULL, const char *c2=NULL,
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const char *c3=NULL, const char *c4=NULL,
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const char *c5=NULL, const char *c6=NULL,
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const char *c7=NULL, const char *c8=NULL,
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const char *c9=NULL, const char *c10=NULL,
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const char *c11=NULL, const char *c12=NULL,
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const char *c13=NULL, const char *c14=NULL,
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const char *c15=NULL, const char *c16=NULL,
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const char *c17=NULL, const char *c18=NULL,
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const char *c19=NULL, const char *c20=NULL,
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const char *c21=NULL, const char *c22=NULL,
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const char *c23=NULL, const char *c24=NULL,
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const char *c25=NULL ): iRowCode(r), sName(n),
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bEnabled(true), pfnEnabled(pe), emShowIn(s),
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iDefaultChoice(d), choices(),
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bThemeTitle(bTT), bThemeItems(bTI)
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{
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#define PUSH( c ) if(c) choices.push_back(c);
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PUSH(c0);PUSH(c1);PUSH(c2);PUSH(c3);PUSH(c4);PUSH(c5);
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PUSH(c6);PUSH(c7);PUSH(c8);PUSH(c9);PUSH(c10);PUSH(c11);
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PUSH(c12);PUSH(c13);PUSH(c14);PUSH(c15);PUSH(c16);PUSH(c17);
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PUSH(c18);PUSH(c19);PUSH(c20);PUSH(c21);PUSH(c22);PUSH(c22);
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PUSH(c23);PUSH(c23);PUSH(c24);PUSH(c25);
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#undef PUSH
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}
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MenuRowDef(int r, RString n, bool e, EditMode s,
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bool bTT, bool bTI, int d, vector<RString> options):
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iRowCode(r), sName(n), bEnabled(e), pfnEnabled(NULL),
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emShowIn(s), iDefaultChoice(d), choices(),
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bThemeTitle(bTT), bThemeItems(bTI)
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{
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FOREACH(RString, options, str)
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{
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if (*str != "") choices.push_back(*str);
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}
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}
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MenuRowDef( int r, RString n, bool e, EditMode s, bool bTT, bool bTI,
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int d, const char *c0=NULL, const char *c1=NULL,
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const char *c2=NULL, const char *c3=NULL,
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const char *c4=NULL, const char *c5=NULL,
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const char *c6=NULL, const char *c7=NULL,
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const char *c8=NULL, const char *c9=NULL,
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const char *c10=NULL, const char *c11=NULL,
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const char *c12=NULL, const char *c13=NULL,
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const char *c14=NULL, const char *c15=NULL,
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const char *c16=NULL, const char *c17=NULL,
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const char *c18=NULL, const char *c19=NULL,
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const char *c20=NULL, const char *c21=NULL,
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const char *c22=NULL, const char *c23=NULL,
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const char *c24=NULL, const char *c25=NULL ):
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iRowCode(r), sName(n), bEnabled(e), pfnEnabled(NULL),
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emShowIn(s), iDefaultChoice(d), choices(),
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bThemeTitle(bTT), bThemeItems(bTI)
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{
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#define PUSH( c ) if(c) choices.push_back(c);
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PUSH(c0);PUSH(c1);PUSH(c2);PUSH(c3);PUSH(c4);PUSH(c5);
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PUSH(c6);PUSH(c7);PUSH(c8);PUSH(c9);PUSH(c10);PUSH(c11);
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PUSH(c12);PUSH(c13);PUSH(c14);PUSH(c15);PUSH(c16);PUSH(c17);
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PUSH(c18);PUSH(c19);PUSH(c20);PUSH(c21);PUSH(c22);PUSH(c22);
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PUSH(c23);PUSH(c23);PUSH(c24);PUSH(c25);
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#undef PUSH
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}
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MenuRowDef( int r, RString n, bool e, EditMode s, bool bTT, bool bTI,
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int d, int low, int high ):
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iRowCode(r), sName(n), bEnabled(e), pfnEnabled(NULL),
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emShowIn(s), iDefaultChoice(d), choices(),
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bThemeTitle(bTT), bThemeItems(bTI)
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{
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for ( int i = low; i <= high; i++ )
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{
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choices.push_back(IntToString(i).c_str());
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}
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}
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void SetOneUnthemedChoice( const RString &sChoice )
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{
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choices.resize(1);
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choices[0] = "|" + sChoice;
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}
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bool SetDefaultChoiceIfPresent( RString sChoice )
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{
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iDefaultChoice = 0;
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FOREACH_CONST( RString, choices, s )
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{
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if( sChoice == *s )
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{
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iDefaultChoice = s - choices.begin();
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return true;
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}
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}
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return false;
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}
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};
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struct MenuDef
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{
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RString sClassName;
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vector<MenuRowDef> rows;
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MenuDef( RString c, MenuRowDef r0=MenuRowDef(),
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MenuRowDef r1=MenuRowDef(), MenuRowDef r2=MenuRowDef(),
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MenuRowDef r3=MenuRowDef(), MenuRowDef r4=MenuRowDef(),
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MenuRowDef r5=MenuRowDef(), MenuRowDef r6=MenuRowDef(),
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MenuRowDef r7=MenuRowDef(), MenuRowDef r8=MenuRowDef(),
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MenuRowDef r9=MenuRowDef(), MenuRowDef r10=MenuRowDef(),
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MenuRowDef r11=MenuRowDef(), MenuRowDef r12=MenuRowDef(),
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MenuRowDef r13=MenuRowDef(), MenuRowDef r14=MenuRowDef(),
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MenuRowDef r15=MenuRowDef(), MenuRowDef r16=MenuRowDef(),
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MenuRowDef r17=MenuRowDef(), MenuRowDef r18=MenuRowDef(),
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MenuRowDef r19=MenuRowDef(), MenuRowDef r20=MenuRowDef(),
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MenuRowDef r21=MenuRowDef(), MenuRowDef r22=MenuRowDef(),
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MenuRowDef r23=MenuRowDef(), MenuRowDef r24=MenuRowDef(),
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MenuRowDef r25=MenuRowDef(), MenuRowDef r26=MenuRowDef(),
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MenuRowDef r27=MenuRowDef(), MenuRowDef r28=MenuRowDef(),
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MenuRowDef r29=MenuRowDef() ): sClassName(c), rows()
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{
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#define PUSH( r ) if(!r.sName.empty()) rows.push_back(r);
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PUSH(r0);PUSH(r1);PUSH(r2);PUSH(r3);PUSH(r4);PUSH(r5);PUSH(r6);
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PUSH(r7);PUSH(r8);PUSH(r9);PUSH(r10);PUSH(r11);PUSH(r12);
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PUSH(r13);PUSH(r14);PUSH(r15);PUSH(r16);PUSH(r17);PUSH(r18);
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PUSH(r19);PUSH(r20);PUSH(r21);PUSH(r22);PUSH(r23);PUSH(r24);
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PUSH(r25);PUSH(r26);PUSH(r27);PUSH(r28);PUSH(r29);
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#undef PUSH
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}
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};
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class ScreenMiniMenu : public ScreenOptions
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{
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public:
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static void MiniMenu( const MenuDef* pDef, ScreenMessage smSendOnOK,
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ScreenMessage smSendOnCancel = SM_None,
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float fX = 0, float fY = 0 );
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void Init();
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void BeginScreen();
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void HandleScreenMessage( const ScreenMessage SM );
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protected:
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virtual void AfterChangeValueOrRow( PlayerNumber pn );
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virtual void ImportOptions( int iRow, const vector<PlayerNumber> &vpns );
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virtual void ExportOptions( int iRow, const vector<PlayerNumber> &vpns );
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virtual bool FocusedItemEndsScreen( PlayerNumber pn ) const;
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void LoadMenu( const MenuDef* pDef );
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ScreenMessage m_SMSendOnOK;
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ScreenMessage m_SMSendOnCancel;
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vector<MenuRowDef> m_vMenuRows;
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public:
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ScreenMiniMenu(): m_SMSendOnOK(), m_SMSendOnCancel(), m_vMenuRows() {}
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static bool s_bCancelled;
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static int s_iLastRowCode;
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static vector<int> s_viLastAnswers;
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};
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#endif
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/*
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* (c) 2003-2004 Chris Danford
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* All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, and/or sell copies of the Software, and to permit persons to
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* whom the Software is furnished to do so, provided that the above
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* copyright notice(s) and this permission notice appear in all copies of
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* the Software and that both the above copyright notice(s) and this
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* permission notice appear in supporting documentation.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
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* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
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* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
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* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
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* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
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* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
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* PERFORMANCE OF THIS SOFTWARE.
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*/
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