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itgmania212121/src/BitmapText.h
T

173 lines
5.9 KiB
C++

#ifndef BITMAP_TEXT_H
#define BITMAP_TEXT_H
#include "Actor.h"
#include <map>
class RageTexture;
class Font;
struct FontPageTextures;
/** @brief An actor that holds a Font and draws text to the screen. */
class BitmapText : public Actor
{
public:
BitmapText();
BitmapText( const BitmapText &cpy );
BitmapText &operator=(const BitmapText &cpy);
virtual ~BitmapText();
virtual void LoadFromNode( const XNode* pNode );
virtual BitmapText *Copy() const;
struct BMT_TweenState
{
// We'd be better off not adding strokes to things we can't control
// themewise (ScreenDebugOverlay for example). -Midiman
BMT_TweenState(): m_stroke_color(RageColor(0,0,0,0)) {}
static void MakeWeightedAverage(BMT_TweenState& out,
BMT_TweenState const& from, BMT_TweenState const& to, float between);
bool operator==(BMT_TweenState const& other) const;
bool operator!=(BMT_TweenState const& other) const { return !operator==(other); }
void SetStrokeColor(RageColor const& c) { m_stroke_color= c; }
RageColor const& GetStrokeColor() { return m_stroke_color; }
private:
RageColor m_stroke_color;
};
BMT_TweenState& BMT_DestTweenState()
{
if(BMT_Tweens.empty())
{ return BMT_current; }
else
{ return BMT_Tweens.back(); }
}
BMT_TweenState const& BMT_DestTweenState() const { return const_cast<BitmapText*>(this)->BMT_DestTweenState(); }
virtual void SetCurrentTweenStart();
virtual void EraseHeadTween();
virtual void UpdatePercentThroughTween(float between);
virtual void BeginTweening(float time, ITween* interp);
// This function exists because the compiler tried to connect a call of
// "BeginTweening(1.2f)" to the function above. -Kyz
virtual void BeginTweening(float time, TweenType tt = TWEEN_LINEAR)
{ Actor::BeginTweening(time, tt); }
virtual void StopTweening();
virtual void FinishTweening();
bool LoadFromFont( const RString& sFontName );
bool LoadFromTextureAndChars( const RString& sTexturePath, const RString& sChars );
virtual void SetText( const RString& sText, const RString& sAlternateText = "", int iWrapWidthPixels = -1 );
void SetVertSpacing( int iSpacing );
void SetMaxWidth( float fMaxWidth );
void SetMaxHeight( float fMaxHeight );
void SetMaxDimUseZoom(bool use);
void SetWrapWidthPixels( int iWrapWidthPixels );
void CropToWidth( int iWidthInSourcePixels );
virtual bool EarlyAbortDraw() const;
virtual void DrawPrimitives();
void SetUppercase( bool b );
void SetRainbowScroll( bool b ) { m_bRainbowScroll = b; }
void SetJitter( bool b ) { m_bJitter = b; }
void SetDistortion( float f );
void UnSetDistortion();
void SetHorizAlign( float f );
void SetStrokeColor(RageColor c) { BMT_DestTweenState().SetStrokeColor(c); }
RageColor const& GetStrokeColor() { return BMT_DestTweenState().GetStrokeColor(); }
void SetCurrStrokeColor(RageColor c) { BMT_current.SetStrokeColor(c); }
RageColor const& GetCurrStrokeColor() { return BMT_current.GetStrokeColor(); }
void SetTextGlowMode( TextGlowMode tgm ) { m_TextGlowMode = tgm; }
void GetLines( vector<wstring> &wTextLines ) const { wTextLines = m_wTextLines; }
const vector<wstring> &GetLines() const { return m_wTextLines; }
RString GetText() const { return m_sText; }
// Return true if the string 's' will use an alternate string, if available.
bool StringWillUseAlternate( const RString& sText, const RString& sAlternateText ) const;
struct Attribute
{
Attribute() : length(-1), glow() { }
int length;
RageColor diffuse[NUM_DIFFUSE_COLORS];
RageColor glow;
void FromStack( lua_State *L, int iPos );
};
Attribute GetDefaultAttribute() const;
void AddAttribute( size_t iPos, const Attribute &attr );
void ClearAttributes();
// Commands
virtual void PushSelf( lua_State *L );
protected:
Font *m_pFont;
bool m_bUppercase;
RString m_sText;
vector<wstring> m_wTextLines;
vector<int> m_iLineWidths; // in source pixels
int m_iWrapWidthPixels; // -1 = no wrap
float m_fMaxWidth; // 0 = no max
float m_fMaxHeight; // 0 = no max
bool m_MaxDimensionUsesZoom;
bool m_bRainbowScroll;
bool m_bJitter;
bool m_bUsingDistortion;
float m_fDistortion;
int m_iVertSpacing;
vector<RageSpriteVertex> m_aVertices;
vector<FontPageTextures*> m_vpFontPageTextures;
map<size_t, Attribute> m_mAttributes;
bool m_bHasGlowAttribute;
TextGlowMode m_TextGlowMode;
// recalculate the items in SetText()
void BuildChars();
void DrawChars( bool bUseStrokeTexture );
void UpdateBaseZoom();
private:
void SetTextInternal();
vector<BMT_TweenState> BMT_Tweens;
BMT_TweenState BMT_current;
BMT_TweenState BMT_start;
};
#endif
/**
* @file
* @author Chris Danford, Charles Lohr, Steve Checkoway (c) 2001-2007
* @section LICENSE
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/