29 lines
981 B
Lua
29 lines
981 B
Lua
local children = {
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LoadActor("_warning") .. {
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InitCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;
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vertalign,top;
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wag;effectmagnitude,0,0,10;effectperiod,2;
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);
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OnCommand=cmd(diffusealpha,0);
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ShowDangerAllMessageCommand=cmd(stoptweening;accelerate,0.3;diffusealpha,1);
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HideDangerAllMessageCommand=cmd(stoptweening;accelerate,0.3;diffusealpha,0);
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};
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};
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if GAMESTATE:IsExtraStage() then
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children[#children+1] = LoadActor("_extra score frame") .. {
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InitCommand=cmd(x,SCREEN_CENTER_X+0;y,SCREEN_CENTER_Y-208);
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OnCommand=cmd(addy,-100;sleep,0.5;linear,1;addy,100);
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OffCommand=cmd(linear,1;addy,-100);
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};
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else
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local sFile = GAMESTATE:GetPlayMode() == "PlayMode_Oni" and "_oni score frame" or "_score frame";
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children[#children+1] = LoadActor(sFile) .. {
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InitCommand=cmd(x,SCREEN_CENTER_X+0;y,SCREEN_CENTER_Y+208);
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OnCommand=cmd(addy,100;linear,0.5;addy,-100);
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OffCommand=cmd(linear,0.5;addy,100);
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};
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end
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return Def.ActorFrame { children = children };
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