Files
itgmania212121/stepmania/Themes/default/BGAnimations/ScreenGameplay underlay/default.lua
T
2007-02-25 22:48:47 +00:00

29 lines
981 B
Lua

local children = {
LoadActor("_warning") .. {
InitCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;
vertalign,top;
wag;effectmagnitude,0,0,10;effectperiod,2;
);
OnCommand=cmd(diffusealpha,0);
ShowDangerAllMessageCommand=cmd(stoptweening;accelerate,0.3;diffusealpha,1);
HideDangerAllMessageCommand=cmd(stoptweening;accelerate,0.3;diffusealpha,0);
};
};
if GAMESTATE:IsExtraStage() then
children[#children+1] = LoadActor("_extra score frame") .. {
InitCommand=cmd(x,SCREEN_CENTER_X+0;y,SCREEN_CENTER_Y-208);
OnCommand=cmd(addy,-100;sleep,0.5;linear,1;addy,100);
OffCommand=cmd(linear,1;addy,-100);
};
else
local sFile = GAMESTATE:GetPlayMode() == "PlayMode_Oni" and "_oni score frame" or "_score frame";
children[#children+1] = LoadActor(sFile) .. {
InitCommand=cmd(x,SCREEN_CENTER_X+0;y,SCREEN_CENTER_Y+208);
OnCommand=cmd(addy,100;linear,0.5;addy,-100);
OffCommand=cmd(linear,0.5;addy,100);
};
end
return Def.ActorFrame { children = children };