Files
itgmania212121/src/NotesLoaderSMA.cpp
T
Tracy Ward 04f7a8c466 Rewrite BG/FG changes parsing (#1916)
* Handle commas and equals in BG/FG change tags

Rewrote parsing of BGCHANGES and FGCHANGES tags to be able to
handle people putting commas and equals in the filenames. For the
value positions which can be filenames, check to see if we can
recognize any filename from the song directory followed by a comma,
equal, or end of string. If we can, use that. If not, just treat it
the same as before, looking for the next comma or equal.
2019-10-12 11:41:39 -04:00

491 lines
14 KiB
C++

#include "global.h"
#include "NotesLoaderSMA.h"
#include "BackgroundUtil.h"
#include "GameManager.h"
#include "MsdFile.h"
#include "NoteTypes.h"
#include "NotesLoaderSM.h" // may need this.
#include "PrefsManager.h"
#include "RageFileManager.h"
#include "RageLog.h"
#include "RageUtil.h"
#include "Song.h"
#include "SongManager.h"
#include "Steps.h"
#include "Attack.h"
void SMALoader::ProcessMultipliers( TimingData &out, const int iRowsPerBeat, const RString sParam )
{
vector<RString> arrayMultiplierExpressions;
split( sParam, ",", arrayMultiplierExpressions );
for( unsigned f=0; f<arrayMultiplierExpressions.size(); f++ )
{
vector<RString> arrayMultiplierValues;
split( arrayMultiplierExpressions[f], "=", arrayMultiplierValues );
unsigned size = arrayMultiplierValues.size();
if( size < 2 )
{
LOG->UserLog("Song file",
this->GetSongTitle(),
"has an invalid #MULTIPLIER value \"%s\" (must have at least one '='), ignored.",
arrayMultiplierExpressions[f].c_str() );
continue;
}
const float fComboBeat = RowToBeat( arrayMultiplierValues[0], iRowsPerBeat );
const int iCombos = std::stoi( arrayMultiplierValues[1] ); // always true.
// hoping I'm right here: SMA files can use 6 values after the row/beat.
const int iMisses = (size == 2 || size == 4 ?
iCombos :
std::stoi(arrayMultiplierValues[2]));
out.AddSegment( ComboSegment(BeatToNoteRow(fComboBeat), iCombos, iMisses) );
}
}
void SMALoader::ProcessBeatsPerMeasure( TimingData &out, const RString sParam )
{
vector<RString> vs1;
split( sParam, ",", vs1 );
for (RString const &s1 : vs1)
{
vector<RString> vs2;
split( s1, "=", vs2 );
if( vs2.size() < 2 )
{
LOG->UserLog("Song file",
this->GetSongTitle(),
"has an invalid beats per measure change with %i values.",
static_cast<int>(vs2.size()) );
continue;
}
const float fBeat = StringToFloat( vs2[0] );
const int iNumerator = std::stoi( vs2[1] );
if( fBeat < 0 )
{
LOG->UserLog("Song file",
this->GetSongTitle(),
"has an invalid time signature change with beat %f.",
fBeat );
continue;
}
if( iNumerator < 1 )
{
LOG->UserLog("Song file",
this->GetSongTitle(),
"has an invalid time signature change with beat %f, iNumerator %i.",
fBeat, iNumerator );
continue;
}
out.AddSegment( TimeSignatureSegment(BeatToNoteRow(fBeat), iNumerator) );
}
}
void SMALoader::ProcessSpeeds( TimingData &out, const RString line, const int rowsPerBeat )
{
vector<RString> vs1;
split( line, ",", vs1 );
for (std::vector<RString>::const_iterator s1 = vs1.begin(); s1 != vs1.end(); ++s1)
{
vector<RString> vs2;
vs2.clear(); // trying something.
RString loopTmp = *s1;
Trim( loopTmp );
split( loopTmp, "=", vs2 );
if( vs2.size() == 2 ) // First one always seems to have 2.
{
// Aldo_MX: 4 is the default value in SMA, although SM5 requires 0 for the first segment :/
vs2.push_back(s1 == vs1.begin() ? "0" : "4");
}
if( vs2.size() < 3 )
{
LOG->UserLog("Song file",
this->GetSongTitle(),
"has an speed change with %i values.",
static_cast<int>(vs2.size()) );
continue;
}
const float fBeat = RowToBeat( vs2[0], rowsPerBeat );
RString backup = vs2[2];
Trim(vs2[2], "s");
Trim(vs2[2], "S");
const float fRatio = StringToFloat( vs2[1] );
const float fDelay = StringToFloat( vs2[2] );
SpeedSegment::BaseUnit unit = ((backup != vs2[2]) ?
SpeedSegment::UNIT_SECONDS : SpeedSegment::UNIT_BEATS);
if( fBeat < 0 )
{
LOG->UserLog("Song file",
this->GetSongTitle(),
"has an speed change with beat %f.",
fBeat );
continue;
}
if( fDelay < 0 )
{
LOG->UserLog("Song file",
this->GetSongTitle(),
"has an speed change with beat %f, length %f.",
fBeat, fDelay );
continue;
}
out.AddSegment( SpeedSegment(BeatToNoteRow(fBeat), fRatio, fDelay, unit) );
}
}
bool SMALoader::LoadFromSimfile( const RString &sPath, Song &out, bool bFromCache )
{
LOG->Trace( "Song::LoadFromSMAFile(%s)", sPath.c_str() );
MsdFile msd;
if( !msd.ReadFile( sPath, true ) ) // unescape
{
LOG->UserLog( "Song file", sPath, "couldn't be opened: %s", msd.GetError().c_str() );
return false;
}
out.m_SongTiming.m_sFile = sPath; // songs still have their fallback timing.
out.m_sSongFileName = sPath;
Steps* pNewNotes = nullptr;
int iRowsPerBeat = -1; // Start with an invalid value: needed for checking.
vector< pair<float, float> > vBPMChanges, vStops;
for( unsigned i=0; i<msd.GetNumValues(); i++ )
{
int iNumParams = msd.GetNumParams(i);
const MsdFile::value_t &sParams = msd.GetValue(i);
RString sValueName = sParams[0];
sValueName.MakeUpper();
// handle the data
/* Don't use GetMainAndSubTitlesFromFullTitle; that's only for heuristically
* splitting other formats that *don't* natively support #SUBTITLE. */
if( sValueName=="TITLE" )
{
out.m_sMainTitle = sParams[1];
this->SetSongTitle(sParams[1]);
}
else if( sValueName=="SUBTITLE" )
out.m_sSubTitle = sParams[1];
else if( sValueName=="ARTIST" )
out.m_sArtist = sParams[1];
else if( sValueName=="TITLETRANSLIT" )
out.m_sMainTitleTranslit = sParams[1];
else if( sValueName=="SUBTITLETRANSLIT" )
out.m_sSubTitleTranslit = sParams[1];
else if( sValueName=="ARTISTTRANSLIT" )
out.m_sArtistTranslit = sParams[1];
else if( sValueName=="GENRE" )
out.m_sGenre = sParams[1];
else if( sValueName=="CREDIT" )
out.m_sCredit = sParams[1];
else if( sValueName=="BANNER" )
out.m_sBannerFile = sParams[1];
else if( sValueName=="BACKGROUND" )
out.m_sBackgroundFile = sParams[1];
else if( sValueName=="PREVIEW" )
out.m_sPreviewVidFile = sParams[1];
// Save "#LYRICS" for later, so we can add an internal lyrics tag.
else if( sValueName=="LYRICSPATH" )
out.m_sLyricsFile = sParams[1];
else if( sValueName=="CDTITLE" )
out.m_sCDTitleFile = sParams[1];
else if( sValueName=="MUSIC" )
out.m_sMusicFile = sParams[1];
else if( sValueName=="INSTRUMENTTRACK" )
{
SMLoader::ProcessInstrumentTracks( out, sParams[1] );
}
else if( sValueName=="MUSICLENGTH" )
{
continue;
}
else if( sValueName=="LASTBEATHINT" )
{
// can't identify at this position: ignore.
}
else if( sValueName=="MUSICBYTES" )
; /* ignore */
// Cache tags: ignore.
else if (sValueName=="FIRSTBEAT" || sValueName=="LASTBEAT" ||
sValueName=="SONGFILENAME" || sValueName=="HASMUSIC" ||
sValueName=="HASBANNER" )
{
;
}
else if( sValueName=="SAMPLESTART" )
out.m_fMusicSampleStartSeconds = HHMMSSToSeconds( sParams[1] );
else if( sValueName=="SAMPLELENGTH" )
out.m_fMusicSampleLengthSeconds = HHMMSSToSeconds( sParams[1] );
// SamplePath is used when the song has a separate preview clip. -aj
//else if( sValueName=="SAMPLEPATH" )
//out.m_sMusicSamplePath = sParams[1];
else if( sValueName=="LISTSORT" )
{
;
}
else if( sValueName=="DISPLAYBPM" )
{
// #DISPLAYBPM:[xxx][xxx:xxx]|[*];
if( sParams[1] == "*" )
out.m_DisplayBPMType = DISPLAY_BPM_RANDOM;
else
{
out.m_DisplayBPMType = DISPLAY_BPM_SPECIFIED;
out.m_fSpecifiedBPMMin = StringToFloat( sParams[1] );
if( sParams[2].empty() )
out.m_fSpecifiedBPMMax = out.m_fSpecifiedBPMMin;
else
out.m_fSpecifiedBPMMax = StringToFloat( sParams[2] );
}
}
else if( sValueName=="SMAVERSION" )
{
; // ignore it.
}
else if( sValueName=="ROWSPERBEAT" )
{
/* This value is used to help translate the timings
* the SMA format uses. Starting with the second
* appearance, it delimits NoteData. Right now, this
* value doesn't seem to be editable in SMA. When it
* becomes so, make adjustments to this code. */
if( iRowsPerBeat < 0 )
{
vector<RString> arrayBeatChangeExpressions;
split( sParams[1], ",", arrayBeatChangeExpressions );
vector<RString> arrayBeatChangeValues;
split( arrayBeatChangeExpressions[0], "=", arrayBeatChangeValues );
iRowsPerBeat = std::stoi(arrayBeatChangeValues[1]);
}
else
{
// This should generally return song timing
TimingData &timing = ( pNewNotes ? pNewNotes->m_Timing : out.m_SongTiming);
ProcessBPMsAndStops(timing, vBPMChanges, vStops);
}
}
else if( sValueName=="BEATSPERMEASURE" )
{
TimingData &timing = ( pNewNotes ? pNewNotes->m_Timing : out.m_SongTiming);
ProcessBeatsPerMeasure( timing, sParams[1] );
}
else if( sValueName=="SELECTABLE" )
{
if(sParams[1].EqualsNoCase("YES"))
out.m_SelectionDisplay = out.SHOW_ALWAYS;
else if(sParams[1].EqualsNoCase("NO"))
out.m_SelectionDisplay = out.SHOW_NEVER;
// ROULETTE from 3.9. It was removed since UnlockManager can serve
// the same purpose somehow. This, of course, assumes you're using
// unlocks. -aj
else if(sParams[1].EqualsNoCase("ROULETTE"))
out.m_SelectionDisplay = out.SHOW_ALWAYS;
/* The following two cases are just fixes to make sure simfiles that
* used 3.9+ features are not excluded here */
else if(sParams[1].EqualsNoCase("ES") || sParams[1].EqualsNoCase("OMES"))
out.m_SelectionDisplay = out.SHOW_ALWAYS;
else if( std::stoi(sParams[1]) > 0 )
out.m_SelectionDisplay = out.SHOW_ALWAYS;
else
LOG->UserLog("Song file",
sPath,
"has an unknown #SELECTABLE value, \"%s\"; ignored.",
sParams[1].c_str() );
}
else if( sValueName.Left(strlen("BGCHANGES"))=="BGCHANGES" || sValueName=="ANIMATIONS" )
{
SMLoader::ProcessBGChanges( out, sValueName, sPath, sParams[1]);
}
else if( sValueName=="FGCHANGES" )
{
std::vector<std::vector<RString> > aFGChanges;
ParseBGChangesString(sParams[1], aFGChanges, out.GetSongDir());
for (const auto &b : aFGChanges)
{
BackgroundChange change;
if (LoadFromBGChangesVector(change, b))
out.AddForegroundChange(change);
}
}
else if( sValueName=="OFFSET" )
{
TimingData &timing = ( pNewNotes ? pNewNotes->m_Timing : out.m_SongTiming);
timing.m_fBeat0OffsetInSeconds = StringToFloat( sParams[1] );
}
else if( sValueName=="BPMS" )
{
vBPMChanges.clear();
ParseBPMs( vBPMChanges, sParams[1], iRowsPerBeat );
}
else if( sValueName=="STOPS" || sValueName=="FREEZES" )
{
vStops.clear();
ParseStops( vStops, sParams[1], iRowsPerBeat );
}
else if( sValueName=="DELAYS" )
{
TimingData &timing = ( pNewNotes ? pNewNotes->m_Timing : out.m_SongTiming);
ProcessDelays( timing, sParams[1], iRowsPerBeat );
}
else if( sValueName=="TICKCOUNT" )
{
TimingData &timing = ( pNewNotes ? pNewNotes->m_Timing : out.m_SongTiming);
ProcessTickcounts( timing, sParams[1], iRowsPerBeat );
}
else if( sValueName=="SPEED" )
{
TimingData &timing = ( pNewNotes ? pNewNotes->m_Timing : out.m_SongTiming);
RString tmp = sParams[1];
Trim( tmp );
ProcessSpeeds( timing, tmp, iRowsPerBeat );
}
else if( sValueName=="MULTIPLIER" )
{
TimingData &timing = ( pNewNotes ? pNewNotes->m_Timing : out.m_SongTiming);
ProcessMultipliers( timing, iRowsPerBeat, sParams[1] );
}
else if( sValueName=="FAKES" )
{
TimingData &timing = ( pNewNotes ? pNewNotes->m_Timing : out.m_SongTiming);
ProcessFakes( timing, sParams[1], iRowsPerBeat );
}
else if( sValueName=="METERTYPE" )
{
; // We don't use this...yet.
}
else if( sValueName=="KEYSOUNDS" )
{
split( sParams[1], ",", out.m_vsKeysoundFile );
}
// Attacks loaded from file
else if( sValueName=="ATTACKS" )
{
ProcessAttackString(out.m_sAttackString, sParams);
ProcessAttacks(out.m_Attacks, sParams);
}
else if( sValueName=="NOTES" || sValueName=="NOTES2" )
{
if( iNumParams < 7 )
{
LOG->UserLog("Song file",
sPath,
"has %d fields in a #NOTES tag, but should have at least 7.",
iNumParams );
continue;
}
pNewNotes = new Steps(&out);
LoadFromTokens(
sParams[1],
sParams[2],
sParams[3],
sParams[4],
sParams[5],
sParams[6],
*pNewNotes );
pNewNotes->SetFilename(sPath);
out.AddSteps( pNewNotes );
// Handle timing changes and convert negative bpms/stops
TimingData &timing = ( pNewNotes ? pNewNotes->m_Timing : out.m_SongTiming);
ProcessBPMsAndStops(timing, vBPMChanges, vStops);
}
else if( sValueName=="TIMESIGNATURES" || sValueName=="LEADTRACK" )
;
else
LOG->UserLog("Song file",
sPath,
"has an unexpected value named \"%s\".",
sValueName.c_str() );
}
TidyUpData(out, false);
return true;
}
/**
* @file
* @author Aldo Fregoso, Jason Felds (c) 2009-2011
* @section LICENSE
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/