7d13a9963b896175406376cee513d3cf7f2fba77
This allows themers to make use of SelectMenuInputMessageCommand even if they have SelectMenuChangesDifficulty set to true in their Metrics. Neither _fallback nor Default use SelectMenuInputMessageCommand and, for that matter, no theme I'm aware of does (perhaps because it's essentially inaccessible as it is). I use this to detect if a player presses START while holding SELECT on SSM. This is possible with the existing code system, but that CodeMessage does not fire until the player lets go of both buttons. This allows the themer to check for that button combination more imm ediately.
StepMania
Advanced cross-platform rhythm game for home and arcade use.
Source is all MIT Licensed, songs are CC-NC, builds with MAD or GPL-licensed FFMPEG codecs are GPL.
- Website: http://www.stepmania.com/
- IRC: irc.freenode.net/#stepmania-devs
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