12872f0a50
Note: you will most likely end up recompiling the whole thing.
194 lines
5.1 KiB
C++
194 lines
5.1 KiB
C++
#ifndef RAGE_UTIL_CACHED_OBJECT_H
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#define RAGE_UTIL_CACHED_OBJECT_H
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#include <set>
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template<typename T>
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class CachedObjectPointer;
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/** @brief Utilities for working with the
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<a class="el" href="class_cachedobject.html">CachedObjects</a>. */
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namespace CachedObjectHelpers
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{
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void Lock();
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void Unlock();
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}
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/** @brief Cached object pointers with automatic invalidation. */
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template<typename T>
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class CachedObject
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{
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public:
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CachedObject(): m_pObject(NULL)
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{
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/* A new object is being constructed, so invalidate negative caching. */
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ClearCacheNegative();
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}
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CachedObject( const CachedObject &cpy ): m_pObject(NULL)
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{
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ClearCacheNegative();
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}
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~CachedObject()
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{
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if( m_pObject != NULL )
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ClearCacheSpecific( m_pObject );
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}
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CachedObject &operator=( const CachedObject &rhs ) { return *this; }
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/* Clear all cached entries for this type. */
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static void ClearCacheAll()
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{
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CachedObjectHelpers::Lock();
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for( typename set<ObjectPointer *>::iterator p = m_spObjectPointers.begin(); p != m_spObjectPointers.end(); ++p )
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{
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(*p)->m_pCache = NULL;
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(*p)->m_bCacheIsSet = false;
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}
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CachedObjectHelpers::Unlock();
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}
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/* Clear all cached entries pointing to a specific object. */
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static void ClearCacheSpecific( const T *pObject )
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{
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CachedObjectHelpers::Lock();
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for( typename set<ObjectPointer *>::iterator p = m_spObjectPointers.begin(); p != m_spObjectPointers.end(); ++p )
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{
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if( (*p)->m_pCache == pObject )
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{
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(*p)->m_pCache = NULL;
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(*p)->m_bCacheIsSet = false;
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}
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}
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CachedObjectHelpers::Unlock();
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}
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/* Clear all negative cached entries of this type. */
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static void ClearCacheNegative()
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{
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CachedObjectHelpers::Lock();
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for( typename set<ObjectPointer *>::iterator p = m_spObjectPointers.begin(); p != m_spObjectPointers.end(); ++p )
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{
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if( (*p)->m_pCache == NULL )
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(*p)->m_bCacheIsSet = false;
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}
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CachedObjectHelpers::Unlock();
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}
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private:
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typedef CachedObjectPointer<T> ObjectPointer;
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friend class CachedObjectPointer<T>;
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static void Register( ObjectPointer *p )
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{
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m_spObjectPointers.insert( p );
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}
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static void Unregister( ObjectPointer *p )
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{
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typename set<ObjectPointer *>::iterator it = m_spObjectPointers.find( p );
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ASSERT( it != m_spObjectPointers.end() );
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m_spObjectPointers.erase( it );
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}
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/* This points to the actual T this object is contained in. This is set
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* the first time CachedObjectPointer::Set() is called for this object.
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* That's more convenient than setting it ourselves; we don't need to
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* do anything special in T's copy ctor. This works because there's no
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* need to clear cache for an object before any CachedObjectPointers have
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* ever been set for it. */
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const T *m_pObject;
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static set<ObjectPointer *> m_spObjectPointers;
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};
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template<typename T> set<CachedObjectPointer<T> *> CachedObject<T>::m_spObjectPointers = set<CachedObjectPointer<T> *>();
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template<typename T>
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class CachedObjectPointer
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{
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public:
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typedef CachedObject<T> Object;
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CachedObjectPointer() : m_pCache(NULL), m_bCacheIsSet(false)
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{
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Object::Register( this );
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}
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CachedObjectPointer( const CachedObjectPointer &cpy ):
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m_pCache(cpy.m_pCache), m_bCacheIsSet(cpy.m_bCacheIsSet)
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{
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CachedObjectHelpers::Lock();
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Object::Register( this );
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CachedObjectHelpers::Unlock();
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}
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~CachedObjectPointer()
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{
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Object::Unregister( this );
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}
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bool Get( T **pRet ) const
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{
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CachedObjectHelpers::Lock();
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if( !m_bCacheIsSet )
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{
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CachedObjectHelpers::Unlock();
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return false;
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}
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*pRet = m_pCache;
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CachedObjectHelpers::Unlock();
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return true;
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}
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void Set( T *p )
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{
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CachedObjectHelpers::Lock();
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m_pCache = p;
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m_bCacheIsSet = true;
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if( p != NULL )
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p->m_CachedObject.m_pObject = p;
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CachedObjectHelpers::Unlock();
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}
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void Unset()
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{
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CachedObjectHelpers::Lock();
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m_pCache = NULL;
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m_bCacheIsSet = false;
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CachedObjectHelpers::Unlock();
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}
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private:
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friend class CachedObject<T>;
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T *m_pCache;
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bool m_bCacheIsSet;
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};
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#endif
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/*
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* (c) 2007 Glenn Maynard
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* All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, and/or sell copies of the Software, and to permit persons to
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* whom the Software is furnished to do so, provided that the above
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* copyright notice(s) and this permission notice appear in all copies of
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* the Software and that both the above copyright notice(s) and this
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* permission notice appear in supporting documentation.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
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* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
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* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
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* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
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* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
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* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
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* PERFORMANCE OF THIS SOFTWARE.
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*/
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