Files
itgmania212121/src/RageUtil_CachedObject.h
T
Jason Felds 12872f0a50 More effective fixes. Still no issues.
Note: you will most likely end up recompiling the whole thing.
2011-03-19 20:40:35 -04:00

194 lines
5.1 KiB
C++

#ifndef RAGE_UTIL_CACHED_OBJECT_H
#define RAGE_UTIL_CACHED_OBJECT_H
#include <set>
template<typename T>
class CachedObjectPointer;
/** @brief Utilities for working with the
<a class="el" href="class_cachedobject.html">CachedObjects</a>. */
namespace CachedObjectHelpers
{
void Lock();
void Unlock();
}
/** @brief Cached object pointers with automatic invalidation. */
template<typename T>
class CachedObject
{
public:
CachedObject(): m_pObject(NULL)
{
/* A new object is being constructed, so invalidate negative caching. */
ClearCacheNegative();
}
CachedObject( const CachedObject &cpy ): m_pObject(NULL)
{
ClearCacheNegative();
}
~CachedObject()
{
if( m_pObject != NULL )
ClearCacheSpecific( m_pObject );
}
CachedObject &operator=( const CachedObject &rhs ) { return *this; }
/* Clear all cached entries for this type. */
static void ClearCacheAll()
{
CachedObjectHelpers::Lock();
for( typename set<ObjectPointer *>::iterator p = m_spObjectPointers.begin(); p != m_spObjectPointers.end(); ++p )
{
(*p)->m_pCache = NULL;
(*p)->m_bCacheIsSet = false;
}
CachedObjectHelpers::Unlock();
}
/* Clear all cached entries pointing to a specific object. */
static void ClearCacheSpecific( const T *pObject )
{
CachedObjectHelpers::Lock();
for( typename set<ObjectPointer *>::iterator p = m_spObjectPointers.begin(); p != m_spObjectPointers.end(); ++p )
{
if( (*p)->m_pCache == pObject )
{
(*p)->m_pCache = NULL;
(*p)->m_bCacheIsSet = false;
}
}
CachedObjectHelpers::Unlock();
}
/* Clear all negative cached entries of this type. */
static void ClearCacheNegative()
{
CachedObjectHelpers::Lock();
for( typename set<ObjectPointer *>::iterator p = m_spObjectPointers.begin(); p != m_spObjectPointers.end(); ++p )
{
if( (*p)->m_pCache == NULL )
(*p)->m_bCacheIsSet = false;
}
CachedObjectHelpers::Unlock();
}
private:
typedef CachedObjectPointer<T> ObjectPointer;
friend class CachedObjectPointer<T>;
static void Register( ObjectPointer *p )
{
m_spObjectPointers.insert( p );
}
static void Unregister( ObjectPointer *p )
{
typename set<ObjectPointer *>::iterator it = m_spObjectPointers.find( p );
ASSERT( it != m_spObjectPointers.end() );
m_spObjectPointers.erase( it );
}
/* This points to the actual T this object is contained in. This is set
* the first time CachedObjectPointer::Set() is called for this object.
* That's more convenient than setting it ourselves; we don't need to
* do anything special in T's copy ctor. This works because there's no
* need to clear cache for an object before any CachedObjectPointers have
* ever been set for it. */
const T *m_pObject;
static set<ObjectPointer *> m_spObjectPointers;
};
template<typename T> set<CachedObjectPointer<T> *> CachedObject<T>::m_spObjectPointers = set<CachedObjectPointer<T> *>();
template<typename T>
class CachedObjectPointer
{
public:
typedef CachedObject<T> Object;
CachedObjectPointer() : m_pCache(NULL), m_bCacheIsSet(false)
{
Object::Register( this );
}
CachedObjectPointer( const CachedObjectPointer &cpy ):
m_pCache(cpy.m_pCache), m_bCacheIsSet(cpy.m_bCacheIsSet)
{
CachedObjectHelpers::Lock();
Object::Register( this );
CachedObjectHelpers::Unlock();
}
~CachedObjectPointer()
{
Object::Unregister( this );
}
bool Get( T **pRet ) const
{
CachedObjectHelpers::Lock();
if( !m_bCacheIsSet )
{
CachedObjectHelpers::Unlock();
return false;
}
*pRet = m_pCache;
CachedObjectHelpers::Unlock();
return true;
}
void Set( T *p )
{
CachedObjectHelpers::Lock();
m_pCache = p;
m_bCacheIsSet = true;
if( p != NULL )
p->m_CachedObject.m_pObject = p;
CachedObjectHelpers::Unlock();
}
void Unset()
{
CachedObjectHelpers::Lock();
m_pCache = NULL;
m_bCacheIsSet = false;
CachedObjectHelpers::Unlock();
}
private:
friend class CachedObject<T>;
T *m_pCache;
bool m_bCacheIsSet;
};
#endif
/*
* (c) 2007 Glenn Maynard
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/