Files
itgmania212121/src/ActorMultiTexture.h
T
2011-03-17 01:47:30 -04:00

74 lines
2.4 KiB
C++

/** @brief ActorMultiTexture - A texture created from multiple textures. */
#ifndef ACTOR_MULTI_TEXTURE_H
#define ACTOR_MULTI_TEXTURE_H
#include "Actor.h"
#include "RageDisplay.h"
class RageTexture;
class ActorMultiTexture: public Actor
{
public:
ActorMultiTexture();
ActorMultiTexture( const ActorMultiTexture &cpy );
virtual ~ActorMultiTexture();
void LoadFromNode( const XNode* pNode );
virtual ActorMultiTexture *Copy() const;
virtual bool EarlyAbortDraw() const;
virtual void DrawPrimitives();
void ClearTextures();
int AddTexture( RageTexture *pTexture );
void SetTextureMode( int iIndex, TextureMode tm );
void SetSizeFromTexture( RageTexture *pTexture );
void SetTextureCoords( const RectF &r );
void SetEffectMode( EffectMode em ) { m_EffectMode = em; }
virtual void PushSelf( lua_State *L );
private:
EffectMode m_EffectMode;
struct TextureUnitState
{
TextureUnitState(): m_pTexture(NULL), m_TextureMode(TextureMode_Modulate) {}
RageTexture *m_pTexture;
TextureMode m_TextureMode;
};
vector<TextureUnitState> m_aTextureUnits;
RectF m_Rect;
};
#endif
/**
* @file
* @author Chris Danford (c) 2001-2004
* @section LICENSE
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/