183 lines
5.2 KiB
C++
183 lines
5.2 KiB
C++
#include "global.h"
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#if !defined(WITHOUT_NETWORKING)
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#include "NetworkSyncManager.h"
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#include "ScreenNetworkOptions.h"
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#include "RageLog.h"
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#include "GameSoundManager.h"
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#include "ThemeManager.h"
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#include "PrefsManager.h"
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#include "ScreenManager.h"
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#include "ScreenTextEntry.h"
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#include "ScreenPrompt.h"
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#include "NetworkSyncServer.h"
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#include "VirtualKeyboard.h"
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enum {
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PO_CONNECTION,
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PO_SERVER,
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NUM_NETWORK_OPTIONS_LINES
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};
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enum {
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NO_STOP_SERVER=0,
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NO_START_SERVER
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};
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OptionRowData g_NetworkOptionsLines[NUM_NETWORK_OPTIONS_LINES] = {
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OptionRowData( "Connection", true, "PRESS START" ),
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OptionRowData( "Server", true, "PRESS START" )
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};
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const ScreenMessage SM_DoneConnecting = ScreenMessage(SM_User+1);
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const ScreenMessage SM_ServerNameEnter = ScreenMessage(SM_User+2);
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REGISTER_SCREEN_CLASS( ScreenNetworkOptions );
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ScreenNetworkOptions::ScreenNetworkOptions( CString sClassName ) : ScreenOptions( sClassName )
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{
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LOG->Trace( "ScreenNetworkOptions::ScreenNetworkOptions()" );
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m_sClassName = sClassName;
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g_NetworkOptionsLines[PO_CONNECTION].choices.clear();
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if ( NSMAN->useSMserver )
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g_NetworkOptionsLines[PO_CONNECTION].choices.push_back("Disconnect from "+NSMAN->GetServerName());
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else
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g_NetworkOptionsLines[PO_CONNECTION].choices.push_back("Connect...");
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g_NetworkOptionsLines[PO_SERVER].choices.clear();
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g_NetworkOptionsLines[PO_SERVER].choices.push_back("Stop");
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g_NetworkOptionsLines[PO_SERVER].choices.push_back("Start...");
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Init(
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INPUTMODE_SHARE_CURSOR,
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g_NetworkOptionsLines,
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NUM_NETWORK_OPTIONS_LINES );
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SOUND->PlayMusic( THEME->GetPathToS("ScreenMachineOptions music") );
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}
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void ScreenNetworkOptions::GoToPrevScreen()
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{
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SCREENMAN->SetNewScreen( "ScreenOptionsMenu" );
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}
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void ScreenNetworkOptions::GoToNextScreen()
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{
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GoToPrevScreen();
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}
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void ScreenNetworkOptions::HandleScreenMessage( const ScreenMessage SM )
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{
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switch( SM )
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{
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case SM_DoneConnecting:
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if( !ScreenTextEntry::s_bCancelledLast )
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{
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CString sNewName = ScreenTextEntry::s_sLastAnswer;
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NSMAN->PostStartUp(sNewName);
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NSMAN->DisplayStartupStatus();
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UpdateConnectStatus( );
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#if defined( WITHOUT_NETWORKING )
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#else
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PREFSMAN->m_sLastServer = ScreenTextEntry::s_sLastAnswer;
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#endif
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}
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break;
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case SM_ServerNameEnter:
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if( !ScreenTextEntry::s_bCancelledLast )
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{
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if ( NSMAN->LANserver == NULL)
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NSMAN->LANserver = new StepManiaLanServer;
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NSMAN->LANserver->servername = ScreenTextEntry::s_sLastAnswer;
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if (NSMAN->LANserver->ServerStart())
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{
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NSMAN->isLanServer = true;
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SCREENMAN->SystemMessage( "Server Started." );
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}
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else
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SCREENMAN->SystemMessage( "Server failed: " + NSMAN->LANserver->lastError + ssprintf(" Code:%d",NSMAN->LANserver->lastErrorCode) );
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}
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}
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ScreenOptions::HandleScreenMessage( SM );
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}
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void ScreenNetworkOptions::MenuStart( PlayerNumber pn, const InputEventType type )
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{
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#if defined( WITHOUT_NETWORKING )
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#else
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switch( GetCurrentRow() )
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{
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case PO_CONNECTION:
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if ( !NSMAN->useSMserver )
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{
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VIRTUALKB.Reset(VKMODE_IP);
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SCREENMAN->TextEntry( SM_DoneConnecting, "Enter a Network Address\n127.0.0.1 to connect to yourself", PREFSMAN->m_sLastServer );
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}
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else {
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NSMAN->CloseConnection();
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SCREENMAN->SystemMessage("Disconnected from server.");
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UpdateConnectStatus( );
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}
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break;
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case PO_SERVER:
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switch (m_Rows[GetCurrentRow()]->GetOneSharedSelection())
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{
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case NO_START_SERVER:
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if (!NSMAN->isLanServer)
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{
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VIRTUALKB.Reset(VKMODE_PROFILE);
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SCREENMAN->TextEntry( SM_ServerNameEnter, "Enter a server name...", "", NULL );
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}
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break;
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case NO_STOP_SERVER:
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if ( NSMAN->LANserver != NULL )
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NSMAN->LANserver->ServerStop();
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SCREENMAN->SystemMessage( "Server Stopped." );
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NSMAN->isLanServer = false;
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break;
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}
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break;
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default:
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ScreenOptions::MenuStart( pn, type );
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}
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#endif
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}
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void ScreenNetworkOptions::ImportOptions() { }
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void ScreenNetworkOptions::ExportOptions() { }
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void ScreenNetworkOptions::UpdateConnectStatus( )
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{
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SCREENMAN->SetNewScreen( m_sClassName );
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}
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#endif
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/*
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* (c) 2004 Charles Lohr
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* All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, and/or sell copies of the Software, and to permit persons to
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* whom the Software is furnished to do so, provided that the above
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* copyright notice(s) and this permission notice appear in all copies of
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* the Software and that both the above copyright notice(s) and this
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* permission notice appear in supporting documentation.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
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* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
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* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
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* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
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* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
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* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
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* PERFORMANCE OF THIS SOFTWARE.
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*/
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