235 lines
6.8 KiB
C++
235 lines
6.8 KiB
C++
#include "global.h"
|
|
#include "RageSoundPosMap.h"
|
|
#include "RageLog.h"
|
|
#include "RageUtil.h"
|
|
#include "RageTimer.h"
|
|
#include "Foreach.h"
|
|
|
|
#include <limits.h>
|
|
#include <list>
|
|
|
|
/* The number of frames we should keep pos_map data for. This being too high
|
|
* is mostly harmless; the data is small. */
|
|
const int pos_map_backlog_frames = 100000;
|
|
|
|
struct pos_map_t
|
|
{
|
|
int64_t m_iSourceFrame;
|
|
int64_t m_iDestFrame;
|
|
int m_iFrames;
|
|
float m_fSourceToDestRatio;
|
|
|
|
pos_map_t() { m_iSourceFrame = 0; m_iDestFrame = 0; m_iFrames = 0; m_fSourceToDestRatio = 1.0f; }
|
|
};
|
|
|
|
struct pos_map_impl
|
|
{
|
|
list<pos_map_t> m_Queue;
|
|
void Cleanup();
|
|
};
|
|
|
|
pos_map_queue::pos_map_queue()
|
|
{
|
|
m_pImpl = new pos_map_impl;
|
|
}
|
|
|
|
pos_map_queue::~pos_map_queue()
|
|
{
|
|
delete m_pImpl;
|
|
}
|
|
|
|
pos_map_queue::pos_map_queue( const pos_map_queue &cpy )
|
|
{
|
|
*this = cpy;
|
|
m_pImpl = new pos_map_impl( *cpy.m_pImpl );
|
|
}
|
|
|
|
pos_map_queue &pos_map_queue::operator=( const pos_map_queue &rhs )
|
|
{
|
|
delete m_pImpl;
|
|
m_pImpl = new pos_map_impl( *rhs.m_pImpl );
|
|
return *this;
|
|
}
|
|
|
|
void pos_map_queue::Insert( int64_t iSourceFrame, int iFrames, int64_t iDestFrame, float fSourceToDestRatio )
|
|
{
|
|
if( m_pImpl->m_Queue.size() )
|
|
{
|
|
/* Optimization: If the last entry lines up with this new entry, just merge them. */
|
|
pos_map_t &last = m_pImpl->m_Queue.back();
|
|
if( last.m_iSourceFrame + last.m_iFrames == iSourceFrame &&
|
|
last.m_fSourceToDestRatio == fSourceToDestRatio &&
|
|
llabs(last.m_iDestFrame + lrintf(last.m_iFrames * last.m_fSourceToDestRatio) - iDestFrame) <= 1 )
|
|
{
|
|
last.m_iFrames += iFrames;
|
|
|
|
/* Make sure that m_Frames doesn't grow too large and overflow an int. */
|
|
if( !m_pImpl->m_Queue.empty() && last.m_iFrames > pos_map_backlog_frames * 2 )
|
|
{
|
|
/*
|
|
* Split this entry into two smaller entries. This will cause up to one
|
|
* sample of rounding error in m_iDestFrame. This will not accumulate;
|
|
* if we split again and it becomes two frames of error, the next Insert()
|
|
* will be beyond the tolerance of the above iDestFrame check, and new
|
|
* data will be added to a new entry.
|
|
*/
|
|
int iDeleteFrames = last.m_iFrames - pos_map_backlog_frames;
|
|
|
|
pos_map_t next(last);
|
|
|
|
last.m_iFrames = iDeleteFrames;
|
|
|
|
next.m_iSourceFrame += iDeleteFrames;
|
|
next.m_iFrames -= iDeleteFrames;
|
|
next.m_iDestFrame += lrintf( iDeleteFrames * next.m_fSourceToDestRatio );
|
|
|
|
m_pImpl->m_Queue.push_back( next );
|
|
}
|
|
|
|
m_pImpl->Cleanup();
|
|
|
|
return;
|
|
}
|
|
}
|
|
|
|
m_pImpl->m_Queue.push_back( pos_map_t() );
|
|
pos_map_t &m = m_pImpl->m_Queue.back();
|
|
m.m_iSourceFrame = iSourceFrame;
|
|
m.m_iDestFrame = iDestFrame;
|
|
m.m_iFrames = iFrames;
|
|
m.m_fSourceToDestRatio = fSourceToDestRatio;
|
|
|
|
m_pImpl->Cleanup();
|
|
}
|
|
|
|
void pos_map_impl::Cleanup()
|
|
{
|
|
/* Scan backwards until we have at least pos_map_backlog_frames. */
|
|
list<pos_map_t>::iterator it = m_Queue.end();
|
|
int iTotalFrames = 0;
|
|
while( iTotalFrames < pos_map_backlog_frames )
|
|
{
|
|
if( it == m_Queue.begin() )
|
|
break;
|
|
--it;
|
|
iTotalFrames += it->m_iFrames;
|
|
}
|
|
|
|
m_Queue.erase( m_Queue.begin(), it );
|
|
}
|
|
|
|
int64_t pos_map_queue::Search( int64_t iSourceFrame, bool *bApproximate ) const
|
|
{
|
|
if( bApproximate )
|
|
*bApproximate = false;
|
|
|
|
if( IsEmpty() )
|
|
{
|
|
if( bApproximate )
|
|
*bApproximate = true;
|
|
return 0;
|
|
}
|
|
|
|
/* iSourceFrame is probably in pos_map. Search to figure out what position
|
|
* it maps to. */
|
|
int64_t iClosestPosition = 0, iClosestPositionDist = INT_MAX;
|
|
const pos_map_t *pClosestBlock = &*m_pImpl->m_Queue.begin(); /* print only */
|
|
FOREACHL_CONST( pos_map_t, m_pImpl->m_Queue, it )
|
|
{
|
|
const pos_map_t &pm = *it;
|
|
|
|
if( iSourceFrame >= pm.m_iSourceFrame &&
|
|
iSourceFrame < pm.m_iSourceFrame+pm.m_iFrames )
|
|
{
|
|
/* iSourceFrame lies in this block; it's an exact match. Figure
|
|
* out the exact position. */
|
|
int iDiff = int(iSourceFrame - pm.m_iSourceFrame);
|
|
iDiff = lrintf( iDiff * pm.m_fSourceToDestRatio );
|
|
return pm.m_iDestFrame + iDiff;
|
|
}
|
|
|
|
/* See if the current position is close to the beginning of this block. */
|
|
int64_t dist = llabs( pm.m_iSourceFrame - iSourceFrame );
|
|
if( dist < iClosestPositionDist )
|
|
{
|
|
iClosestPositionDist = dist;
|
|
pClosestBlock = ±
|
|
iClosestPosition = pm.m_iDestFrame;
|
|
}
|
|
|
|
/* See if the current position is close to the end of this block. */
|
|
dist = llabs( pm.m_iSourceFrame + pm.m_iFrames - iSourceFrame );
|
|
if( dist < iClosestPositionDist )
|
|
{
|
|
iClosestPositionDist = dist;
|
|
pClosestBlock = ±
|
|
iClosestPosition = pm.m_iDestFrame + lrintf( pm.m_iFrames * pm.m_fSourceToDestRatio );
|
|
}
|
|
}
|
|
|
|
/*
|
|
* The frame is out of the range of data we've actually sent.
|
|
* Return the closest position.
|
|
*
|
|
* There are three cases when this happens:
|
|
* 1. Before the first CommitPlayingPosition call.
|
|
* 2. After GetDataToPlay returns EOF and the sound has flushed, but before
|
|
* SoundStopped has been called.
|
|
* 3. Underflow; we'll be given a larger frame number than we know about.
|
|
*/
|
|
#if defined(WIN32)
|
|
#define LI "%I64i"
|
|
#elif defined(PRIi64)
|
|
#define LI "%" PRIi64
|
|
#else
|
|
#define LI "%lli"
|
|
#endif
|
|
static RageTimer last;
|
|
if( last.PeekDeltaTime() >= 1.0f )
|
|
{
|
|
last.GetDeltaTime();
|
|
LOG->Trace( "Approximate sound time: driver frame " LI ", m_pImpl->m_Queue frame " LI ".." LI " (dist " LI "), closest position is " LI,
|
|
iSourceFrame, pClosestBlock->m_iDestFrame, pClosestBlock->m_iDestFrame+pClosestBlock->m_iFrames,
|
|
iClosestPositionDist, iClosestPosition );
|
|
}
|
|
|
|
if( bApproximate )
|
|
*bApproximate = true;
|
|
return iClosestPosition;
|
|
}
|
|
|
|
void pos_map_queue::Clear()
|
|
{
|
|
m_pImpl->m_Queue.clear();
|
|
}
|
|
|
|
bool pos_map_queue::IsEmpty() const
|
|
{
|
|
return m_pImpl->m_Queue.empty();
|
|
}
|
|
|
|
/*
|
|
* Copyright (c) 2002-2004 Glenn Maynard
|
|
* All rights reserved.
|
|
*
|
|
* Permission is hereby granted, free of charge, to any person obtaining a
|
|
* copy of this software and associated documentation files (the
|
|
* "Software"), to deal in the Software without restriction, including
|
|
* without limitation the rights to use, copy, modify, merge, publish,
|
|
* distribute, and/or sell copies of the Software, and to permit persons to
|
|
* whom the Software is furnished to do so, provided that the above
|
|
* copyright notice(s) and this permission notice appear in all copies of
|
|
* the Software and that both the above copyright notice(s) and this
|
|
* permission notice appear in supporting documentation.
|
|
*
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
|
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
|
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
|
|
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
|
|
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
|
|
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
|
|
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
|
|
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
|
|
* PERFORMANCE OF THIS SOFTWARE.
|
|
*/
|