5c13eb7d35805bdf23574ae5a02c644ea08e726d
it was (BitmapText::LoadFromNode, etc. called it). This worked because REGISTER_ACTOR_CLASS called it before the object was downcasted to an Actor. We then re-called Actor::LoadFromNode from ActorUtil::LoadFromActorFile; this worked because all it did was re-run Actor init (causing double calls to Init) and not the whole actor. (first half fix: make Actor::LoadFromNode virtual and add comment)
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