Glenn Maynard 580ff0716a Centering is a user preference, to adjust the screen, not a theme
setting.  It's usually tied to the screen resolution (will usually
need readjustment anyway if the resolution changes).  Treat the
values as pixels, as if we were using glViewport to do this.
(Reduces dependencies on ScreenDimensions.h, and we don't need
to worry about calling ChangeCentering when the theme changes.)
2005-12-29 08:12:51 +00:00
S
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