Files
itgmania212121/Themes/default/BGAnimations/ScreenGameplay next course song/default.lua
T
2010-01-26 21:00:30 -06:00

35 lines
1.8 KiB
Lua

local t = Def.ActorFrame{};
if not GAMESTATE:IsCourseMode() then return t; end;
t[#t+1] = Def.Sprite {
InitCommand=cmd(Center);
BeforeLoadingNextCourseSongMessageCommand=function(self) self:LoadFromSongBackground( SCREENMAN:GetTopScreen():GetNextCourseSong() ) end;
StartCommand=cmd(cropleft,1;fadeleft,1;cropright,0;faderight,0;scaletoclipped,SCREEN_WIDTH,SCREEN_HEIGHT;linear,1;fadeleft,0;cropleft,0;sleep,1);
FinishCommand=cmd(linear,1;cropright,1;faderight,1;diffusealpha,PREFSMAN:GetPreference("BGBrightness"));
};
t[#t+1] = Def.ActorFrame {
InitCommand=cmd(Center);
OnCommand=cmd(stoptweening;addx,30;linear,3;addx,-30);
LoadFont("Common Normal") .. {
Text=GAMESTATE:IsCourseMode() and GAMESTATE:GetCurrentCourse():GetDisplayFullTitle() or GAMESTATE:GetCurrentSong():GetDisplayFullTitle();
InitCommand=cmd(strokecolor,Color("Outline");y,-10);
OnCommand=cmd(faderight,1;diffusealpha,0;linear,0.5;faderight,0;diffusealpha,1;sleep,1.5;linear,0.5;diffusealpha,0);
};
--[[ LoadFont("Common Normal") .. {
Text=GAMESTATE:IsCourseMode() and GAMESTATE:GetCurrentCourse():GetCourseType() or GAMESTATE:GetCurrentSong():GetDisplayArtist();
InitCommand=cmd(strokecolor,Color("Outline");zoom,0.75);
OnCommand=cmd(faderight,1;diffusealpha,0;linear,0.5;faderight,0;diffusealpha,1;sleep,1.5;linear,0.5;diffusealpha,0);
}; --]]
LoadFont("Common Normal") .. {
InitCommand=cmd(strokecolor,Color("Outline");diffuse,Color("Orange");diffusebottomedge,Color("Yellow");zoom,0.75;y,10);
BeginCommand=function(self)
local NextSong = SCREENMAN:GetTopScreen():GetNextCourseSong();
self:settext( SecondsToMSSMsMs( NextSong:MusicLengthSeconds() ) );
end;
OnCommand=cmd(faderight,1;diffusealpha,0;linear,0.5;faderight,0;diffusealpha,1;sleep,1.5;linear,0.5;diffusealpha,0);
};
};
return t;