Files
itgmania212121/Themes/default/BGAnimations/ScreenGameplay decorations/default.lua
T
2010-07-19 20:36:37 -05:00

167 lines
6.0 KiB
Lua

local function CreateStops()
local t = Def.ActorFrame { };
local bars = Def.ActorFrame{ };
local bpmFrame = Def.ActorFrame{ Name="BPMFrame"; };
local stopFrame = Def.ActorFrame{ Name="StopFrame"; };
local fFrameWidth = 380;
local fFrameHeight = 8;
-- XXX: doesn't work in course mode -aj
if not GAMESTATE:IsCourseMode() then
-- Straight rip off NCRX
local song = GAMESTATE:GetCurrentSong();
local timingData = song:GetTimingData();
-- if we're using SSC, might as well use the StepsSeconds, which will
-- almost always be more proper than a r21'd file.
if song then
local songLen = song:MusicLengthSeconds();
local firstBeatSecs = timingData:GetElapsedTimeFromBeat(song:GetFirstBeat());
local lastBeatSecs = timingData:GetElapsedTimeFromBeat(song:GetLastBeat());
local bpms = timingData:GetBPMs();
local stops = timingData:GetStops();
for i=1,#stops do
local data = split("=",stops[i]);
local beat = data[1];
local secs = data[2];
local beatTime = timingData:GetElapsedTimeFromBeat(beat);
if beatTime < 0 then beatTime = 0; end;
stopFrame[#stopFrame+1] = Def.ActorFrame {
Def.Quad {
InitCommand=function(self)
--self:diffuse(HSVA(192,1,0.8,0.8));
self:shadowlength(0);
self:shadowcolor( color("#FFFFFF77") );
-- set width
self:zoomto( math.max((secs/songLen)*fFrameWidth, 1), fFrameHeight );
-- find location
self:x( ( scale(beatTime, firstBeatSecs,lastBeatSecs, -fFrameWidth/2,fFrameWidth/2) ) );
end;
OnCommand=function(self)
self:diffuse(Color("White"));
self:sleep(beatTime+1);
self:linear(2);
self:diffusealpha(0);
end;
};
Def.Quad {
InitCommand=function(self)
--self:diffuse(HSVA(192,1,0.8,0.8));
self:shadowlength(0);
self:shadowcolor( color("#FFFFFF77") );
-- set width
self:zoomto( math.max((secs/songLen)*fFrameWidth, 1), fFrameHeight );
-- find location
self:x( ( scale(beatTime, firstBeatSecs,lastBeatSecs, -fFrameWidth/2,fFrameWidth/2) ) );
end;
OnCommand=function(self)
self:diffusealpha(1);
self:diffuseshift();
self:effectcolor1(Color("Orange"));
self:effectcolor2(Color("Red"));
self:effectclock('beat');
self:effectperiod(1/8);
--
self:diffusealpha(0);
self:sleep(beatTime+1);
-- self:linear(1);
self:diffusealpha(1);
self:linear(4);
self:diffusealpha(0);
end;
};
--OnCommand=cmd(diffuse,Color("White");sleep,math.min(0.00001+(secs-5),0.00001);linear,1;diffuse,Color("Orange");sleep,4;linear,2;diffusealpha,0);
--OnCommand=cmd(diffuse,Color("White");linear,1;diffuse,Color("Orange"););
};
end;
end;
bars[#bars+1] = stopFrame;
t[#t+1] = bars;
end
return t
end
local t = LoadFallbackB()
for pn in ivalues(PlayerNumber) do
-- local MetricsName = "SongMeterDisplay" .. PlayerNumberToString(pn);
--[[ t[#t+1] = Def.ActorFrame {
InitCommand=function(self)
self:player(pn);
self:name(MetricsName);
ActorUtil.LoadAllCommandsAndSetXY(self,Var "LoadingScreen");
end;
LoadActor( THEME:GetPathG( 'SongMeterDisplay', 'frame ' .. PlayerNumberToString(pn) ) ) .. {
InitCommand=function(self)
self:name('Frame');
ActorUtil.LoadAllCommandsAndSetXY(self,MetricsName);
end;
};
Def.Quad {
InitCommand=cmd(zoomto,2,8);
OnCommand=cmd(x,scale(0.25,0,1,-380/2,380/2);diffuse,PlayerColor(pn);diffusealpha,0.5);
};
Def.Quad {
InitCommand=cmd(zoomto,2,8);
OnCommand=cmd(x,scale(0.5,0,1,-380/2,380/2);diffuse,PlayerColor(pn);diffusealpha,0.5);
};
Def.Quad {
InitCommand=cmd(zoomto,2,8);
OnCommand=cmd(x,scale(0.75,0,1,-380/2,380/2);diffuse,PlayerColor(pn);diffusealpha,0.5);
};
Def.SongMeterDisplay {
StreamWidth=THEME:GetMetric( MetricsName, 'StreamWidth' );
Stream=LoadActor( THEME:GetPathG( 'SongMeterDisplay', 'stream ' .. PlayerNumberToString(pn) ) )..{
InitCommand=cmd(diffuse,PlayerColor(pn);diffusealpha,0.5;blend,Blend.Add;);
};
Tip=LoadActor( THEME:GetPathG( 'SongMeterDisplay', 'tip ' .. PlayerNumberToString(pn) ) ) .. { InitCommand=cmd(visible,false); };
};
CreateStops();
}; --]]
end;
for pn in ivalues(PlayerNumber) do
local MetricsName = "ToastyDisplay" .. PlayerNumberToString(pn);
t[#t+1] = LoadActor( THEME:GetPathG("Player", 'toasty'), pn ) .. {
InitCommand=function(self)
self:player(pn);
self:name(MetricsName);
ActorUtil.LoadAllCommandsAndSetXY(self,Var "LoadingScreen");
end;
};
end;
t[#t+1] = StandardDecorationFromFileOptional("BPMDisplay","BPMDisplay");
t[#t+1] = StandardDecorationFromFileOptional("StageDisplay","StageDisplay");
t[#t+1] = Def.ActorFrame {
InitCommand=function(self)
self:name("SongMeterDisplay");
ActorUtil.LoadAllCommandsAndSetXY(self,Var "LoadingScreen");
end;
LoadActor( THEME:GetPathG( 'SongMeterDisplay', 'frame ' .. PlayerNumberToString(PLAYER_1) ) ) .. {
InitCommand=function(self)
self:name('Frame');
ActorUtil.LoadAllCommandsAndSetXY(self,"SongMeterDisplay");
end;
};
Def.Quad {
InitCommand=cmd(zoomto,2,8);
OnCommand=cmd(x,scale(0.25,0,1,-380/2,380/2);diffuse,Color("Orange");diffusealpha,0.5);
};
Def.Quad {
InitCommand=cmd(zoomto,2,8);
OnCommand=cmd(x,scale(0.5,0,1,-380/2,380/2);diffuse,Color("Orange");diffusealpha,0.5);
};
Def.Quad {
InitCommand=cmd(zoomto,2,8);
OnCommand=cmd(x,scale(0.75,0,1,-380/2,380/2);diffuse,Color("Orange");diffusealpha,0.5);
};
Def.SongMeterDisplay {
StreamWidth=THEME:GetMetric( "SongMeterDisplay", 'StreamWidth' );
Stream=LoadActor( THEME:GetPathG( 'SongMeterDisplay', 'stream ' .. PlayerNumberToString(PLAYER_1) ) )..{
InitCommand=cmd(diffuse,Color("Orange");diffusealpha,0.5;blend,Blend.Add;);
};
Tip=LoadActor( THEME:GetPathG( 'SongMeterDisplay', 'tip ' .. PlayerNumberToString(PLAYER_1) ) ) .. { InitCommand=cmd(visible,false); };
};
CreateStops();
};
return t