Files
itgmania212121/Themes/_fallback/BGAnimations/ScreenSystemLayer overlay/default.lua
T
2010-07-03 20:55:25 -05:00

27 lines
997 B
Lua

local t = Def.ActorFrame {
Def.ActorFrame {
Def.Quad {
InitCommand=cmd(zoomtowidth,SCREEN_WIDTH;zoomtoheight,30;horizalign,left;vertalign,top;y,SCREEN_TOP;diffuse,color("0,0,0,0"));
OnCommand=cmd(finishtweening;diffusealpha,0.85;);
OffCommand=cmd(sleep,3;linear,0.5;diffusealpha,0;);
};
LoadFont("Common","Normal") .. {
Name="Text";
InitCommand=cmd(maxwidth,750;horizalign,left;vertalign,top;y,SCREEN_TOP+10;x,SCREEN_LEFT+10;shadowlength,1;diffusealpha,0;);
OnCommand=cmd(finishtweening;diffusealpha,1;zoom,0.5);
OffCommand=cmd(sleep,3;linear,0.5;diffusealpha,0;);
};
SystemMessageMessageCommand = function(self, params)
self:GetChild("Text"):settext( params.Message );
self:playcommand( "On" );
if params.NoAnimate then
self:finishtweening();
end
self:playcommand( "Off" );
end;
HideSystemMessageMessageCommand = cmd(finishtweening);
};
};
t[#t+1] = LoadActor(THEME:GetPathB("ScreenSystemLayer","aux"));
return t;