Files
itgmania212121/stepmania/Themes/default/Graphics/Player judgment/default.lua
T
Glenn Maynard bdbb7f298d fix warning
2007-04-07 02:53:47 +00:00

56 lines
1.4 KiB
Lua

local c;
local player = Var "Player";
local t = {
LoadActor("_judgments") .. {
Name="Judgment";
InitCommand=cmd(pause;visible,false);
ResetCommand=cmd(finishtweening;x,0;y,0;stopeffect;visible,false);
};
};
local JudgeCmds = {
TapNoteScore_W1 = THEME:GetMetric( "Judgment", "JudgmentW1Command" );
TapNoteScore_W2 = THEME:GetMetric( "Judgment", "JudgmentW2Command" );
TapNoteScore_W3 = THEME:GetMetric( "Judgment", "JudgmentW3Command" );
TapNoteScore_W4 = THEME:GetMetric( "Judgment", "JudgmentW4Command" );
TapNoteScore_W5 = THEME:GetMetric( "Judgment", "JudgmentW5Command" );
TapNoteScore_Miss = THEME:GetMetric( "Judgment", "JudgmentMissCommand" );
};
local TNSFrames = {
TapNoteScore_W1 = 0;
TapNoteScore_W2 = 1;
TapNoteScore_W3 = 2;
TapNoteScore_W4 = 3;
TapNoteScore_W5 = 4;
TapNoteScore_Miss = 5;
};
return Def.ActorFrame {
children = t;
InitCommand = function(self)
c = self:GetChildren();
end;
JudgmentMessageCommand=function(self, param)
if param.Player ~= player then return end;
if not param.TapNoteScore then return end;
local iNumStates = c.Judgment:GetNumStates();
local iFrame = TNSFrames[param.TapNoteScore];
if not iFrame then return end
if iNumStates == 12 then
iFrame = iFrame * 2;
if not param.Early then
iFrame = iFrame + 1;
end
end
self:playcommand("Reset");
c.Judgment:visible( true );
c.Judgment:setstate( iFrame );
JudgeCmds[param.TapNoteScore](c.Judgment);
end;
};