Files
itgmania212121/src/RageInput.cpp
T
2011-03-17 01:47:30 -04:00

228 lines
6.3 KiB
C++

#include "global.h"
#include "RageInput.h"
#include "RageLog.h"
#include "arch/InputHandler/InputHandler.h"
#include "Foreach.h"
#include "Preference.h"
#include "LuaManager.h"
RageInput* INPUTMAN = NULL; // globally accessable input device
static Preference<RString> g_sInputDrivers( "InputDrivers", "" ); // "" == DEFAULT_INPUT_DRIVER_LIST
namespace
{
struct LoadedInputHandler
{
InputHandler *m_pDevice;
};
vector<LoadedInputHandler> m_InputHandlers;
map<InputDevice, InputHandler *> g_mapDeviceToHandler;
}
RageInput::RageInput()
{
LOG->Trace( "RageInput::RageInput()" );
// Register with Lua.
{
Lua *L = LUA->Get();
lua_pushstring( L, "INPUTMAN" );
this->PushSelf( L );
lua_settable( L, LUA_GLOBALSINDEX );
LUA->Release( L );
}
LoadDrivers();
}
RageInput::~RageInput()
{
// Delete optional devices.
for( unsigned i = 0; i < m_InputHandlers.size(); ++i )
delete m_InputHandlers[i].m_pDevice;
m_InputHandlers.clear();
g_mapDeviceToHandler.clear();
// Unregister with Lua.
LUA->UnsetGlobal( "INPUTMAN" );
}
void RageInput::LoadDrivers()
{
for( unsigned i = 0; i < m_InputHandlers.size(); ++i )
delete m_InputHandlers[i].m_pDevice;
m_InputHandlers.clear();
g_mapDeviceToHandler.clear();
// Init optional devices.
vector<InputHandler *> apDevices;
InputHandler::Create( g_sInputDrivers, apDevices );
for( unsigned i = 0; i < apDevices.size(); ++i )
AddHandler( apDevices[i] );
// If no input devices are loaded, the user won't be able to input anything.
if( apDevices.size() == 0 )
LOG->Warn( "No input devices were loaded." );
}
void RageInput::Update()
{
// Update optional devices.
for( unsigned i = 0; i < m_InputHandlers.size(); ++i )
m_InputHandlers[i].m_pDevice->Update();
}
bool RageInput::DevicesChanged()
{
// Update optional devices.
for( unsigned i = 0; i < m_InputHandlers.size(); ++i )
{
if( m_InputHandlers[i].m_pDevice->DevicesChanged() )
return true;
}
return false;
}
void RageInput::GetDevicesAndDescriptions( vector<InputDeviceInfo>& vDevicesOut ) const
{
for( unsigned i = 0; i < m_InputHandlers.size(); ++i )
m_InputHandlers[i].m_pDevice->GetDevicesAndDescriptions( vDevicesOut );
}
void RageInput::WindowReset()
{
for( unsigned i = 0; i < m_InputHandlers.size(); ++i )
m_InputHandlers[i].m_pDevice->WindowReset();
}
void RageInput::AddHandler( InputHandler *pHandler )
{
ASSERT( pHandler != NULL );
LoadedInputHandler hand;
hand.m_pDevice = pHandler;
m_InputHandlers.push_back(hand);
vector<InputDeviceInfo> aDeviceInfo;
hand.m_pDevice->GetDevicesAndDescriptions( aDeviceInfo );
FOREACH_CONST( InputDeviceInfo, aDeviceInfo, idi )
g_mapDeviceToHandler[idi->id] = pHandler;
}
/** @brief Return the first InputDriver for the requested InputDevice. */
InputHandler *RageInput::GetHandlerForDevice( const InputDevice id )
{
map<InputDevice, InputHandler *>::iterator it = g_mapDeviceToHandler.find(id);
if( it == g_mapDeviceToHandler.end() )
return NULL;
return it->second;
}
RString RageInput::GetDeviceSpecificInputString( const DeviceInput &di )
{
InputHandler *pDriver = GetHandlerForDevice( di.device );
if( pDriver != NULL )
return pDriver->GetDeviceSpecificInputString(di);
else
return di.ToString();
}
RString RageInput::GetLocalizedInputString( const DeviceInput &di )
{
InputHandler *pDriver = GetHandlerForDevice( di.device );
if( pDriver != NULL )
return pDriver->GetLocalizedInputString(di);
else
return Capitalize( DeviceButtonToString(di.button) );
}
wchar_t RageInput::DeviceInputToChar( DeviceInput di, bool bUseCurrentKeyModifiers )
{
InputHandler *pDriver = GetHandlerForDevice( di.device );
if( pDriver != NULL )
return pDriver->DeviceButtonToChar(di.button, bUseCurrentKeyModifiers);
else
return '\0';
}
InputDeviceState RageInput::GetInputDeviceState( InputDevice id )
{
InputHandler *pDriver = GetHandlerForDevice( id );
if( pDriver != NULL )
return pDriver->GetInputDeviceState(id);
else
return InputDeviceState_NoInputHandler;
}
RString RageInput::GetDisplayDevicesString() const
{
vector<InputDeviceInfo> vDevices;
GetDevicesAndDescriptions( vDevices );
vector<RString> vs;
for( unsigned i=0; i<vDevices.size(); ++i )
{
const RString &sDescription = vDevices[i].sDesc;
InputDevice id = vDevices[i].id;
if( sDescription == "MonkeyKeyboard" )
continue; // hide this
vs.push_back( ssprintf("%s (%s)", sDescription.c_str(), InputDeviceToString(id).c_str()) );
}
return join("\n",vs);
}
// lua start
#include "LuaBinding.h"
/** @brief Allow Lua to have access to RageInput. */
class LunaRageInput: public Luna<RageInput>
{
public:
static int GetDescriptions( T* p, lua_State *L )
{
vector<InputDeviceInfo> vDevices;
p->GetDevicesAndDescriptions( vDevices );
vector<RString> vsDescriptions;
FOREACH_CONST( InputDeviceInfo, vDevices, idi )
vsDescriptions.push_back( idi->sDesc );
LuaHelpers::CreateTableFromArray( vsDescriptions, L );
return 1;
}
LunaRageInput()
{
ADD_METHOD( GetDescriptions );
}
};
LUA_REGISTER_CLASS( RageInput )
// lua end
/*
* Copyright (c) 2001-2004 Chris Danford, Glenn Maynard
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/