123 lines
3.5 KiB
C++
123 lines
3.5 KiB
C++
/* ScreenTextEntry - Displays a text entry box over the top of another screen. */
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#ifndef SCREEN_TEXT_ENTRY_H
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#define SCREEN_TEXT_ENTRY_H
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#include "ScreenWithMenuElements.h"
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#include "BitmapText.h"
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#include "RageSound.h"
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enum KeyboardRow
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{
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R1, R2, R3, R4, R5, R6, R7,
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KEYBOARD_ROW_SPECIAL,
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NUM_KEYBOARD_ROWS
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};
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#define FOREACH_KeyboardRow( i ) FOREACH_ENUM( KeyboardRow, NUM_KEYBOARD_ROWS, i )
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const int KEYS_PER_ROW = 13;
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enum KeyboardRowSpecialKey
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{
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SPACEBAR=2, BACKSPACE=5, CANCEL=8, DONE=11
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};
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class ScreenTextEntry : public ScreenWithMenuElements
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{
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public:
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static void TextEntry(
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ScreenMessage smSendOnPop,
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CString sQuestion,
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CString sInitialAnswer,
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int iMaxInputLength,
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bool(*Validate)(const CString &sAnswer,CString &sErrorOut) = NULL,
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void(*OnOK)(const CString &sAnswer) = NULL,
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void(*OnCanel)() = NULL,
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bool bPassword = false );
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static void Password(
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ScreenMessage smSendOnPop,
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const CString &sQuestion,
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void(*OnOK)(const CString &sPassword) = NULL,
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void(*OnCanel)() = NULL )
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{
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TextEntry( smSendOnPop, sQuestion, "", 255, NULL, OnOK, OnCanel, true );
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}
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ScreenTextEntry( CString sName );
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~ScreenTextEntry();
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virtual void Init();
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virtual void BeginScreen();
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virtual void Update( float fDelta );
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virtual void Input( const InputEventPlus &input );
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static CString s_sLastAnswer;
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static bool s_bCancelledLast;
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protected:
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void MoveX( int iDir );
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void MoveY( int iDir );
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void AppendToAnswer( CString s );
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void BackspaceInAnswer();
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void End( bool bCancelled );
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virtual void MenuLeft( PlayerNumber pn ) { MoveX(-1); }
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virtual void MenuRight( PlayerNumber pn ) { MoveX(+1); }
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virtual void MenuUp( PlayerNumber pn ) { MoveY(-1); }
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virtual void MenuDown( PlayerNumber pn ) { MoveY(+1); }
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virtual void MenuStart( PlayerNumber pn );
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virtual void MenuBack( PlayerNumber pn );
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void UpdateKeyboardText();
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void UpdateAnswerText();
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BitmapText m_textQuestion;
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AutoActor m_sprAnswerBox;
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wstring m_sAnswer;
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BitmapText m_textAnswer;
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bool m_bShowAnswerCaret;
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AutoActor m_sprCursor;
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int m_iFocusX;
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KeyboardRow m_iFocusY;
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void PositionCursor();
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BitmapText *m_ptextKeys[NUM_KEYBOARD_ROWS][KEYS_PER_ROW];
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RageSound m_sndType;
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RageSound m_sndBackspace;
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RageSound m_sndChange;
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RageTimer m_timerToggleCursor;
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};
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#endif
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/*
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* (c) 2001-2004 Chris Danford
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* All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, and/or sell copies of the Software, and to permit persons to
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* whom the Software is furnished to do so, provided that the above
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* copyright notice(s) and this permission notice appear in all copies of
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* the Software and that both the above copyright notice(s) and this
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* permission notice appear in supporting documentation.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
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* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
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* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
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* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
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* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
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* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
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* PERFORMANCE OF THIS SOFTWARE.
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*/
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