51 lines
1.5 KiB
Lua
51 lines
1.5 KiB
Lua
function CreditsText( pn )
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function update(self)
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local str = ScreenSystemLayerHelpers.GetCreditsMessage(pn);
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self:settext(str);
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end
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local text = Def.BitmapText {
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Font=THEME:GetPathF("ScreenManager","credits");
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InitCommand=cmd(shadowlength,0);
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RefreshCreditTextMessageCommand=update;
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CoinInsertedMessageCommand=update;
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PlayerJoinedMessageCommand=update;
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};
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return text;
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end
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local t = Def.ActorFrame {
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children = {
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Def.BitmapText {
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Font=THEME:GetPathF(Var "LoadingScreen","message");
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Text="xxx";
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InitCommand=cmd(visible,false);
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OnCommand=cmd(maxwidth,750;finishtweening;horizalign,left;vertalign,top;x,SCREEN_LEFT+20;y,SCREEN_TOP+20;zoom,0.8;shadowlength,2;diffusealpha,1;addx,-SCREEN_WIDTH;linear,0.5;addx,SCREEN_WIDTH);
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OffCommand=cmd(sleep,5;linear,0.5;diffusealpha,0);
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SystemMessageMessageCommand = function(self)
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self:visible(true);
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self:settext( SCREENMAN:GetCurrentSystemMessage() );
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self:playcommand( "On" );
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self:playcommand( "Off" );
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end;
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SystemMessageNoAnimateMessageCommand = function(self)
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self:visible(true);
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self:settext( SCREENMAN:GetCurrentSystemMessage() );
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self:playcommand( "On" );
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self:FinishTweening();
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self:playcommand( "Off" );
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end;
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HideSystemMessageMessageCommand = cmd(visible,false);
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};
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CreditsText( PLAYER_1 ) .. {
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InitCommand=cmd(x,SCREEN_LEFT+120;y,SCREEN_BOTTOM-6);
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};
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CreditsText( PLAYER_2 ) .. {
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InitCommand=cmd(x,SCREEN_RIGHT-120;y,SCREEN_BOTTOM-6);
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};
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};
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};
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return t;
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