27 lines
796 B
C
27 lines
796 B
C
#ifndef SDL_ARCH_H
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#define SDL_ARCH_H
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/* All driver types should have a default, portable implementation, provided
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* here. */
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/* None of these SDL implementations run on Xbox, so I've commented
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* out use of this header and added the #includes to each arch_*.h */
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/* Load default fallback drivers; some of these may be overridden by arch-specific drivers. */
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#include "LoadingWindow/LoadingWindow_SDL.h"
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/* XXX: null, none, Null--pick one */
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#include "ErrorDialog/ErrorDialog_null.h"
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#include "ArchHooks/ArchHooks_none.h"
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#include "Sound/RageSoundDriver_Null.h"
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#include "LowLevelWindow/LowLevelWindow_Null.h"
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// not supported on Xbox
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//#include "InputHandler/InputHandler_SDL.h"
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#endif
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/*
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* Copyright (c) 2002 by the person(s) listed below. All rights reserved.
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*
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* Glenn Maynard
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*/
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