Files
itgmania212121/stepmania
Glenn Maynard 26b5ac01d3 We don't know which players are joined until BeginScreen, so always load
assets for both players (fixes preload asserts).  This isn't an important
optimization point: it's not acceptable for a screen to be so much slower in
2-player than 1-player that this type of optimization would matter.  Also, always
loading both players will help reduce the chance of code that's too slow in
2-player not being noticed due to only being tested in 1-player.
2005-07-22 06:30:19 +00:00
..
2005-06-05 12:31:14 +00:00
2005-07-16 09:33:32 +00:00
2005-06-02 23:17:34 +00:00