24f8de5cecac71ec30c049e20794db2d90ccdf19
It actually looks like almost all of NoteDataUtil can be done naturally in fixed-point: instead of passing around floating point, converting it to fixed point for NoteData indexing, and adding floating-point beat fractions, just pass around fixed point everywhere, and convert beat fractions to fixed-point (which probably happens at compile-time) If TimingData, etc. does the same thing, things will be simpler ...
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