Glenn Maynard 20edc5037b These diffuse settings don't actually do anything, since Background
doesn't add anything to the frame; they aren't propagated anywhere.
I'm not sure we need them, anyway; we have a transition on top of
gameplay (and wouldn't setting a gray diffuse be ugly, anyway?)
2004-04-02 00:12:19 +00:00
S
Description
554 MiB
Languages
C++ 85.7%
Lua 4.3%
C 4.3%
Rich Text Format 2.3%
CMake 1.1%
Other 2%