Files
itgmania212121/stepmania/src/RageThreads.h
T
2005-02-13 03:50:51 +00:00

202 lines
6.1 KiB
C++

/* RageThread - Thread, mutex, semaphore and event classes. */
#ifndef RAGE_THREADS_H
#define RAGE_THREADS_H
struct ThreadSlot;
class RageTimer;
class RageThread
{
ThreadSlot *m_pSlot;
CString name;
static bool m_bSystemSupportsTLS;
public:
RageThread();
~RageThread();
void SetName( const CString &n ) { name = n; }
CString GetName() const { return name; }
void Create( int (*fn)(void *), void *data );
/* For crash handlers: kill or suspend all threads (except for
* the running one) immediately. */
static void HaltAllThreads( bool Kill=false );
/* If HaltAllThreads was called (with Kill==false), resume. */
static void ResumeAllThreads();
static uint64_t GetCurrentThreadID();
static const char *GetCurThreadName();
static const char *GetThreadNameByID( uint64_t iID );
static bool EnumThreadIDs( int n, uint64_t &iID );
int Wait();
bool IsCreated() const { return m_pSlot != NULL; }
/* A system can define HAVE_TLS, indicating that it can compile thread_local
* code, but an individual environment may not actually have functional TLS.
* If this returns false, thread_local variables are considered undefined. */
static bool GetSupportsTLS() { return m_bSystemSupportsTLS; }
static void SetSupportsTLS( bool b ) { m_bSystemSupportsTLS = b; }
};
namespace Checkpoints
{
void LogCheckpoints( bool yes=true );
void SetCheckpoint( const char *file, int line, const char *message );
void GetLogs( char *pBuf, int iSize, const char *delim );
};
#define CHECKPOINT (Checkpoints::SetCheckpoint(__FILE__, __LINE__, NULL))
#define CHECKPOINT_M(m) (Checkpoints::SetCheckpoint(__FILE__, __LINE__, m))
/* Mutex class that follows the behavior of Windows mutexes: if the same
* thread locks the same mutex twice, we just increase a refcount; a mutex
* is considered unlocked when the refcount reaches zero. This is more
* convenient, though much slower on some archs. (We don't have any tightly-
* coupled threads, so that's OK.) */
class MutexImpl;
class RageMutex
{
public:
CString GetName() const { return m_sName; }
void SetName( const CString &s ) { m_sName = s; }
virtual void Lock();
virtual bool TryLock();
virtual void Unlock();
virtual bool IsLockedByThisThread() const;
RageMutex( CString name );
virtual ~RageMutex();
protected:
MutexImpl *m_pMutex;
CString m_sName;
int m_UniqueID;
uint64_t m_LockedBy;
int m_LockCnt;
void MarkLockedMutex();
};
/* Lock a mutex on construction, unlock it on destruction. Helps for functions
* with more than one return path. */
class LockMutex
{
RageMutex &mutex;
const char *file;
int line;
float locked_at;
bool locked;
public:
LockMutex(RageMutex &mut, const char *file, int line);
LockMutex(RageMutex &mut): mutex(mut), file(NULL), line(-1), locked_at(-1), locked(true) { mutex.Lock(); }
~LockMutex();
LockMutex(LockMutex &cpy): mutex(cpy.mutex), file(NULL), line(-1), locked_at(cpy.locked_at), locked(true) { mutex.Lock(); }
/* Unlock the mutex (before this would normally go out of scope). This can
* only be called once. */
void Unlock();
};
/* Double-abstracting __LINE__ lets us append it to other text, to generate
* locally unique variable names. (Otherwise we get "LocalLock__LINE__".) I'm
* not sure why this works, but it does, in both VC and GCC. */
#if 0
#ifdef DEBUG
/* Use the debug version, which logs if something holds a lock for a long time.
* __FUNCTION__ is nonstandard, but both GCC and VC support it; VC doesn't
* support the standard, __func__. */
#define LockMutL2(m, l) LockMutex LocalLock ## l (m, __FUNCTION__, __LINE__)
#else
#define LockMutL2(m, l) LockMutex LocalLock ## l (m)
#endif
#define LockMutL(m, l) LockMutL2(m, l)
#define LockMut(m) LockMutL(m, __LINE__)
#endif
/* Gar. It works in VC7, but not VC6, so for now this can only be used once
* per function. If you need more than that, declare LockMutexes yourself.
* Also, VC6 doesn't support __FUNCTION__. */
#if _MSC_VER < 1300 /* VC6, not VC7 */
#define LockMut(m) LockMutex LocalLock(m, __FILE__, __LINE__)
#else
#define LockMut(m) LockMutex LocalLock(m, __FUNCTION__, __LINE__)
#endif
class EventImpl;
class RageEvent: public RageMutex
{
public:
RageEvent( CString name );
~RageEvent();
/*
* If pTimeout is non-NULL, the event will be automatically signalled at the given
* time. Note that implementing this timeout is optional; not all archs support it.
* If false is returned, the wait timed out (and the mutex is locked, as if the
* event had been signalled).
*/
bool Wait( RageTimer *pTimeout = NULL );
void Signal();
void Broadcast();
private:
EventImpl *m_pEvent;
};
class SemaImpl;
class RageSemaphore
{
public:
RageSemaphore( CString sName, int iInitialValue = 0 );
~RageSemaphore();
CString GetName() const { return m_sName; }
int GetValue() const;
void Post();
void Wait( bool bFailOnTimeout=true );
bool TryWait();
private:
SemaImpl *m_pSema;
CString m_sName;
};
#endif
/*
* Copyright (c) 2001-2004 Glenn Maynard
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/