comment, cleanup (dear god this is boring)
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@@ -1,3 +1,5 @@
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/* Judgment - An Actor that displays a tap judgement. */
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#ifndef JUDGMENT_H
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#define JUDGMENT_H
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/* RageTextureID - An identifier for a texture and associated loading parameters. */
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#ifndef RAGE_TEXTURE_ID_H
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#define RAGE_TEXTURE_ID_H
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/* RageThread - Thread, mutex, semaphore and event classes. */
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#ifndef RAGE_THREADS_H
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#define RAGE_THREADS_H
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/* AutoPtrCopyOnWrite - Simple smart pointer template. */
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#ifndef RAGE_UTIL_AUTO_PTR_H
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#define RAGE_UTIL_AUTO_PTR_H
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@@ -1,3 +1,5 @@
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/* ConvertString - Convert a string to UTF-8. */
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#ifndef RAGEUTIL_CHAR_CONVERSIONS_H
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#define RAGEUTIL_CHAR_CONVERSIONS_H
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@@ -1,3 +1,5 @@
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/* CircBuf - A fast, thread-safe, lockless circular buffer. */
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#ifndef RAGE_UTIL_CIRCULAR_BUFFER
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#define RAGE_UTIL_CIRCULAR_BUFFER
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@@ -1,5 +1,7 @@
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/* FilenameDB - A container for a file listing. */
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#ifndef RAGE_UTIL_FILEDB
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#define RAGE_UTIL_FILEDB 1
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#define RAGE_UTIL_FILEDB
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#include <set>
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#include <map>
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@@ -1,3 +1,5 @@
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/* ScoreDisplayRave - ScoreDisplay implementation for PLAY_MODE_BATTLE. */
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#ifndef SCORE_DISPLAY_BATTLE_H
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#define SCORE_DISPLAY_BATTLE_H
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@@ -1,3 +1,5 @@
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/* ScoreDisplayRave - ScoreDisplay implementation for PLAY_MODE_RAVE. */
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#ifndef SCORE_DISPLAY_RAVE_H
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#define SCORE_DISPLAY_RAVE_H
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@@ -1,3 +1,5 @@
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/* ScreenCenterImage - Allows the user to adjust screen centering. */
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#ifndef SCREEN_CENTER_IMAGE_H
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#define SCREEN_CENTER_IMAGE_H
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@@ -1,3 +1,5 @@
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/* ScreenDemonstration - Jukebox adapter for the attract sequence. */
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#ifndef SCREEN_DEMONSTRATION_H
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#define SCREEN_DEMONSTRATION_H
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