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fbf1dd2d4cbe276ef56361d9275ee842adee6a67
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11 Commits

Author SHA1 Message Date
AJ Kelly ed3d0d561b considering having mouse inputs be like menu inputs as far as Screens are concerned. 2011-02-23 05:16:41 -06:00
Jason Felds 26b9f7502f General doxygen updates. 2011-02-18 21:30:03 -05:00
Jason Felds e3e6eae012 More doxygen. Start of AutoScreenMessage( * );
The lack of semicolon messes up the doc generator.
2011-02-18 20:35:49 -05:00
AJ Kelly 5cd6a32930 [Screen] add HandleBackButton (for people who know what they're doing ;) [people making multi-state menus using the MK2ULTRA method]) 2011-01-01 14:02:53 -06:00
AJ Kelly 069bd6cca2 turns out these bindings don't work so well. 2010-12-21 23:04:59 -06:00
AJ Kelly 2d6d081c30 Add SetNextScreenName(string) and SetPrevScreenName(string) Lua bindings to Screen 2010-12-21 21:37:26 -06:00
AJ Kelly 77e17dae2b [Screen] add GetScreenType() Lua binding. 2010-06-10 14:26:56 -05:00
AJ Kelly 60b86919ba [Player] CheckpointsFlashOnHold metric added (bool). also cleanup/comment/etc. 2010-02-24 02:40:36 -06:00
AJ Kelly 5c5ef54a48 various changes from sm4 and sm-ssc (svn); see updated changelog for the full information 2010-02-18 23:17:24 -06:00
AJ Kelly 3e51544930 Initial commit. 2010-01-26 21:00:30 -06:00
Devin J. Pohly 80057f53cd smsvn -> ssc-hg glue: rearrange directory structure 2013-06-10 15:38:43 -04:00
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