Commit Graph

23 Commits

Author SHA1 Message Date
Kyzentun 026f968fa4 Changed many uses of Dialog::OK and LOG->Warn to use ReportScriptError. 2014-07-07 00:39:27 -06:00
Devin J. Pohly 59674ad6f2 BitmapText: check both File and Font as path
Allow BitmapText to specify font from Theme/Fonts as well as locally,
using either the Font or the old-style File attribute.
2014-02-20 10:59:49 -05:00
Kyzentun 88ad09d293 Added distort function to BitmapText. 2014-02-12 18:13:49 -07:00
Jason Felds a15cbc431d War on -Werror, part 14: More hodgepodge. 2012-12-27 12:45:04 -05:00
Jason Felds e86aeb66a8 war on -Werror, part 10: more informals. 2012-12-27 11:01:51 -05:00
Jason Felds a085d0d1da Line endings...be normalized! 2011-03-17 01:47:30 -04:00
Colby Klein bcd87f8c17 Disable setting texture states, leave a comment. 2011-03-08 10:58:35 -08:00
Colby Klein 70d59c1c9b Revert my original font change. I did mostly fix my optimization for it but it really was problematic. This whole block would probably have to be written differently. 2011-03-08 10:21:21 -08:00
AJ Kelly 76865a9a19 very minor whitespace removal 2011-03-02 01:19:53 -06:00
Colby Klein 5fe1ed811d Don't try to draw nothing. 2011-02-27 20:47:11 -08:00
Colby Klein e1e7db4758 Draw strings in batches. This results in glDrawArrays calls being dramatically reduced, although it's still not perfect. Note: This breaks drawing strings which use multiple maps. 2011-02-27 20:30:44 -08:00
AJ Kelly 8d4fa6a289 change comment order 2011-02-23 23:54:03 -06:00
Jason Felds 9d13036e08 Add @briefs to the Luna classes.
Yeah...there was a lot. */
2011-02-19 12:26:18 -05:00
Jason Felds 1bed6d3630 De-Python-ize REGISTER_ACTOR_CLASS(*). 2011-02-18 23:55:41 -05:00
AJ Kelly c630eea400 simplify textglowmode check 2011-01-11 14:12:39 -06:00
AJ Kelly acb9099c75 comment/cleanup 2010-06-30 00:04:52 -05:00
AJ Kelly 6eb23862fa various other cleanup 2010-05-22 10:12:20 -05:00
AJ Kelly bfda4f2e23 some cleanup 2010-04-20 23:03:11 -05:00
AJ Kelly 04317c14ae f8270c6, "draw glow using stroke texture" forces the BitmapText to glow both the inner and stroke elements. This makes BitmapText elementswith an invisible stroke have a glowing stroke instead. Not good.
To combat this, I have developed the BitmapText::textglowmode command, along with the TextGlowMode enum.
Valid values include 'TextGlowMode_Inner', 'TextGlowMode_Stroke', 'TextGlowMode_Both'.
2010-03-12 19:47:08 -06:00
AJ Kelly 8ba30b523c SM4SVN commits, all code by Chris Danford:
* 57e8159: fix handling of noteskins with an uppercase letter
* 3be4d7e: track W4 full combo
* f8270c6: draw glow using stroke texture
2010-03-09 03:22:58 -06:00
AJ Kelly 02c7037721 sm-ssc v1.0 Public Beta 1 code changes 2010-03-01 00:44:39 -06:00
AJ Kelly 3e51544930 Initial commit. 2010-01-26 21:00:30 -06:00
Devin J. Pohly 80057f53cd smsvn -> ssc-hg glue: rearrange directory structure 2013-06-10 15:38:43 -04:00