Glenn Maynard
0dfdaee605
remove some more old experimental stuff
2005-01-15 02:01:26 +00:00
Chris Danford
f840c014a9
Move some player-specific data out of the bloated GameState class.
...
Have gameplay objects hold a PlayerState pointer instead of a PlayerNumber and indexing back into GameState.
This will simplify off-screen players (e.g. CPU ghosts, network replicated human players, >2 players using one NoteField)
2004-12-20 06:25:59 +00:00
Glenn Maynard
ab9cac2642
per-judgement step commands
2004-07-02 20:08:17 +00:00
Chris Danford
5544445ad0
name cleanup: StyleDef -> Style
2004-06-28 07:26:00 +00:00
Glenn Maynard
aea0a41a68
clean up STYLE_TECHNO_VERSUS8 hack: Sprite really should not
...
be depending on GameState
2004-06-08 22:27:37 +00:00
Glenn Maynard
30a9bf3292
license update
2004-06-08 00:08:04 +00:00
Chris Danford
4ac936cfbf
GrayArrow => ReceptorArrow
...
move ReceptorArrow metrics into NoteSkin
ReceptorArrow metrics, code cleanup
2003-12-22 10:30:10 +00:00