Commit Graph

19 Commits

Author SHA1 Message Date
Kyzentun 3fb36af157 Separate styles for players. Notefields positioned between margins. Edit mode works for kickbox. 2014-12-09 22:27:00 -07:00
sigatrev dabf62b055 fix ScreenGameplaySyncMachine crash
was not setting steps to null, caused access violations
2014-08-07 17:46:20 -05:00
Kyzentun 0dfb131291 Created SongOptions Lua interface with a similar design to the PlayerOptions interface. Moved enums that were inside SongOptions out and made them Lua accessible. Removed sAutosyncType and associated things from AdjustSync.cpp because it was unused. Added DefaultNilArgs and FArgGTEZero to LuaBinding as helpers. Moved INTERFACE defines from PlayerOptions.cpp to OptionsBinding.h. 2014-05-03 19:27:32 -06:00
Ben "root" Anderson c3daaf9ae2 Hack around ScreenGameplaySyncMachine trying to do a network game 2014-01-14 16:19:46 -06:00
Devin J. Pohly d13ac7e7a2 modify Input() on screens to return boolean 2013-01-12 22:48:38 -05:00
Jason Felds 1e296ed0bf [notesloader] More virtuals. 2011-06-09 21:27:47 -04:00
Jason Felds b6bf776716 New branch: [notesloader]
Time to better unify our files and refactor properly.
2011-06-09 13:46:30 -04:00
AJ Kelly 73b42e87b0 [ScreenGameplaySyncMachine] Fixed a crash when entering ScreenGameplaySyncMachine as Player 2. (Fixes issue 127) 2011-04-23 16:05:40 -05:00
Jason Felds c977605897 Add comment about an old bug. 2011-04-03 04:21:07 -04:00
Jason Felds a085d0d1da Line endings...be normalized! 2011-03-17 01:47:30 -04:00
AJ Kelly 402000e6e0 [ScreenHowToPlay] Allow themers to use either .ssc or .sm files.
(update comment on ScreenGameplaySyncMachine)
2011-03-02 01:33:29 -06:00
AJ Kelly 182bb0590c this time, really allow themers to use either .ssc or .sm simfiles for ScreenGameplaySyncMachine. 2011-03-02 01:29:58 -06:00
AJ Kelly 68300c1d53 [ScreenGameplaySyncMachine] Allow themes to use either .ssc or .sm files. 2011-02-22 19:35:06 -06:00
Jason Felds 16d6138a62 Remove hardcoded extension.
ScreenHowToPlay follows a similar pattern.
2011-02-11 00:44:32 -05:00
Jason Felds 565b9f9306 Get SSCLoader used when appropriate. 2011-02-11 00:10:57 -05:00
AJ Kelly b8b20ec80b Changed Steps picking logic in ScreenGameplaySyncMachine; now playable Steps are chosen, instead of whatever NoteData happens to be first.
Also added pump-single data to ScreenGameplaySyncMachine music.sm.
2010-12-26 17:01:06 -06:00
AJ Kelly 5c5ef54a48 various changes from sm4 and sm-ssc (svn); see updated changelog for the full information 2010-02-18 23:17:24 -06:00
AJ Kelly 3e51544930 Initial commit. 2010-01-26 21:00:30 -06:00
Devin J. Pohly 80057f53cd smsvn -> ssc-hg glue: rearrange directory structure 2013-06-10 15:38:43 -04:00