Kyzentun
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3fb36af157
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Separate styles for players. Notefields positioned between margins. Edit mode works for kickbox.
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2014-12-09 22:27:00 -07:00 |
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sigatrev
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dabf62b055
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fix ScreenGameplaySyncMachine crash
was not setting steps to null, caused access violations
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2014-08-07 17:46:20 -05:00 |
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Kyzentun
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0dfb131291
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Created SongOptions Lua interface with a similar design to the PlayerOptions interface. Moved enums that were inside SongOptions out and made them Lua accessible. Removed sAutosyncType and associated things from AdjustSync.cpp because it was unused. Added DefaultNilArgs and FArgGTEZero to LuaBinding as helpers. Moved INTERFACE defines from PlayerOptions.cpp to OptionsBinding.h.
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2014-05-03 19:27:32 -06:00 |
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Ben "root" Anderson
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c3daaf9ae2
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Hack around ScreenGameplaySyncMachine trying to do a network game
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2014-01-14 16:19:46 -06:00 |
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Devin J. Pohly
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d13ac7e7a2
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modify Input() on screens to return boolean
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2013-01-12 22:48:38 -05:00 |
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Jason Felds
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1e296ed0bf
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[notesloader] More virtuals.
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2011-06-09 21:27:47 -04:00 |
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Jason Felds
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b6bf776716
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New branch: [notesloader]
Time to better unify our files and refactor properly.
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2011-06-09 13:46:30 -04:00 |
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AJ Kelly
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73b42e87b0
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[ScreenGameplaySyncMachine] Fixed a crash when entering ScreenGameplaySyncMachine as Player 2. (Fixes issue 127)
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2011-04-23 16:05:40 -05:00 |
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Jason Felds
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c977605897
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Add comment about an old bug.
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2011-04-03 04:21:07 -04:00 |
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Jason Felds
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a085d0d1da
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Line endings...be normalized!
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2011-03-17 01:47:30 -04:00 |
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AJ Kelly
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402000e6e0
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[ScreenHowToPlay] Allow themers to use either .ssc or .sm files.
(update comment on ScreenGameplaySyncMachine)
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2011-03-02 01:33:29 -06:00 |
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AJ Kelly
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182bb0590c
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this time, really allow themers to use either .ssc or .sm simfiles for ScreenGameplaySyncMachine.
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2011-03-02 01:29:58 -06:00 |
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AJ Kelly
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68300c1d53
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[ScreenGameplaySyncMachine] Allow themes to use either .ssc or .sm files.
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2011-02-22 19:35:06 -06:00 |
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Jason Felds
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16d6138a62
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Remove hardcoded extension.
ScreenHowToPlay follows a similar pattern.
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2011-02-11 00:44:32 -05:00 |
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Jason Felds
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565b9f9306
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Get SSCLoader used when appropriate.
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2011-02-11 00:10:57 -05:00 |
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AJ Kelly
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b8b20ec80b
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Changed Steps picking logic in ScreenGameplaySyncMachine; now playable Steps are chosen, instead of whatever NoteData happens to be first.
Also added pump-single data to ScreenGameplaySyncMachine music.sm.
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2010-12-26 17:01:06 -06:00 |
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AJ Kelly
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5c5ef54a48
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various changes from sm4 and sm-ssc (svn); see updated changelog for the full information
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2010-02-18 23:17:24 -06:00 |
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AJ Kelly
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3e51544930
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Initial commit.
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2010-01-26 21:00:30 -06:00 |
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Devin J. Pohly
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80057f53cd
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smsvn -> ssc-hg glue: rearrange directory structure
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2013-06-10 15:38:43 -04:00 |
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