Commit Graph

13 Commits

Author SHA1 Message Date
Chris Danford 9c9aef37c7 fold CroppedSprite functionality into Sprite
more work on Rave
2003-07-03 06:38:57 +00:00
Glenn Maynard 33324c34cc If the music is in slow motion, dance in slow motion, too. 2003-06-27 20:10:37 +00:00
Glenn Maynard d4508af417 unneeded header 2003-06-27 08:53:46 +00:00
Chris Danford df728d987a Add sorts by meter
Choose a random dancing character on GameState::Reset()
2003-06-27 08:06:22 +00:00
Glenn Maynard 8756019ea6 Fix course crash. (Not a real fix, since I can't test this code yet.) 2003-06-10 05:28:33 +00:00
Glenn Maynard a382b65e1d fix warnings
can't take the address of the return value of a function
2003-06-10 05:21:26 +00:00
Chris Danford b2f5393026 finalize dancing character directory structure
better camera movements
animated face textures
2003-06-09 19:22:04 +00:00
Chris Danford f34d409d6e DDR-like camera motions for DancingCharacters 2003-06-07 22:20:39 +00:00
Chris Danford 739cc6d38b support loading of multiple animations in a Model 2003-06-07 18:09:20 +00:00
Chris Danford bf77ee902f fix DrawIndexedTriangles bug that caused uninited verticies to be drawn 2003-06-07 11:54:44 +00:00
Chris Danford 54bedc3eba clean up RageDisplay methods, add ability to mask song banner
The masking uses the Z-buffer under the assumption that some cards don't have a stencil.  Should we be using the stencil instead?  It doesn't really matter because we never need both the Z buffer and stencil buffer simultaneously.
2003-05-15 06:09:19 +00:00
Chris Danford c04b5b993b add Model to NoteDisplay 2003-05-09 04:42:04 +00:00
Chris Danford 35dd3886dd add dancing character support, option to enable 2003-05-05 04:43:11 +00:00