Commit Graph
18 Commits
Author SHA1 Message Date
freemandJonathan Payne 7f305664fa update ScreenGameOver with a fancier "game over" graphic and bigger text 2014-08-02 00:38:49 -07:00
Jonathan Payne 73db99db54 Assets update, Fallback update 2013-02-09 14:16:41 -08:00
Jonathan Payne 4da45222aa theme changes (incomplete) 2012-12-27 21:47:29 -08:00
Jonathan Payne 133a903907 Theme changes 2012-12-27 18:25:08 -08:00
Jonathan Payne 9672bbd09a theme updates, made a few things faster; makes the game look far smoother than most people realize. 2012-08-04 17:54:37 -07:00
AJ Kelly 05c908a8a7 add win/lose display to Evaluation on Rave mode; fixes issue 578 (http://ssc.ajworld.net/sm-ssc/bugtracker/view.php?id=578) 2012-06-18 14:49:14 -05:00
AJ Kelly bb03bcc8f1 new howtoplay background 2012-02-19 13:25:56 -06:00
AJ Kelly 9e3ef7acb7 new combo/miss labels; still need to implement them in the theme 2012-02-19 11:16:53 -06:00
Jason Felds 0f3647d917 <skyward scream>HGEOL!!!!!</skyward scream> 2012-02-12 14:52:10 -05:00
AJ Kelly a04d007456 new asset files for judgment/hold judgment; keeping old files 2012-02-11 02:25:47 -06:00
John Reactor f765ded110 f.... sometiems i hate mericurial. and heres goes new graphic files, hopefully. 2012-01-14 19:09:00 +01:00
John Reactor 2126e8295a I`ve exported all SMMAX2.0 graphics from corel to PNG. If you need something more, call me. 2012-01-14 19:06:04 +01:00
Jonathan Payne 446f818923 adjust res judgments ( not done yet ), experimental change in screenedit. 2012-01-10 19:14:29 -08:00
AJ Kelly 401abcc2f1 rave result graphics for later 2012-01-08 22:17:19 -06:00
Jonathan Payne 502c7fb8e5 better eval line graphics. 2012-01-05 01:34:35 -08:00
John Reactor 4b9ceb4bbf SMMAX2.0 theme graphics files, for someone who can code a theme from it. (significant glance at midiman ;) ) 2011-12-26 15:20:40 +01:00
Jonathan Payne f4bb769c44 test commit; fix things. 2011-11-26 12:30:47 -08:00
AJ Kelly 3c426c6ee2 move these out of the way so the install size isn't so damn big 2011-07-03 12:49:36 -05:00